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@@ -1228,7 +1228,7 @@ bool CMapHandler::printObject(const CGObjectInstance *obj, bool fadein /* = fals
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auto tmp = CSDL_Ext::newSurface(bitmap->w, bitmap->h);
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SDL_BlitSurface(bitmap, nullptr, tmp, nullptr); // can't be 8bpp for fading
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auto anim = new CFadeAnimation();
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- anim->init(CFadeAnimation::EMode::IN, 0.05f, tmp, true);
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+ anim->init(CFadeAnimation::EMode::IN, tmp, true);
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fadeAnims[++fadeAnimCounter] = std::pair<int3, CFadeAnimation*>(int3(fx, fy, obj->pos.z), anim);
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toAdd.fadeAnimKey = fadeAnimCounter;
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}
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@@ -1276,7 +1276,7 @@ bool CMapHandler::hideObject(const CGObjectInstance *obj, bool fadeout /* = fals
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SDL_BlitSurface(bitmap, nullptr, tmp, nullptr); // can't be 8bpp for fading
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auto anim = new CFadeAnimation();
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- anim->init(CFadeAnimation::EMode::OUT, 0.05f, tmp, true);
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+ anim->init(CFadeAnimation::EMode::OUT, tmp, true);
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fadeAnims[++fadeAnimCounter] = std::pair<int3, CFadeAnimation*>(int3(i, j, k), anim);
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ttiles[i][j][k].objects[x].fadeAnimKey = fadeAnimCounter;
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}
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