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/// 0 - no more than one capitol, 1 - lack of water, 2 - forbidden, 3 - Add another level to Mage Guild, 4 - already built, 5 - cannot build, 6 - cannot afford, 7 - build, 8 - lack of requirements
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/// 0 - no more than one capitol, 1 - lack of water, 2 - forbidden, 3 - Add another level to Mage Guild, 4 - already built, 5 - cannot build, 6 - cannot afford, 7 - build, 8 - lack of requirements
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std::set<int> getBuildingRequiments(const CGTownInstance *t, int ID);
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std::set<int> getBuildingRequiments(const CGTownInstance *t, int ID);
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virtual bool getTownInfo(const CGObjectInstance *town, InfoAboutTown &dest) const;
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virtual bool getTownInfo(const CGObjectInstance *town, InfoAboutTown &dest) const;
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