|
|
@@ -51,7 +51,7 @@ AdventureMapInterface::AdventureMapInterface():
|
|
|
spellBeingCasted(nullptr),
|
|
|
scrollingWasActive(false),
|
|
|
scrollingWasBlocked(false),
|
|
|
- isHotseatMessage(false)
|
|
|
+ backgroundDimLevel(settings["adventure"]["backgroundDimLevel"].Integer())
|
|
|
{
|
|
|
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
|
|
|
pos.x = pos.y = 0;
|
|
|
@@ -172,9 +172,6 @@ void AdventureMapInterface::dim(Canvas & to)
|
|
|
std::shared_ptr<AdventureMapInterface> casted = std::dynamic_pointer_cast<AdventureMapInterface>(window);
|
|
|
if (!casted && !window->isPopupWindow())
|
|
|
{
|
|
|
- int backgroundDimLevel = settings["adventure"]["backgroundDimLevel"].Integer();
|
|
|
- if(isHotseatMessage)
|
|
|
- backgroundDimLevel = 255;
|
|
|
Rect targetRect(0, 0, GH.screenDimensions().x, GH.screenDimensions().y);
|
|
|
ColorRGBA colorToFill(0, 0, 0, std::clamp<int>(backgroundDimLevel, 0, 255));
|
|
|
if(backgroundDimLevel > 0)
|
|
|
@@ -338,7 +335,8 @@ void AdventureMapInterface::onMapTilesChanged(boost::optional<std::unordered_set
|
|
|
|
|
|
void AdventureMapInterface::onHotseatWaitStarted(PlayerColor playerID)
|
|
|
{
|
|
|
- isHotseatMessage = true;
|
|
|
+ backgroundDimLevel = 255;
|
|
|
+
|
|
|
onCurrentPlayerChanged(playerID);
|
|
|
setState(EAdventureState::HOTSEAT_WAIT);
|
|
|
}
|
|
|
@@ -383,7 +381,7 @@ void AdventureMapInterface::onCurrentPlayerChanged(PlayerColor playerID)
|
|
|
|
|
|
void AdventureMapInterface::onPlayerTurnStarted(PlayerColor playerID)
|
|
|
{
|
|
|
- isHotseatMessage = false;
|
|
|
+ backgroundDimLevel = settings["adventure"]["backgroundDimLevel"].Integer();
|
|
|
|
|
|
onCurrentPlayerChanged(playerID);
|
|
|
|