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Assembling difficulty json instead of overriding

nordsoft 2 年之前
父节点
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5b24fe289b
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      lib/gameState/CGameState.cpp

+ 1 - 1
lib/gameState/CGameState.cpp

@@ -661,7 +661,7 @@ void CGameState::initGlobalBonuses()
 void CGameState::initDifficulty()
 {
 	logGlobal->debug("\tLoading difficulty settings");
-	const JsonNode config(JsonPath::builtin("config/difficulty.json"));
+	const JsonNode config = JsonUtils::assembleFromFiles("config/difficulty.json");
 	
 	const JsonNode & difficultyAI(config["ai"][GameConstants::DIFFICULTY_NAMES[scenarioOps->difficulty]]);
 	const JsonNode & difficultyHuman(config["human"][GameConstants::DIFFICULTY_NAMES[scenarioOps->difficulty]]);