@@ -22,8 +22,6 @@
#include "../../lib/TerrainHandler.h"
#include "../../lib/filesystem/Filesystem.h"
-#include <SDL_mixer.h>
-
void CMusicHandler::onVolumeChange(const JsonNode & volumeNode)
{
setVolume(volumeNode.Integer());
@@ -14,8 +14,7 @@
#include "../lib/CConfigHandler.h"
-struct _Mix_Music;
-using Mix_Music = struct _Mix_Music;
+#include <SDL_mixer.h>
class CMusicHandler;