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@@ -1085,7 +1085,7 @@ void CGameHandler::makeAttack(const CStack * attacker, const CStack * defender,
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spells::BattleCast event(gs->curB, attacker, spells::Mode::SPELL_LIKE_ATTACK, spell);
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spells::BattleCast event(gs->curB, attacker, spells::Mode::SPELL_LIKE_ATTACK, spell);
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