@@ -234,6 +234,12 @@ si32 PlayerColor::decode(const std::string & identifier)
std::string PlayerColor::encode(const si32 index)
{
+ if (index < 0 || index >= std::size(GameConstants::PLAYER_COLOR_NAMES))
+ {
+ assert(0);
+ return "invalid";
+ }
+
return GameConstants::PLAYER_COLOR_NAMES[index];
}