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Fixed remaining tempOwner testsю

AlexVinS 9 년 전
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67b03b9658
1개의 변경된 파일4개의 추가작업 그리고 2개의 파일을 삭제
  1. 4 2
      lib/mapObjects/CGTownInstance.cpp

+ 4 - 2
lib/mapObjects/CGTownInstance.cpp

@@ -317,13 +317,15 @@ void CGDwelling::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer)
 void CGDwelling::writeJsonOptions(JsonNode& json) const
 {
 	//todo:CGDwelling::writeJsonOptions
-	CGObjectInstance::writeOwner(json);
+	if(ID != Obj::WAR_MACHINE_FACTORY && ID != Obj::REFUGEE_CAMP)
+		CGObjectInstance::writeOwner(json);
 }
 
 void CGDwelling::readJsonOptions(const JsonNode& json)
 {
 	//todo:CGDwelling::readJsonOptions
-	CGObjectInstance::readOwner(json);
+	if(ID != Obj::WAR_MACHINE_FACTORY && ID != Obj::REFUGEE_CAMP)
+		CGObjectInstance::readOwner(json);
 }
 
 int CGTownInstance::getSightRadius() const //returns sight distance