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@@ -66,6 +66,7 @@ class BattleFieldController : public CIntObject
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void mouseMoved(const Point & cursorPosition) override;
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void mouseMoved(const Point & cursorPosition) override;
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void clickLeft(tribool down, bool previousState) override;
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void clickLeft(tribool down, bool previousState) override;
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void clickRight(tribool down, bool previousState) override;
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void clickRight(tribool down, bool previousState) override;
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+ void activate() override;
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void showAll(SDL_Surface * to) override;
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void showAll(SDL_Surface * to) override;
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void show(SDL_Surface * to) override;
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void show(SDL_Surface * to) override;
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