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@@ -3628,7 +3628,7 @@ bool CGameHandler::buildStructure(ObjectInstanceID tid, BuildingID requestedID,
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sendAndApply(&fw);
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if(t->visitingHero)
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- objectVisited(t, t->visitingHero);
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+ visitCastleObjects(t, t->visitingHero);
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if(t->garrisonHero)
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visitCastleObjects(t, t->garrisonHero);
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@@ -4465,7 +4465,8 @@ bool CGameHandler::hireHero(const CGObjectInstance *obj, ui8 hid, PlayerColor pl
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if(t)
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{
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- objectVisited(t, nh);
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+ visitCastleObjects(t, nh);
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+ giveSpells (t,nh);
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}
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return true;
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}
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