@@ -107,9 +107,6 @@ void AdventureMapInterface::onHeroMovementStarted(const CGHeroInstance * hero)
void AdventureMapInterface::onHeroChanged(const CGHeroInstance *h)
{
- if (h)
- LOCPLINT->localState->verifyPath(h);
-
widget->getHeroList()->updateElement(h);
if (h && h == LOCPLINT->localState->getCurrentHero() && !widget->getInfoBar()->showingComponents())