|
|
@@ -462,9 +462,15 @@ MapViewController::MapViewController(std::shared_ptr<MapRendererContext> context
|
|
|
|
|
|
void MapViewController::update(uint32_t timeDelta)
|
|
|
{
|
|
|
- static const double fadeOutDuration = 1.0;
|
|
|
- static const double fadeInDuration = 1.0;
|
|
|
- static const double heroTeleportDuration = 1.0;
|
|
|
+ // confirmed to match H3 for
|
|
|
+ // - hero embarking on boat (500 ms)
|
|
|
+ // - hero disembarking from boat (500 ms)
|
|
|
+ // - TODO: picking up resources
|
|
|
+ // - TODO: killing mosters
|
|
|
+ // - teleporting ( 250 ms)
|
|
|
+ static const double fadeOutDuration = 500;
|
|
|
+ static const double fadeInDuration = 500;
|
|
|
+ static const double heroTeleportDuration = 250;
|
|
|
|
|
|
//FIXME: remove code duplication?
|
|
|
|
|
|
@@ -494,14 +500,14 @@ void MapViewController::update(uint32_t timeDelta)
|
|
|
|
|
|
if (context->teleportAnimation)
|
|
|
{
|
|
|
- context->teleportAnimation->progress += heroTeleportDuration * timeDelta / 1000;
|
|
|
+ context->teleportAnimation->progress += timeDelta / heroTeleportDuration;
|
|
|
if (context->teleportAnimation->progress >= 1.0)
|
|
|
context->teleportAnimation.reset();
|
|
|
}
|
|
|
|
|
|
if (context->fadeOutAnimation)
|
|
|
{
|
|
|
- context->fadeOutAnimation->progress += fadeOutDuration * timeDelta / 1000;
|
|
|
+ context->fadeOutAnimation->progress += timeDelta / fadeOutDuration;
|
|
|
if (context->fadeOutAnimation->progress >= 1.0)
|
|
|
{
|
|
|
context->removeObject(context->getObject(context->fadeOutAnimation->target));
|
|
|
@@ -511,7 +517,7 @@ void MapViewController::update(uint32_t timeDelta)
|
|
|
|
|
|
if (context->fadeInAnimation)
|
|
|
{
|
|
|
- context->fadeInAnimation->progress += fadeInDuration * timeDelta / 1000;
|
|
|
+ context->fadeInAnimation->progress += timeDelta / fadeInDuration;
|
|
|
if (context->fadeInAnimation->progress >= 1.0)
|
|
|
context->fadeInAnimation.reset();
|
|
|
}
|