Prechádzať zdrojové kódy

Better UI design for room preview dialog

Ivan Savenko 1 rok pred
rodič
commit
662a508944

+ 14 - 1
Mods/vcmi/config/vcmi/english.json

@@ -99,11 +99,24 @@
 	"vcmi.lobby.room.description.limit" : "Up to %d players can enter your room, including you.",
 	"vcmi.lobby.invite.header" : "Invite Players",
 	"vcmi.lobby.invite.notification" : "Player has invited you to their game room. You can now join their private room.",
+	"vcmi.lobby.preview.title" : "Join Game Room",
+	"vcmi.lobby.preview.subtitle" : "Game on %s, hosted by %s", //TL Note: 1) name of map or RMG template 2) nickname of game host
+	"vcmi.lobby.preview.version" : "Game version:",
+	"vcmi.lobby.preview.players" : "Players:",
+	"vcmi.lobby.preview.mods" : "Used mods:",
+	"vcmi.lobby.preview.title" : "Join Game Room",
+	"vcmi.lobby.preview.allowed" : "Join the game room?",
+	"vcmi.lobby.preview.error.header" : "Unable to join this room.",
+	"vcmi.lobby.preview.error.playing" : "You need to leave your current game first.",
+	"vcmi.lobby.preview.error.full" : "The room is already full.",
+	"vcmi.lobby.preview.error.busy" : "The room no longer accepts new players.",
+	"vcmi.lobby.preview.error.invite" : "You were not invited to this room",
+	"vcmi.lobby.preview.error.mods" : "You are using different set of mods",
+	"vcmi.lobby.preview.error.version" : "You are using different version of VCMI",
 	"vcmi.lobby.room.new" : "New Game",
 	"vcmi.lobby.room.load" : "Load Game",
 	"vcmi.lobby.room.type" : "Room Type",
 	"vcmi.lobby.room.mode" : "Game Mode",
-	"vcmi.lobby.room.join" : "Join Game Room",
 	"vcmi.lobby.room.state.public" : "Public",
 	"vcmi.lobby.room.state.private" : "Private",
 	"vcmi.lobby.room.state.busy" : "In Game",

+ 64 - 15
client/globalLobby/GlobalLobbyRoomWindow.cpp

@@ -62,6 +62,48 @@ GlobalLobbyRoomModCard::GlobalLobbyRoomModCard(const GlobalLobbyRoomModInfo & mo
 	labelStatus = std::make_shared<CLabel>(5, 30, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::YELLOW, CGI->generaltexth->translate("vcmi.lobby.mod.state." + statusToString.at(modInfo.status)));
 }
 
+static const std::string getJoinRoomErrorMessage(const GlobalLobbyRoom & roomDescription, const std::vector<GlobalLobbyRoomModInfo> & modVerificationList)
+{
+	bool publicRoom = roomDescription.statusID == "public";
+	bool privateRoom = roomDescription.statusID == "private";
+	bool gameStarted = !publicRoom && !privateRoom;
+	bool hasInvite = CSH->getGlobalLobby().isInvitedToRoom(roomDescription.gameRoomID);
+	bool alreadyInRoom = CSH->inGame();
+
+	if (alreadyInRoom)
+		return "vcmi.lobby.preview.error.playing";
+
+	if (gameStarted)
+		return "vcmi.lobby.preview.error.busy";
+
+	if (VCMI_VERSION_STRING != roomDescription.gameVersion)
+		return "vcmi.lobby.preview.error.version";
+
+	if (roomDescription.playerLimit == roomDescription.participants.size())
+		return "vcmi.lobby.preview.error.full";
+
+	if (privateRoom && !hasInvite)
+		return "vcmi.lobby.preview.error.invite";
+
+	for(const auto & mod : modVerificationList)
+	{
+		switch (mod.status)
+		{
+			case ModVerificationStatus::NOT_INSTALLED:
+			case ModVerificationStatus::DISABLED:
+			case ModVerificationStatus::EXCESSIVE:
+				return "vcmi.preview.join.error.mods";
+				break;
+			case ModVerificationStatus::VERSION_MISMATCH:
+			case ModVerificationStatus::FULL_MATCH:
+				break;
+			default:
+				assert(0);
+		}
+	}
+	return "";
+}
+
 GlobalLobbyRoomWindow::GlobalLobbyRoomWindow(GlobalLobbyWindow * window, const std::string & roomUUID)
 	: CWindowObject(BORDERED)
 	, roomUUID(roomUUID)
@@ -73,7 +115,7 @@ GlobalLobbyRoomWindow::GlobalLobbyRoomWindow(GlobalLobbyWindow * window, const s
 	pos.h = 400;
 
 	GlobalLobbyRoom roomDescription = CSH->getGlobalLobby().getActiveRoomByName(roomUUID);
-	for (auto const & modEntry : ModVerificationInfo::verifyListAgainstLocalMods(roomDescription.modList))
+	for(const auto & modEntry : ModVerificationInfo::verifyListAgainstLocalMods(roomDescription.modList))
 	{
 		GlobalLobbyRoomModInfo modInfo;
 		modInfo.status = modEntry.second;
@@ -86,26 +128,33 @@ GlobalLobbyRoomWindow::GlobalLobbyRoomWindow(GlobalLobbyWindow * window, const s
 		modVerificationList.push_back(modInfo);
 	}
 
-	bool gameStarted = roomDescription.statusID != "public" && roomDescription.statusID != "private";
-	bool publicRoom = roomDescription.statusID == "public";
-	bool hasInvite = CSH->getGlobalLobby().isInvitedToRoom(roomDescription.gameRoomID);
-	bool canJoinRoom = (publicRoom || hasInvite) && !gameStarted && !CSH->inGame();
+	MetaString subtitleText;
+	subtitleText.appendTextID("vcmi.lobby.preview.subtitle");
+	subtitleText.replaceRawString(roomDescription.description);
+	subtitleText.replaceRawString(roomDescription.hostAccountDisplayName);
 
 	filledBackground = std::make_shared<FilledTexturePlayerColored>(ImagePath::builtin("DiBoxBck"), Rect(0, 0, pos.w, pos.h));
-	labelTitle = std::make_shared<CLabel>( pos.w / 2, 20, FONT_BIG, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->translate("vcmi.lobby.room.join"));
-	labelSubtitle = std::make_shared<CLabel>( pos.w / 2, 40, FONT_MEDIUM, ETextAlignment::CENTER, Colors::YELLOW, "Game room hosted by AccountName");
+	labelTitle = std::make_shared<CLabel>( pos.w / 2, 20, FONT_BIG, ETextAlignment::CENTER, Colors::YELLOW, MetaString::createFromTextID("vcmi.lobby.preview.title").toString());
+	labelSubtitle = std::make_shared<CLabel>( pos.w / 2, 40, FONT_MEDIUM, ETextAlignment::CENTER, Colors::YELLOW, subtitleText.toString());
 
-	labelDescription = std::make_shared<CLabel>( 20, 60, FONT_MEDIUM, ETextAlignment::CENTERLEFT, Colors::YELLOW, roomDescription.description);
-	labelVersion = std::make_shared<CLabel>( 20, 80, FONT_MEDIUM, ETextAlignment::CENTERLEFT, Colors::YELLOW, "Game version: " + roomDescription.gameVersion);
+	labelVersionTitle = std::make_shared<CLabel>( 10, 60, FONT_MEDIUM, ETextAlignment::CENTERLEFT, Colors::YELLOW, MetaString::createFromTextID("vcmi.lobby.preview.version").toString());
+	labelVersionValue = std::make_shared<CLabel>( 10, 80, FONT_MEDIUM, ETextAlignment::CENTERLEFT, Colors::WHITE, roomDescription.gameVersion);
 
 	buttonJoin = std::make_shared<CButton>(Point(10, 360), AnimationPath::builtin("MuBchck"), CButton::tooltip(), [this](){ onJoin(); });
 	buttonClose = std::make_shared<CButton>(Point(100, 360), AnimationPath::builtin("MuBcanc"), CButton::tooltip(), [this](){ onClose(); });
 
-	if (canJoinRoom)
-		labelJoinStatus = std::make_shared<CLabel>( 20, 300, FONT_MEDIUM, ETextAlignment::CENTERLEFT, Colors::YELLOW, "Join Room?");
+	MetaString joinStatusText;
+	std::string errorMessage = getJoinRoomErrorMessage(roomDescription, modVerificationList);
+	if (!errorMessage.empty())
+	{
+		joinStatusText.appendTextID("vcmi.lobby.preview.error.header");
+		joinStatusText.appendRawString("\n");
+		joinStatusText.appendTextID(errorMessage);
+	}
 	else
-		labelJoinStatus = std::make_shared<CLabel>( 20, 300, FONT_MEDIUM, ETextAlignment::CENTERLEFT, Colors::YELLOW, "Unable to join room!");
+		joinStatusText.appendTextID("vcmi.lobby.preview.allowed");
 
+	labelJoinStatus = std::make_shared<CTextBox>(joinStatusText.toString(), Rect(10, 280, 150, 70), 0, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE);
 
 	const auto & createAccountCardCallback = [participants = roomDescription.participants](size_t index) -> std::shared_ptr<CIntObject>
 	{
@@ -117,7 +166,7 @@ GlobalLobbyRoomWindow::GlobalLobbyRoomWindow(GlobalLobbyWindow * window, const s
 	accountListBackground = std::make_shared<TransparentFilledRectangle>(Rect(8, 98, 150, 180), ColorRGBA(0, 0, 0, 64), ColorRGBA(64, 80, 128, 255), 1);
 	accountList = std::make_shared<CListBox>(createAccountCardCallback, Point(10, 116), Point(0, 40), 4, roomDescription.participants.size(), 0, 1 | 4, Rect(130, 0, 160, 160));
 	accountList->setRedrawParent(true);
-	accountListTitle = std::make_shared<CLabel>( 12, 109, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::YELLOW, "Players in room");
+	accountListTitle = std::make_shared<CLabel>( 12, 109, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::YELLOW, MetaString::createFromTextID("vcmi.lobby.preview.players").toString());
 
 	const auto & createModCardCallback = [this](size_t index) -> std::shared_ptr<CIntObject>
 	{
@@ -129,9 +178,9 @@ GlobalLobbyRoomWindow::GlobalLobbyRoomWindow(GlobalLobbyWindow * window, const s
 	modListBackground = std::make_shared<TransparentFilledRectangle>(Rect(178, 48, 220, 340), ColorRGBA(0, 0, 0, 64), ColorRGBA(64, 80, 128, 255), 1);
 	modList = std::make_shared<CListBox>(createModCardCallback, Point(180, 66), Point(0, 40), 8, modVerificationList.size(), 0, 1 | 4, Rect(200, 0, 320, 320));
 	modList->setRedrawParent(true);
-	modListTitle = std::make_shared<CLabel>( 182, 59, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::YELLOW, "Used mods");
+	modListTitle = std::make_shared<CLabel>( 182, 59, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::YELLOW, MetaString::createFromTextID("vcmi.lobby.preview.mods").toString());
 
-	buttonJoin->block(!canJoinRoom);
+	buttonJoin->block(!errorMessage.empty());
 	filledBackground->playerColored(PlayerColor(1));
 	center();
 }

+ 3 - 3
client/globalLobby/GlobalLobbyRoomWindow.h

@@ -65,9 +65,9 @@ class GlobalLobbyRoomWindow : public CWindowObject
 	std::shared_ptr<FilledTexturePlayerColored> filledBackground;
 	std::shared_ptr<CLabel> labelTitle;
 	std::shared_ptr<CLabel> labelSubtitle;
-	std::shared_ptr<CLabel> labelDescription;
-	std::shared_ptr<CLabel> labelVersion;
-	std::shared_ptr<CLabel> labelJoinStatus;
+	std::shared_ptr<CLabel> labelVersionTitle;
+	std::shared_ptr<CLabel> labelVersionValue;
+	std::shared_ptr<CTextBox> labelJoinStatus;
 
 	std::shared_ptr<CLabel> accountListTitle;
 	std::shared_ptr<CLabel> modListTitle;