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Update client/windows/GUIClasses.cpp

Co-authored-by: Ivan Savenko <[email protected]>
Laserlicht преди 2 години
родител
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5ae646bd15
променени са 1 файла, в които са добавени 1 реда и са изтрити 1 реда
  1. 1 1
      client/windows/GUIClasses.cpp

+ 1 - 1
client/windows/GUIClasses.cpp

@@ -489,7 +489,7 @@ CTavernWindow::CTavernWindow(const CGObjectInstance * TavernObj, const std::func
 		recruit->addHoverText(CButton::NORMAL, boost::str(boost::format(CGI->generaltexth->tavernInfo[1]) % LOCPLINT->cb->howManyHeroes(false)));
 		recruit->block(true);
 	}
-	else if((LOCPLINT->castleInt && LOCPLINT->castleInt->town->visitingHero) || (dynamic_cast<const CGTownInstance *>(TavernObj) && dynamic_cast<const CGTownInstance *>(TavernObj)->visitingHero))
+	else if(dynamic_cast<const CGTownInstance *>(TavernObj) && dynamic_cast<const CGTownInstance *>(TavernObj)->visitingHero))
 	{
 		recruit->addHoverText(CButton::NORMAL, CGI->generaltexth->tavernInfo[2]); //Cannot recruit. You already have a Hero in this town.
 		recruit->block(true);