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@@ -1,5 +1,46 @@
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# VCMI Project Changelog
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+## 1.6.0 -> 1.6.1
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+
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+### General
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+
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+* Right-click popup for Monoliths, Subterranean Gates and Whirlpools now shows location of all known entrances and exits.
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+* Added support for importing and exporting mod presets in the launcher.
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+* Added option to VCMI popup menu on Android to skip launcher and start game immediately.
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+* Fixed defeat music not stopping when skipping defeat movie playback.
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+* Launcher will now open start game tab instead of mods tab after initial setup if no mods were chosen for install
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+
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+### Performance
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+
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+* xbrz is no longer auto-selected on mobile platforms, and only xbrz2 can be auto-selected on PC platforms. Manual selection is unaffected.
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+* Fixed a performance regression that more than doubled the time of random map generation.
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+* Improved performance of the Nullkiller AI, which should now take turns up to twice as fast.
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+* Minor xbrz performance improvements.
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+
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+### Stability
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+
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+* Fixed application freeze when clicking buttons with popup message on some versions of iOS
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+* Fixed crash when trying to install a mod when no mod is selected
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+* Fixed possible crash when trying to load non-existing frame from .def file
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+* Fixed crash when right-clicking on modded market items, such as HotA's Junkman.
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+* Fixed crash when trying to activate mod with recursive dependencies
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+* Fixed crash when trying to activate Chronicles mod after failed import
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+* Fixed crash when attempting to access a non-installed mod when repository checkout is off.
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+* Show error message on failure to load filesystem instead of crashing in launcher
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+* Added workaround for crash on attempt to delete non-existent save/map
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+
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+### Adventure AI
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+
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+* AI can now use all possible upgrades on Hill Fort, including alternative upgrades.
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+* AI will now correctly identify and use 8th creature dwelling (e.g. Factory)
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+* AI will now correctly identify 2nd level upgrades to dwellings (e.g. Cove) and score them accordingly.
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+
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+### Interface
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+
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+* Fixed poor alignment of hero primary skill descriptions in the Thieves' Guild menu.
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+* Fixed missing description for spell school immunity in creature window
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+* Fixed bonuses such as OPENING_BATTLE_SPELL not appearing in creature window.
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+
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## 1.5.7 -> 1.6.0
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### Major changes
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