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@@ -11,12 +11,9 @@
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#pragma once
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#include "BattleHex.h"
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-#include "HeroBonus.h"
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-#include "CCreatureSet.h"
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#include "mapObjects/CArmedInstance.h" // for army serialization
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#include "mapObjects/CGHeroInstance.h" // for commander serialization
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#include "CCreatureHandler.h"
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-#include "CObstacleInstance.h"
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#include "ConstTransitivePtr.h"
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#include "GameConstants.h"
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#include "CBattleCallback.h"
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