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@@ -314,12 +314,18 @@
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"startingDwellingChances": [100, 50],
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"startingDwellingChances": [100, 50],
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// Enable spell research in mage guild
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// Enable spell research in mage guild
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"spellResearch": false,
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"spellResearch": false,
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- // Base cost for an spell research
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- "spellResearchCostBase": { "gold": 1000 },
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- // Costs depends on level for an spell research
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- "spellResearchCostPerLevel": { "wood" : 2, "mercury": 2, "ore": 2, "sulfur": 2, "crystal": 2, "gems": 2 },
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- // Exponent for increasing cost for each research
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- "spellResearchCostExponentPerResearch": 1.25
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+ // Cost for an spell research (array index is spell tier)
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+ "spellResearchCost": [
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+ { "gold": 1000, "wood" : 2, "mercury": 2, "ore": 2, "sulfur": 2, "crystal": 2, "gems": 2 },
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+ { "gold": 1000, "wood" : 4, "mercury": 4, "ore": 4, "sulfur": 4, "crystal": 4, "gems": 4 },
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+ { "gold": 1000, "wood" : 6, "mercury": 6, "ore": 6, "sulfur": 6, "crystal": 6, "gems": 6 },
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+ { "gold": 1000, "wood" : 8, "mercury": 8, "ore": 8, "sulfur": 8, "crystal": 8, "gems": 8 },
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+ { "gold": 1000, "wood" : 10, "mercury": 10, "ore": 10, "sulfur": 10, "crystal": 10, "gems": 10 }
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+ ],
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+ // How much researchs/skips per day are possible? (array index is spell tier)
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+ "spellResearchPerDay": [ 2, 2, 2, 2, 1 ],
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+ // Exponent for increasing cost for each research (factor 1 disables this; array index is spell tier)
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+ "spellResearchCostExponentPerResearch": [ 1.25, 1.25, 1.25, 1.25, 1.25 ]
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},
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},
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"combat":
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"combat":
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