@@ -73,8 +73,11 @@ public:
CRewardLimiter():
dayOfWeek(0),
daysPassed(0),
+ heroExperience(0),
heroLevel(0),
- primary(4, 0)
+ manaPercentage(0),
+ manaPoints(0),
+ primary(GameConstants::PRIMARY_SKILLS, 0)
{}
bool heroAllowed(const CGHeroInstance * hero) const;