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Merge pull request #4691 from PolishUser/hero-recruitment-sound

Add 'newBuilding' sound upon hero recruitment in towns
Ivan Savenko пре 1 година
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654f5a9100
1 измењених фајлова са 2 додато и 0 уклоњено
  1. 2 0
      client/CPlayerInterface.cpp

+ 2 - 0
client/CPlayerInterface.cpp

@@ -420,6 +420,8 @@ void CPlayerInterface::heroCreated(const CGHeroInstance * hero)
 	EVENT_HANDLER_CALLED_BY_CLIENT;
 	localState->addWanderingHero(hero);
 	adventureInt->onHeroChanged(hero);
+	if(castleInt)
+		CCS->soundh->playSound(soundBase::newBuilding);
 }
 void CPlayerInterface::openTownWindow(const CGTownInstance * town)
 {