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Creatures altar & Artifacts altar

SoundSSGood 1 年之前
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75ebd954af

+ 4 - 0
client/CMakeLists.txt

@@ -93,6 +93,7 @@ set(client_SRCS
 	renderSDL/SDL_Extensions.cpp
 
 	widgets/Buttons.cpp
+	widgets/CAltar.cpp
 	widgets/CArtifactHolder.cpp
 	widgets/CComponent.cpp
 	widgets/CExchangeController.cpp
@@ -115,6 +116,7 @@ set(client_SRCS
 	widgets/CWindowWithArtifacts.cpp
 	widgets/RadialMenu.cpp
 
+	windows/CAltarWindow.cpp
 	windows/CCastleInterface.cpp
 	windows/CCreatureWindow.cpp
 	windows/CHeroOverview.cpp
@@ -260,6 +262,7 @@ set(client_HEADERS
 	renderSDL/SDL_PixelAccess.h
 
 	widgets/Buttons.h
+	widgets/CAltar.h
 	widgets/CArtifactHolder.h
 	widgets/CComponent.h
 	widgets/CExchangeController.h
@@ -282,6 +285,7 @@ set(client_HEADERS
 	widgets/CWindowWithArtifacts.h
 	widgets/RadialMenu.h
 
+	windows/CAltarWindow.h
 	windows/CCastleInterface.h
 	windows/CCreatureWindow.h
 	windows/CHeroOverview.h

+ 5 - 4
client/CPlayerInterface.cpp

@@ -48,6 +48,7 @@
 #include "widgets/CComponent.h"
 #include "widgets/CGarrisonInt.h"
 
+#include "windows/CAltarWindow.h"
 #include "windows/CCastleInterface.h"
 #include "windows/CCreatureWindow.h"
 #include "windows/CHeroWindow.h"
@@ -421,7 +422,7 @@ void CPlayerInterface::heroPrimarySkillChanged(const CGHeroInstance * hero, Prim
 	if (which == PrimarySkill::EXPERIENCE)
 	{
 		for (auto ctw : GH.windows().findWindows<CAltarWindow>())
-			ctw->setExpToLevel();
+			ctw->updateExpToLevel();
 	}
 	else
 		adventureInt->onHeroChanged(hero);
@@ -558,10 +559,10 @@ void CPlayerInterface::garrisonsChanged(std::vector<const CGObjectInstance *> ob
 	for (auto cgh : GH.windows().findWindows<IGarrisonHolder>())
 		cgh->updateGarrisons();
 
-	for (auto cmw : GH.windows().findWindows<CTradeWindow>())
+	for (auto cmw : GH.windows().findWindows<CAltarWindow>())
 	{
-		if (vstd::contains(objs, cmw->hero))
-			cmw->garrisonChanged();
+		if(vstd::contains(objs, cmw->getHero()))
+			cmw->updateGarrison();
 	}
 
 	GH.windows().totalRedraw();

+ 457 - 0
client/widgets/CAltar.cpp

@@ -0,0 +1,457 @@
+/*
+ * CAltarWindow.cpp, part of VCMI engine
+ *
+ * Authors: listed in file AUTHORS in main folder
+ *
+ * License: GNU General Public License v2.0 or later
+ * Full text of license available in license.txt file, in main folder
+ *
+ */
+
+#include "StdInc.h"
+#include "CAltar.h"
+
+#include "../widgets/CAltar.h"
+#include "../gui/CGuiHandler.h"
+#include "../gui/CursorHandler.h"
+#include "../widgets/Buttons.h"
+#include "../widgets/Slider.h"
+#include "../widgets/TextControls.h"
+
+#include "../CGameInfo.h"
+#include "../CPlayerInterface.h"
+
+#include "../../CCallback.h"
+
+#include "../../lib/networkPacks/ArtifactLocation.h"
+#include "../../lib/CGeneralTextHandler.h"
+#include "../../lib/mapObjects/CGHeroInstance.h"
+#include "../../lib/mapObjects/CGMarket.h"
+
+CAltar::CAltar(const IMarket * market, const CGHeroInstance * hero)
+	: CTradeBase(market, hero)
+{
+	OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
+
+	// Experience needed to reach next level
+	texts.emplace_back(std::make_shared<CTextBox>(CGI->generaltexth->allTexts[475], Rect(15, 415, 125, 50), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
+	// Total experience on the Altar
+	texts.emplace_back(std::make_shared<CTextBox>(CGI->generaltexth->allTexts[476], Rect(15, 495, 125, 40), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
+	deal = std::make_shared<CButton>(Point(269, 520), AnimationPath::builtin("ALTSACR.DEF"), CGI->generaltexth->zelp[585], std::bind(&CAltar::makeDeal, this));
+	expToLevel = std::make_shared<CLabel>(75, 477, FONT_SMALL, ETextAlignment::CENTER);
+	expForHero = std::make_shared<CLabel>(75, 545, FONT_SMALL, ETextAlignment::CENTER);
+}
+
+void CAltar::deselect()
+{
+	hLeft = hRight = nullptr;
+	deal->block(true);
+}
+
+CAltarArtifacts::CAltarArtifacts(const IMarket * market, const CGHeroInstance * hero)
+	: CAltar(market, hero)
+{
+	OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
+
+	labels.emplace_back(std::make_shared<CLabel>(450, 34, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[477]));
+	labels.emplace_back(std::make_shared<CLabel>(302, 423, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[478]));
+	selectedCost = std::make_shared<CLabel>(302, 500, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
+	selectedArt = std::make_shared<CArtPlace>(Point(280, 442));
+
+	sacrificeAllButton = std::make_shared<CButton>(Point(393, 520), AnimationPath::builtin("ALTFILL.DEF"),
+		CGI->generaltexth->zelp[571], std::bind(&CAltar::sacrificeAll, this));
+	sacrificeAllButton->block(hero->artifactsInBackpack.empty() && hero->artifactsWorn.empty());
+
+	sacrificeBackpackButton = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("ALTEMBK.DEF"),
+		CGI->generaltexth->zelp[570], std::bind(&CAltarArtifacts::sacrificeBackpack, this));
+	sacrificeBackpackButton->block(hero->artifactsInBackpack.empty());
+
+	arts = std::make_shared<CArtifactsOfHeroAltar>(Point(-365, -10));
+	arts->setHero(hero);
+
+	int slotNum = 0;
+	for(auto & altarSlotPos : posSlotsAltar)
+	{
+		auto altarSlot = std::make_shared<CTradeableItem>(altarSlotPos, EType::ARTIFACT_PLACEHOLDER, -1, false, slotNum++);
+		altarSlot->clickPressedCallback = [this](std::shared_ptr<CTradeableItem> altarSlot) -> void
+			{
+				const auto pickedArtInst = arts->getPickedArtifact();
+				if(pickedArtInst)
+				{
+					arts->pickedArtMoveToAltar(ArtifactPosition::TRANSITION_POS);
+					moveArtToAltar(altarSlot, pickedArtInst);
+				}
+				else if(const CArtifactInstance * art = altarSlot->getArtInstance())
+				{
+					const auto hero = arts->getHero();
+					const auto slot = hero->getSlotByInstance(art);
+					assert(slot != ArtifactPosition::PRE_FIRST);
+					LOCPLINT->cb->swapArtifacts(ArtifactLocation(hero->id, slot),
+						ArtifactLocation(hero->id, ArtifactPosition::TRANSITION_POS));
+					arts->pickedArtFromSlot = slot;
+					arts->artifactsOnAltar.erase(art);
+					altarSlot->setID(-1);
+					altarSlot->subtitle.clear();
+					deal->block(!arts->artifactsOnAltar.size());
+				}
+				calcExpAltarForHero();
+			};
+		altarSlot->subtitle = "";
+		items.front().emplace_back(altarSlot);
+	}
+
+	calcExpAltarForHero();
+	deselect();
+};
+
+TExpType CAltarArtifacts::calcExpAltarForHero()
+{
+	auto artifactsOfHero = std::dynamic_pointer_cast<CArtifactsOfHeroAltar>(arts);
+	TExpType expOnAltar(0);
+	for(const auto art : artifactsOfHero->artifactsOnAltar)
+	{
+		int dmp, expOfArt;
+		market->getOffer(art->artType->getId(), 0, dmp, expOfArt, EMarketMode::ARTIFACT_EXP);
+		expOnAltar += expOfArt;
+	}
+	auto resultExp = hero->calculateXp(expOnAltar);
+	expForHero->setText(std::to_string(resultExp));
+	return resultExp;
+}
+
+void CAltarArtifacts::makeDeal()
+{
+	std::vector<ui32> positions;
+	for(const auto art : arts->artifactsOnAltar)
+	{
+		positions.push_back(hero->getSlotByInstance(art));
+	}
+	std::sort(positions.begin(), positions.end(), std::greater<>());
+
+	LOCPLINT->cb->trade(market, EMarketMode::ARTIFACT_EXP, positions, {}, {}, hero);
+	arts->artifactsOnAltar.clear();
+
+	for(auto item : items[0])
+	{
+		item->setID(-1);
+		item->subtitle = "";
+	}
+	deal->block(true);
+	calcExpAltarForHero();
+}
+
+void CAltarArtifacts::sacrificeAll()
+{
+	std::vector<ConstTransitivePtr<CArtifactInstance>> artsForMove;
+	for(const auto & slotInfo : arts->getHero()->artifactsWorn)
+	{
+		if(!slotInfo.second.locked && slotInfo.second.artifact->artType->isTradable())
+			artsForMove.push_back(slotInfo.second.artifact);
+	}
+	for(auto artInst : artsForMove)
+		moveArtToAltar(nullptr, artInst);
+	arts->updateWornSlots();
+	sacrificeBackpack();
+}
+
+void CAltarArtifacts::sacrificeBackpack()
+{
+	while(!arts->visibleArtSet.artifactsInBackpack.empty())
+	{
+		if(!putArtOnAltar(nullptr, arts->visibleArtSet.artifactsInBackpack[0].artifact))
+			break;
+	};
+	calcExpAltarForHero();
+}
+
+void CAltarArtifacts::setSelectedArtifact(const CArtifactInstance * art)
+{
+	if(art)
+	{
+		selectedArt->setArtifact(art);
+		int dmp, exp;
+		market->getOffer(art->getTypeId(), 0, dmp, exp, EMarketMode::ARTIFACT_EXP);
+		selectedCost->setText(std::to_string(hero->calculateXp(exp)));
+	}
+	else
+	{
+		selectedArt->setArtifact(nullptr);
+		selectedCost->setText("");
+	}
+}
+
+void CAltarArtifacts::moveArtToAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art)
+{
+	if(putArtOnAltar(altarSlot, art))
+	{
+		CCS->curh->dragAndDropCursor(nullptr);
+		arts->unmarkSlots();
+	}
+}
+
+std::shared_ptr<CArtifactsOfHeroAltar> CAltarArtifacts::getAOHset() const
+{
+	return arts;
+}
+
+bool CAltarArtifacts::putArtOnAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art)
+{
+	if(!art->artType->isTradable())
+	{
+		logGlobal->warn("Cannot put special artifact on altar!");
+		return false;
+	}
+
+	if(!altarSlot || altarSlot->id != -1)
+	{
+		int slotIndex = -1;
+		while(items[0][++slotIndex]->id >= 0 && slotIndex + 1 < items[0].size());
+		slotIndex = items[0][slotIndex]->id == -1 ? slotIndex : -1;
+		if(slotIndex < 0)
+		{
+			logGlobal->warn("No free slots on altar!");
+			return false;
+		}
+		altarSlot = items[0][slotIndex];
+	}
+
+	int dmp, exp;
+	market->getOffer(art->artType->getId(), 0, dmp, exp, EMarketMode::ARTIFACT_EXP);
+	exp = static_cast<int>(hero->calculateXp(exp));
+
+	arts->artifactsOnAltar.insert(art);
+	altarSlot->setArtInstance(art);
+	altarSlot->subtitle = std::to_string(exp);
+
+	deal->block(false);
+	return true;
+};
+
+CAltarCreatures::CAltarCreatures(const IMarket * market, const CGHeroInstance * hero)
+	: CAltar(market, hero)
+{
+	OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
+
+	labels.emplace_back(std::make_shared<CLabel>(155, 30, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW,
+		boost::str(boost::format(CGI->generaltexth->allTexts[272]) % hero->getNameTranslated())));
+	labels.emplace_back(std::make_shared<CLabel>(450, 30, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[479]));
+	texts.emplace_back(std::make_unique<CTextBox>(CGI->generaltexth->allTexts[480], Rect(320, 56, 256, 40), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
+	lSubtitle = std::make_shared<CLabel>(180, 503, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
+	rSubtitle = std::make_shared<CLabel>(426, 503, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
+
+	unitsSlider = std::make_shared<CSlider>(Point(231, 481), 137, [this](int newVal) -> void
+		{
+			if(hLeft)
+				unitsOnAltar[hLeft->serial] = newVal;
+			if(hRight)
+				updateAltarSlot(hRight);
+			deal->block(calcExpAltarForHero() == 0);
+			updateControls();
+			updateSubtitlesForSelected();
+		}, 0, 0, 0, Orientation::HORIZONTAL);
+	maxUnits = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("IRCBTNS.DEF"), CGI->generaltexth->zelp[578], std::bind(&CSlider::scrollToMax, unitsSlider));
+
+	unitsOnAltar.resize(GameConstants::ARMY_SIZE, 0);
+	expPerUnit.resize(GameConstants::ARMY_SIZE, 0);
+	sacrificeAllButton = std::make_shared<CButton>(
+		Point(393, 520), AnimationPath::builtin("ALTARMY.DEF"), CGI->generaltexth->zelp[579], std::bind(&CAltar::sacrificeAll, this));
+
+	auto clickPressed = [this](std::shared_ptr<CTradeableItem> altarSlot, std::vector<std::shared_ptr<CTradeableItem>> & oppositeSlots,
+		std::shared_ptr<CTradeableItem> & hCurSide, std::shared_ptr<CTradeableItem> & hOppSide) -> void
+		{
+			std::shared_ptr<CTradeableItem> oppositeSlot;
+			for(const auto & slot : oppositeSlots)
+				if(slot->serial == altarSlot->serial)
+				{
+					oppositeSlot = slot;
+					break;
+				}
+
+			if(hCurSide != altarSlot && oppositeSlot)
+			{
+				hCurSide = altarSlot;
+				hOppSide = oppositeSlot;
+				updateControls();
+				updateSubtitlesForSelected();
+				redraw();
+			}
+		};
+
+	for(int slotIdx = 0; slotIdx < GameConstants::ARMY_SIZE; slotIdx++)
+	{
+		CreatureID creatureId = CreatureID::NONE;
+		if(const auto & creature = hero->getCreature(SlotID(slotIdx)))
+			creatureId = creature->getId();
+		else
+			continue;
+
+		auto heroSlot = std::make_shared<CTradeableItem>(posSlotsHero[slotIdx], EType::CREATURE, creatureId.num, true, slotIdx);
+		heroSlot->clickPressedCallback = [this, clickPressed](std::shared_ptr<CTradeableItem> altarSlot) -> void
+			{
+				clickPressed(altarSlot, items[0], hLeft, hRight);
+			};
+		heroSlot->subtitle = std::to_string(hero->getStackCount(SlotID(slotIdx)));
+		items[1].emplace_back(heroSlot);
+	}
+	assert(items[1].size() <= posSlotsAltar.size());
+	for(const auto & heroSlot : items[1])
+	{
+		auto altarSlot = std::make_shared<CTradeableItem>(posSlotsAltar[heroSlot->serial], EType::CREATURE_PLACEHOLDER, heroSlot->id, false, heroSlot->serial);
+		altarSlot->pos.w = heroSlot->pos.w; altarSlot->pos.h = heroSlot->pos.h;
+		altarSlot->clickPressedCallback = [this, clickPressed](std::shared_ptr<CTradeableItem> altarSlot) -> void
+			{
+				clickPressed(altarSlot, items[1], hRight, hLeft);
+			};
+		items[0].emplace_back(altarSlot);
+	}
+
+	readExpValues();
+	calcExpAltarForHero();
+	deselect();
+};
+
+void CAltarCreatures::readExpValues()
+{
+	int dump;
+	for(auto heroSlot : items[1])
+	{
+		if(heroSlot->id >= 0)
+			market->getOffer(heroSlot->id, 0, dump, expPerUnit[heroSlot->serial], EMarketMode::CREATURE_EXP);
+	}
+}
+
+void CAltarCreatures::updateControls()
+{
+	int sliderAmount = 0;
+	if(hLeft)
+	{
+		std::optional<SlotID> lastSlot;
+		for(auto slot = SlotID(0); slot.num < GameConstants::ARMY_SIZE; slot++)
+		{
+			if(hero->getStackCount(slot) > unitsOnAltar[slot.num])
+			{
+				if(lastSlot.has_value())
+				{
+					lastSlot = std::nullopt;
+					break;
+				}
+				else
+				{
+					lastSlot = slot;
+				}
+			}
+		}
+		sliderAmount = hero->getStackCount(SlotID(hLeft->serial));
+		if(lastSlot.has_value() && lastSlot.value() == SlotID(hLeft->serial))
+			sliderAmount--;
+	}
+	unitsSlider->setAmount(sliderAmount);
+	unitsSlider->block(!unitsSlider->getAmount());
+	if(hLeft)
+		unitsSlider->scrollTo(unitsOnAltar[hLeft->serial]);
+	maxUnits->block(unitsSlider->getAmount() == 0);
+}
+
+void CAltarCreatures::updateSubtitlesForSelected()
+{
+	if(hLeft)
+		lSubtitle->setText(std::to_string(unitsSlider->getValue()));
+	else
+		lSubtitle->setText("");
+	if(hRight)
+		rSubtitle->setText(hRight->subtitle);
+	else
+		rSubtitle->setText("");
+}
+
+void CAltarCreatures::updateGarrison()
+{
+	std::set<std::shared_ptr<CTradeableItem>> empty;
+	getEmptySlots(empty);
+	removeItems(empty);
+	readExpValues();
+	for(auto & heroSlot : items[1])
+		heroSlot->subtitle = std::to_string(hero->getStackCount(SlotID(heroSlot->serial)));
+}
+
+void CAltarCreatures::deselect()
+{
+	CAltar::deselect();
+	unitsSlider->block(true);
+	maxUnits->block(true);
+	updateSubtitlesForSelected();
+}
+
+TExpType CAltarCreatures::calcExpAltarForHero()
+{
+	TExpType expOnAltar(0);
+	auto oneUnitExp = expPerUnit.begin();
+	for(const auto units : unitsOnAltar)
+		expOnAltar += *oneUnitExp++ * units;
+	auto resultExp = hero->calculateXp(expOnAltar);
+	expForHero->setText(std::to_string(resultExp));
+	return resultExp;
+}
+
+void CAltarCreatures::makeDeal()
+{
+	deselect();
+	unitsSlider->scrollTo(0);
+	expForHero->setText(std::to_string(0));
+
+	std::vector<ui32> ids;
+	std::vector<ui32> toSacrifice;
+
+	for(int i = 0; i < unitsOnAltar.size(); i++)
+	{
+		if(unitsOnAltar[i])
+		{
+			ids.push_back(i);
+			toSacrifice.push_back(unitsOnAltar[i]);
+		}
+	}
+
+	LOCPLINT->cb->trade(market, EMarketMode::CREATURE_EXP, ids, {}, toSacrifice, hero);
+
+	for(int & units : unitsOnAltar)
+		units = 0;
+
+	for(auto heroSlot : items[0])
+	{
+		heroSlot->setType(CREATURE_PLACEHOLDER);
+		heroSlot->subtitle = "";
+	}
+}
+
+void CAltarCreatures::sacrificeAll()
+{
+	std::optional<SlotID> lastSlot;
+	for(auto heroSlot : items[1])
+	{
+		auto stackCount = hero->getStackCount(SlotID(heroSlot->serial));
+		if(stackCount > unitsOnAltar[heroSlot->serial])
+		{
+			if(!lastSlot.has_value())
+				lastSlot = SlotID(heroSlot->serial);
+			unitsOnAltar[heroSlot->serial] = stackCount;
+		}
+	}
+	assert(lastSlot.has_value());
+	unitsOnAltar[lastSlot.value().num]--;
+
+	if(hRight)
+		unitsSlider->scrollTo(unitsOnAltar[hRight->serial]);
+	for(auto altarSlot : items[0])
+		updateAltarSlot(altarSlot);
+	updateSubtitlesForSelected();
+
+	deal->block(calcExpAltarForHero() == 0);
+}
+
+void CAltarCreatures::updateAltarSlot(std::shared_ptr<CTradeableItem> slot)
+{
+	auto units = unitsOnAltar[slot->serial];
+	slot->setType(units > 0 ? CREATURE : CREATURE_PLACEHOLDER);
+	slot->subtitle = units > 0 ?
+		boost::str(boost::format(CGI->generaltexth->allTexts[122]) % std::to_string(hero->calculateXp(units * expPerUnit[slot->serial]))) : "";
+}

+ 98 - 0
client/widgets/CAltar.h

@@ -0,0 +1,98 @@
+/*
+ * CAltar.h, part of VCMI engine
+ *
+ * Authors: listed in file AUTHORS in main folder
+ *
+ * License: GNU General Public License v2.0 or later
+ * Full text of license available in license.txt file, in main folder
+ *
+ */
+#pragma once
+
+#include "../widgets/CArtifactsOfHeroAltar.h"
+#include "../widgets/CTradeBase.h"
+
+class CSlider;
+
+class CAltar : public CTradeBase, public CIntObject
+{
+public:
+	std::shared_ptr<CLabel> expToLevel;
+	std::shared_ptr<CLabel> expForHero;
+	std::shared_ptr<CButton> sacrificeAllButton;
+
+	CAltar(const IMarket * market, const CGHeroInstance * hero);
+	virtual ~CAltar() = default;
+	virtual void sacrificeAll() = 0;
+	virtual void deselect();
+	virtual TExpType calcExpAltarForHero() = 0;
+};
+
+class CAltarArtifacts : public CAltar
+{
+public:
+	CAltarArtifacts(const IMarket * market, const CGHeroInstance * hero);
+	TExpType calcExpAltarForHero() override;
+	void makeDeal() override;
+	void sacrificeAll() override;
+	void sacrificeBackpack();
+	void setSelectedArtifact(const CArtifactInstance * art);
+	void moveArtToAltar(std::shared_ptr<CTradeableItem>, const CArtifactInstance * art);
+	std::shared_ptr<CArtifactsOfHeroAltar> getAOHset() const;
+
+private:
+	std::shared_ptr<CArtPlace> selectedArt;
+	std::shared_ptr<CLabel> selectedCost;
+	std::shared_ptr<CButton> sacrificeBackpackButton;
+	std::shared_ptr<CArtifactsOfHeroAltar> arts;
+
+	const std::vector<Point> posSlotsAltar =
+	{
+		Point(317, 53), Point(371, 53), Point(425, 53),
+		Point(479, 53), Point(533, 53), Point(317, 123),
+		Point(371, 123), Point(425, 123), Point(479, 123),
+		Point(533, 123), Point(317, 193), Point(371, 193),
+		Point(425, 193), Point(479, 193), Point(533, 193),
+		Point(317, 263), Point(371, 263), Point(425, 263),
+		Point(479, 263), Point(533, 263), Point(398, 333),
+		Point(452, 333)
+	};
+
+	bool putArtOnAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art);
+};
+
+class CAltarCreatures : public CAltar
+{
+public:
+	CAltarCreatures(const IMarket * market, const CGHeroInstance * hero);
+	void updateGarrison();
+	void deselect() override;
+	TExpType calcExpAltarForHero() override;
+	void makeDeal() override;
+	void sacrificeAll() override;
+	void updateAltarSlot(std::shared_ptr<CTradeableItem> slot);
+
+private:
+	std::shared_ptr<CButton> maxUnits;
+	std::shared_ptr<CSlider> unitsSlider;
+	std::vector<int> unitsOnAltar;
+	std::vector<int> expPerUnit;
+	std::shared_ptr<CLabel> lSubtitle, rSubtitle;
+
+	const std::vector<Point> posSlotsAltar =
+	{
+		Point(334, 110), Point(417, 110), Point(500, 110),
+		Point(334, 208), Point(417, 208), Point(500, 208),
+		Point(417, 306)
+	};
+	const std::vector<Point> posSlotsHero =
+	{
+		Point(45, 110), Point(128, 110), Point(211, 110),
+		Point(45, 208), Point(128, 208), Point(211, 208),
+		Point(128, 306)
+	};
+
+	void readExpValues();
+	void updateControls();
+	void updateSubtitlesForSelected();
+};

+ 7 - 2
client/widgets/CTradeBase.cpp

@@ -31,6 +31,11 @@ CTradeBase::CTradeableItem::CTradeableItem(Point pos, EType Type, int ID, bool L
 	downSelection = false;
 	hlp = nullptr;
 	setType(Type);
+	if(image)
+	{
+		this->pos.w = image->pos.w;
+		this->pos.h = image->pos.h;
+	}
 }
 
 void CTradeBase::CTradeableItem::setType(EType newType)
@@ -124,14 +129,14 @@ void CTradeBase::CTradeableItem::showAll(Canvas & to)
 		break;
 	case CREATURE_PLACEHOLDER:
 	case CREATURE:
-		posToSubCenter = Point(29, 76);
+		posToSubCenter = Point(29, 77);
 		break;
 	case PLAYER:
 		posToSubCenter = Point(31, 76);
 		break;
 	case ARTIFACT_PLACEHOLDER:
 	case ARTIFACT_INSTANCE:
-		posToSubCenter = Point(19, 55);
+		posToSubCenter = Point(19, 54);
 		if (downSelection)
 			posToSubCenter.y += 8;
 		break;

+ 136 - 0
client/windows/CAltarWindow.cpp

@@ -0,0 +1,136 @@
+/*
+ * CAltarWindow.cpp, part of VCMI engine
+ *
+ * Authors: listed in file AUTHORS in main folder
+ *
+ * License: GNU General Public License v2.0 or later
+ * Full text of license available in license.txt file, in main folder
+ *
+ */
+
+#include "StdInc.h"
+#include "CAltarWindow.h"
+
+#include "../gui/CGuiHandler.h"
+#include "../render/Canvas.h"
+#include "../gui/Shortcut.h"
+#include "../widgets/Buttons.h"
+#include "../widgets/TextControls.h"
+
+#include "../CGameInfo.h"
+
+#include "../../lib/CGeneralTextHandler.h"
+#include "../../lib/CHeroHandler.h"
+#include "../../lib/mapObjects/CGHeroInstance.h"
+
+CAltarWindow::CAltarWindow(const IMarket * market, const CGHeroInstance * hero, const std::function<void()> & onWindowClosed, EMarketMode mode)
+	: CWindowObject(PLAYER_COLORED, ImagePath::builtin(mode == EMarketMode::CREATURE_EXP ? "ALTARMON.bmp" : "ALTRART2.bmp"))
+	, hero(hero)
+	, windowClosedCallback(onWindowClosed)
+{
+	OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
+
+	if(mode == EMarketMode::ARTIFACT_EXP)
+		createAltarArtifacts(market, hero);
+	else if (mode == EMarketMode::CREATURE_EXP)
+		createAltarCreatures(market, hero);
+	else
+		close();
+	updateExpToLevel();
+	statusBar = CGStatusBar::create(std::make_shared<CPicture>(background->getSurface(), Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
+}
+
+void CAltarWindow::updateExpToLevel()
+{
+	altar->expToLevel->setText(std::to_string(CGI->heroh->reqExp(CGI->heroh->level(altar->hero->exp) + 1) - altar->hero->exp));
+}
+
+void CAltarWindow::updateGarrison()
+{
+	if(auto altarCreatures = std::static_pointer_cast<CAltarCreatures>(altar))
+		altarCreatures->updateGarrison();
+}
+
+const CGHeroInstance * CAltarWindow::getHero() const
+{
+	return hero;
+}
+
+void CAltarWindow::close()
+{
+	if(windowClosedCallback)
+		windowClosedCallback();
+
+	CWindowObject::close();
+}
+
+void CAltarWindow::createAltarArtifacts(const IMarket * market, const CGHeroInstance * hero)
+{
+	OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
+
+	background = createBg(ImagePath::builtin("ALTRART2.bmp"), PLAYER_COLORED);
+
+	auto altarArtifacts = std::make_shared<CAltarArtifacts>(market, hero);
+	altar = altarArtifacts;
+	artSets.clear();
+	addSetAndCallbacks(altarArtifacts->getAOHset());
+
+	changeModeButton = std::make_shared<CButton>(Point(516, 421), AnimationPath::builtin("ALTSACC.DEF"),
+		CGI->generaltexth->zelp[572], std::bind(&CAltarWindow::createAltarCreatures, this, market, hero));
+	if(altar->hero->getAlignment() == EAlignment::GOOD)
+		changeModeButton->block(true);
+	quitButton = std::make_shared<CButton>(Point(516, 520), AnimationPath::builtin("IOK6432.DEF"),
+		CGI->generaltexth->zelp[568], std::bind(&CAltarWindow::close, this), EShortcut::GLOBAL_RETURN);
+	altar->setRedrawParent(true);
+	redraw();
+}
+
+void CAltarWindow::createAltarCreatures(const IMarket * market, const CGHeroInstance * hero)
+{
+	OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
+
+	background = createBg(ImagePath::builtin("ALTARMON.bmp"), PLAYER_COLORED);
+
+	altar = std::make_shared<CAltarCreatures>(market, hero);
+
+	changeModeButton = std::make_shared<CButton>(Point(516, 421), AnimationPath::builtin("ALTART.DEF"),
+		CGI->generaltexth->zelp[580], std::bind(&CAltarWindow::createAltarArtifacts, this, market, hero));
+	if(altar->hero->getAlignment() == EAlignment::EVIL)
+		changeModeButton->block(true);
+	quitButton = std::make_shared<CButton>(Point(516, 520), AnimationPath::builtin("IOK6432.DEF"),
+		CGI->generaltexth->zelp[568], std::bind(&CAltarWindow::close, this), EShortcut::GLOBAL_RETURN);
+	altar->setRedrawParent(true);
+	redraw();
+}
+
+void CAltarWindow::artifactMoved(const ArtifactLocation & srcLoc, const ArtifactLocation & destLoc, bool withRedraw)
+{
+	if(!getState().has_value())
+		return;
+
+	if(auto altarArtifacts = std::static_pointer_cast<CAltarArtifacts>(altar))
+	{
+		if(const auto pickedArt = getPickedArtifact())
+			altarArtifacts->setSelectedArtifact(pickedArt);
+		else
+			altarArtifacts->setSelectedArtifact(nullptr);
+	}
+	CWindowWithArtifacts::artifactMoved(srcLoc, destLoc, withRedraw);
+}
+
+void CAltarWindow::showAll(Canvas & to)
+{
+	// This func is temporary workaround for compliance with CTradeWindow
+	CWindowObject::showAll(to);
+
+	if(altar->hRight)
+	{
+		to.drawBorder(Rect::createAround(altar->hRight->pos, 1), Colors::BRIGHT_YELLOW, 2);
+		altar->hRight->showAllAt(altar->pos.topLeft() + Point(396, 423), "", to);
+	}
+	if(altar->hLeft)
+	{
+		to.drawBorder(Rect::createAround(altar->hLeft->pos, 1), Colors::BRIGHT_YELLOW, 2);
+		altar->hLeft->showAllAt(altar->pos.topLeft() + Point(150, 423), "", to);
+	}
+}

+ 38 - 0
client/windows/CAltarWindow.h

@@ -0,0 +1,38 @@
+/*
+ * CAltarWindow.h, part of VCMI engine
+ *
+ * Authors: listed in file AUTHORS in main folder
+ *
+ * License: GNU General Public License v2.0 or later
+ * Full text of license available in license.txt file, in main folder
+ *
+ */
+#pragma once
+
+#include "../widgets/CAltar.h"
+#include "../widgets/CWindowWithArtifacts.h"
+#include "CWindowObject.h"
+
+class CAltarWindow : public CWindowObject, public CWindowWithArtifacts
+{
+public:
+	CAltarWindow(const IMarket * market, const CGHeroInstance * hero, const std::function<void()> & onWindowClosed, EMarketMode mode);
+	void updateExpToLevel();
+	void updateGarrison();
+	const CGHeroInstance * getHero() const;
+	void close() override;
+
+	void artifactMoved(const ArtifactLocation & srcLoc, const ArtifactLocation & destLoc, bool withRedraw) override;
+	void showAll(Canvas & to) override;
+
+private:
+	const CGHeroInstance * hero;
+	std::shared_ptr<CAltar> altar;
+	std::shared_ptr<CButton> changeModeButton;
+	std::shared_ptr<CButton> quitButton;
+	std::function<void()> windowClosedCallback;
+	std::shared_ptr<CGStatusBar> statusBar;
+
+	void createAltarArtifacts(const IMarket * market, const CGHeroInstance * hero);
+	void createAltarCreatures(const IMarket * market, const CGHeroInstance * hero);
+};

+ 29 - 504
client/windows/CTradeWindow.cpp

@@ -66,14 +66,6 @@ void CTradeWindow::initTypes()
 		itemsType[1] = ARTIFACT_INSTANCE;
 		itemsType[0] = RESOURCE;
 		break;
-	case EMarketMode::CREATURE_EXP:
-		itemsType[1] = CREATURE;
-		itemsType[0] = CREATURE_PLACEHOLDER;
-		break;
-	case EMarketMode::ARTIFACT_EXP:
-		itemsType[1] = ARTIFACT_TYPE;
-		itemsType[0] = ARTIFACT_PLACEHOLDER;
-		break;
 	}
 }
 
@@ -145,26 +137,7 @@ std::vector<int> *CTradeWindow::getItemsIds(bool Left)
 {
 	std::vector<int> *ids = nullptr;
 
-	if(mode == EMarketMode::ARTIFACT_EXP)
-		return new std::vector<int>(22, -1);
-
-	if(Left)
-	{
-		switch(itemsType[1])
-		{
-		case CREATURE:
-			ids = new std::vector<int>;
-			for(int i = 0; i < 7; i++)
-			{
-				if(const CCreature *c = hero->getCreature(SlotID(i)))
-					ids->push_back(c->getId());
-				else
-					ids->push_back(-1);
-			}
-			break;
-		}
-	}
-	else
+	if(!Left)
 	{
 		switch(itemsType[0])
 		{
@@ -186,50 +159,31 @@ std::vector<int> *CTradeWindow::getItemsIds(bool Left)
 
 void CTradeWindow::getPositionsFor(std::vector<Rect> &poss, bool Left, EType type) const
 {
-	if(mode == EMarketMode::ARTIFACT_EXP && !Left)
-	{
-		//22 boxes, 5 in row, last row: two boxes centered
-		int h, w, x, y, dx, dy;
-		h = w = 44;
-		x = 317;
-		y = 53;
-		dx = 54;
-		dy = 70;
-		for (int i = 0; i < 4 ; i++)
-			for (int j = 0; j < 5 ; j++)
-				poss.push_back(Rect(x + dx*j, y + dy*i, w, h));
-
-		poss.push_back(Rect((int)(x + dx * 1.5), (y + dy * 4), w, h));
-		poss.push_back(Rect((int)(x + dx * 2.5), (y + dy * 4), w, h));
-	}
-	else
+	//seven boxes:
+	//  X  X  X
+	//  X  X  X
+	//     X
+	int h, w, x, y, dx, dy;
+	int leftToRightOffset;
+	getBaseForPositions(type, dx, dy, x, y, h, w, !Left, leftToRightOffset);
+
+	const std::vector<Rect> tmp =
+	{
+		Rect(Point(x + 0 * dx, y + 0 * dx), Point(w, h) ),
+		Rect(Point(x + 1 * dx, y + 0 * dx), Point(w, h) ),
+		Rect(Point(x + 2 * dx, y + 0 * dx), Point(w, h) ),
+		Rect(Point(x + 0 * dx, y + 1 * dy), Point(w, h) ),
+		Rect(Point(x + 1 * dx, y + 1 * dy), Point(w, h) ),
+		Rect(Point(x + 2 * dx, y + 1 * dy), Point(w, h) ),
+		Rect(Point(x + 1 * dx, y + 2 * dy), Point(w, h) )
+	};
+
+	vstd::concatenate(poss, tmp);
+
+	if(!Left)
 	{
-		//seven boxes:
-		//  X  X  X
-		//  X  X  X
-		//     X
-		int h, w, x, y, dx, dy;
-		int leftToRightOffset;
-		getBaseForPositions(type, dx, dy, x, y, h, w, !Left, leftToRightOffset);
-
-		const std::vector<Rect> tmp =
-		{
-			Rect(Point(x + 0 * dx, y + 0 * dx), Point(w, h) ),
-			Rect(Point(x + 1 * dx, y + 0 * dx), Point(w, h) ),
-			Rect(Point(x + 2 * dx, y + 0 * dx), Point(w, h) ),
-			Rect(Point(x + 0 * dx, y + 1 * dy), Point(w, h) ),
-			Rect(Point(x + 1 * dx, y + 1 * dy), Point(w, h) ),
-			Rect(Point(x + 2 * dx, y + 1 * dy), Point(w, h) ),
-			Rect(Point(x + 1 * dx, y + 2 * dy), Point(w, h) )
-		};
-
-		vstd::concatenate(poss, tmp);
-
-		if(!Left)
-		{
-			for(Rect &r : poss)
-				r.x += leftToRightOffset;
-		}
+		for(Rect &r : poss)
+			r.x += leftToRightOffset;
 	}
 }
 
@@ -288,9 +242,9 @@ void CTradeWindow::showAll(Canvas & to)
 	if(readyToTrade)
 	{
 		if(hLeft)
-			hLeft->showAllAt(pos.topLeft() + selectionOffset(true), selectionSubtitle(true), to);
+			hLeft->showAllAt(pos.topLeft() + selectionOffset(true), updateSlotSubtitle(true), to);
 		if(hRight)
-			hRight->showAllAt(pos.topLeft() + selectionOffset(false), selectionSubtitle(false), to);
+			hRight->showAllAt(pos.topLeft() + selectionOffset(false), updateSlotSubtitle(false), to);
 	}
 }
 
@@ -315,7 +269,6 @@ void CTradeWindow::setMode(EMarketMode Mode)
 	{
 	case EMarketMode::CREATURE_EXP:
 	case EMarketMode::ARTIFACT_EXP:
-		GH.windows().createAndPushWindow<CAltarWindow>(m, h, functor, Mode);
 		break;
 	default:
 		GH.windows().createAndPushWindow<CMarketplaceWindow>(m, h, functor, Mode);
@@ -612,7 +565,7 @@ bool CMarketplaceWindow::printButtonFor(EMarketMode M) const
 	}
 }
 
-void CMarketplaceWindow::garrisonChanged()
+void CMarketplaceWindow::updateGarrison()
 {
 	if(mode != EMarketMode::CREATURE_RESOURCE)
 		return;
@@ -642,7 +595,7 @@ void CMarketplaceWindow::artifactsChanged(bool Left)
 	redraw();
 }
 
-std::string CMarketplaceWindow::selectionSubtitle(bool Left) const
+std::string CMarketplaceWindow::updateSlotSubtitle(bool Left) const
 {
 	if(Left)
 	{
@@ -811,431 +764,3 @@ void CMarketplaceWindow::updateTraderText()
 	}
 	traderText->setText(CGI->generaltexth->allTexts[gnrtxtnr]);
 }
-
-CAltarWindow::CAltarWindow(const IMarket * Market, const CGHeroInstance * Hero, const std::function<void()> & onWindowClosed, EMarketMode Mode)
-	: CTradeWindow(ImagePath::builtin(Mode == EMarketMode::CREATURE_EXP ? "ALTARMON.bmp" : "ALTRART2.bmp"), Market, Hero, onWindowClosed, Mode)
-{
-	OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
-
-	if(Mode == EMarketMode::CREATURE_EXP)
-	{
-		//%s's Creatures
-		labels.push_back(std::make_shared<CLabel>(155, 30, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW,
-				   boost::str(boost::format(CGI->generaltexth->allTexts[272]) % hero->getNameTranslated())));
-
-		//Altar of Sacrifice
-		labels.push_back(std::make_shared<CLabel>(450, 30, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[479]));
-
-		 //To sacrifice creatures, move them from your army on to the Altar and click Sacrifice
-		new CTextBox(CGI->generaltexth->allTexts[480], Rect(320, 56, 256, 40), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW);
-
-		slider = std::make_shared<CSlider>(Point(231, 481), 137, std::bind(&CAltarWindow::sliderMoved, this, _1), 0, 0, 0, Orientation::HORIZONTAL);
-		max = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("IRCBTNS.DEF"), CGI->generaltexth->zelp[578], std::bind(&CSlider::scrollToMax, slider));
-
-		sacrificedUnits.resize(GameConstants::ARMY_SIZE, 0);
-		sacrificeAll = std::make_shared<CButton>(Point(393, 520), AnimationPath::builtin("ALTARMY.DEF"), CGI->generaltexth->zelp[579], std::bind(&CAltarWindow::SacrificeAll,this));
-
-		initItems(true);
-		mimicCres();
-	}
-	else
-	{
-		//Sacrifice artifacts for experience
-		labels.push_back(std::make_shared<CLabel>(450, 34, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[477]));
-		//%s's Creatures
-		labels.push_back(std::make_shared<CLabel>(302, 423, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[478]));
-
-		sacrificeAll = std::make_shared<CButton>(Point(393, 520), AnimationPath::builtin("ALTFILL.DEF"), CGI->generaltexth->zelp[571], std::bind(&CAltarWindow::SacrificeAll,this));
-		sacrificeAll->block(hero->artifactsInBackpack.empty() && hero->artifactsWorn.empty());
-		sacrificeBackpack = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("ALTEMBK.DEF"), CGI->generaltexth->zelp[570], std::bind(&CAltarWindow::SacrificeBackpack,this));
-		sacrificeBackpack->block(hero->artifactsInBackpack.empty());
-
-		arts = std::make_shared<CArtifactsOfHeroAltar>(Point(-365, -12));
-		arts->setHero(hero);
-		addSetAndCallbacks(arts);
-
-		initItems(true);
-		initItems(false);
-		artIcon = std::make_shared<CAnimImage>(AnimationPath::builtin("ARTIFACT"), 0, 0, 281, 442);
-		artIcon->disable();
-	}
-
-	//Experience needed to reach next level
-	texts.push_back(std::make_shared<CTextBox>(CGI->generaltexth->allTexts[475], Rect(15, 415, 125, 50), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
-	//Total experience on the Altar
-	texts.push_back(std::make_shared<CTextBox>(CGI->generaltexth->allTexts[476], Rect(15, 495, 125, 40), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
-
-	statusBar = CGStatusBar::create(std::make_shared<CPicture>(background->getSurface(), Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
-
-	ok = std::make_shared<CButton>(Point(516, 520), AnimationPath::builtin("IOK6432.DEF"), CGI->generaltexth->zelp[568], [&](){ close();}, EShortcut::GLOBAL_RETURN);
-
-	deal = std::make_shared<CButton>(Point(269, 520), AnimationPath::builtin("ALTSACR.DEF"), CGI->generaltexth->zelp[585], std::bind(&CAltarWindow::makeDeal,this));
-
-	if(Mode == EMarketMode::CREATURE_EXP)
-	{
-		auto changeMode = std::make_shared<CButton>(Point(516, 421), AnimationPath::builtin("ALTART.DEF"), CGI->generaltexth->zelp[580], std::bind(&CTradeWindow::setMode,this, EMarketMode::ARTIFACT_EXP));
-		if(Hero->getAlignment() == ::EAlignment::EVIL)
-			changeMode->block(true);
-		buttons.push_back(changeMode);
-	}
-	else if(Mode == EMarketMode::ARTIFACT_EXP)
-	{
-		auto changeMode = std::make_shared<CButton>(Point(516, 421), AnimationPath::builtin("ALTSACC.DEF"), CGI->generaltexth->zelp[572], std::bind(&CTradeWindow::setMode,this, EMarketMode::CREATURE_EXP));
-		if(Hero->getAlignment() == ::EAlignment::GOOD)
-			changeMode->block(true);
-		buttons.push_back(changeMode);
-	}
-
-	expPerUnit.resize(GameConstants::ARMY_SIZE, 0);
-	getExpValues();
-
-	expToLevel = std::make_shared<CLabel>(73, 475, FONT_SMALL, ETextAlignment::CENTER);
-	expOnAltar = std::make_shared<CLabel>(73, 543, FONT_SMALL, ETextAlignment::CENTER);
-
-	setExpToLevel();
-	calcTotalExp();
-	blockTrade();
-}
-
-CAltarWindow::~CAltarWindow() = default;
-
-void CAltarWindow::getBaseForPositions(EType type, int &dx, int &dy, int &x, int &y, int &h, int &w, bool Right, int &leftToRightOffset) const
-{
-	leftToRightOffset = 289;
-	x = 45;
-	y = 110;
-	w = 58;
-	h = 64;
-	dx = 83;
-	dy = 98;
-}
-
-void CAltarWindow::sliderMoved(int to)
-{
-	if(hLeft)
-		sacrificedUnits[hLeft->serial] = to;
-	if(hRight)
-		updateRight(hRight);
-
-	deal->block(!to);
-	calcTotalExp();
-	redraw();
-}
-
-void CAltarWindow::makeDeal()
-{
-	if(mode == EMarketMode::CREATURE_EXP)
-	{
-		blockTrade();
-		slider->scrollTo(0);
-
-		std::vector<ui32> ids;
-		std::vector<ui32> toSacrifice;
-
-		for(int i = 0; i < sacrificedUnits.size(); i++)
-		{
-			if(sacrificedUnits[i])
-			{
-				ids.push_back(i);
-				toSacrifice.push_back(sacrificedUnits[i]);
-			}
-		}
-
-		LOCPLINT->cb->trade(market, mode, ids, {}, toSacrifice, hero);
-
-		for(int& val : sacrificedUnits)
-			val = 0;
-
-		for(auto item : items[0])
-		{
-			item->setType(CREATURE_PLACEHOLDER);
-			item->subtitle = "";
-		}
-	}
-	else
-	{
-		std::vector<ui32> positions;
-		for(const CArtifactInstance * art : arts->artifactsOnAltar)
-		{
-			positions.push_back(hero->getSlotByInstance(art));
-		}
-		std::sort(positions.begin(), positions.end(), std::greater<>());
-
-		LOCPLINT->cb->trade(market, mode, positions, {}, {}, hero);
-		arts->artifactsOnAltar.clear();
-
-		for(auto item : items[0])
-		{
-			item->setID(-1);
-			item->subtitle = "";
-		}
-
-		//arts->scrollBackpack(0);
-		deal->block(true);
-	}
-
-	calcTotalExp();
-}
-
-void CAltarWindow::SacrificeAll()
-{
-	if(mode == EMarketMode::CREATURE_EXP)
-	{
-		bool movedAnything = false;
-		for(auto item : items[1])
-			sacrificedUnits[item->serial] = hero->getStackCount(SlotID(item->serial));
-
-		sacrificedUnits[items[1].front()->serial]--;
-
-		for(auto item : items[0])
-		{
-			updateRight(item);
-			if(item->type == CREATURE)
-				movedAnything = true;
-		}
-
-		deal->block(!movedAnything);
-		calcTotalExp();
-	}
-	else
-	{
-		std::vector<ConstTransitivePtr<CArtifactInstance>> artsForMove;
-		for(const auto& slotInfo : arts->visibleArtSet.artifactsWorn)
-		{
-			if(!slotInfo.second.locked && slotInfo.second.artifact->artType->isTradable())
-				artsForMove.push_back(slotInfo.second.artifact);
-		}
-		for(auto artInst : artsForMove)
-			moveArtToAltar(nullptr, artInst);
-		arts->updateWornSlots();
-		SacrificeBackpack();
-	}
-	redraw();
-}
-
-void CAltarWindow::selectionChanged(bool side)
-{
-	if(mode != EMarketMode::CREATURE_EXP)
-		return;
-
-	int stackCount = 0;
-	for (int i = 0; i < GameConstants::ARMY_SIZE; i++)
-		if(hero->getStackCount(SlotID(i)) > sacrificedUnits[i])
-			stackCount++;
-
-	slider->setAmount(hero->getStackCount(SlotID(hLeft->serial)) - (stackCount == 1));
-	slider->block(!slider->getAmount());
-	slider->scrollTo(sacrificedUnits[hLeft->serial]);
-	max->block(!slider->getAmount());
-	selectOppositeItem(side);
-	readyToTrade = true;
-	redraw();
-}
-
-void CAltarWindow::selectOppositeItem(bool side)
-{
-	bool oppositeSide = !side;
-	int pos = vstd::find_pos(items[side], side ? hLeft : hRight);
-	int oppositePos = vstd::find_pos(items[oppositeSide], oppositeSide ? hLeft : hRight);
-
-	if(pos >= 0 && pos != oppositePos)
-	{
-		if(oppositeSide)
-			hLeft = items[oppositeSide][pos];
-		else
-			hRight = items[oppositeSide][pos];
-
-		selectionChanged(oppositeSide);
-	}
-}
-
-void CAltarWindow::mimicCres()
-{
-	OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255-DISPOSE);
-	std::vector<Rect> positions;
-	getPositionsFor(positions, false, CREATURE);
-
-	for(auto item : items[1])
-	{
-		auto hlp = std::make_shared<CTradeableItem>(positions[item->serial].topLeft(), CREATURE_PLACEHOLDER, item->id, false, item->serial);
-		hlp->pos = positions[item->serial] + this->pos.topLeft();
-		items[0].push_back(hlp);
-	}
-}
-
-Point CAltarWindow::selectionOffset(bool Left) const
-{
-	if(Left)
-		return Point(150, 421);
-	else
-		return Point(396, 421);
-}
-
-std::string CAltarWindow::selectionSubtitle(bool Left) const
-{
-	if(Left && slider && hLeft)
-		return std::to_string(slider->getValue());
-	else if(!Left && hRight)
-		return hRight->subtitle;
-	else
-		return "";
-}
-
-void CAltarWindow::artifactsChanged(bool left)
-{
-
-}
-
-void CAltarWindow::garrisonChanged()
-{
-	if(mode != EMarketMode::CREATURE_EXP)
-		return;
-
-	std::set<std::shared_ptr<CTradeableItem>> empty;
-	getEmptySlots(empty);
-
-	removeItems(empty);
-
-	initSubs(true);
-	getExpValues();
-}
-
-void CAltarWindow::getExpValues()
-{
-	int dump;
-	for(auto item : items[1])
-	{
-		if(item->id >= 0)
-			market->getOffer(item->id, 0, dump, expPerUnit[item->serial], EMarketMode::CREATURE_EXP);
-	}
-}
-
-void CAltarWindow::calcTotalExp()
-{
-	int val = 0;
-	if(mode == EMarketMode::CREATURE_EXP)
-	{
-		for (int i = 0; i < sacrificedUnits.size(); i++)
-		{
-			val += expPerUnit[i] * sacrificedUnits[i];
-		}
-	}
-	else
-	{
-		auto artifactsOfHero = std::dynamic_pointer_cast<CArtifactsOfHeroAltar>(arts);
-		for(const CArtifactInstance * art : artifactsOfHero->artifactsOnAltar)
-		{
-			int dmp, valOfArt;
-			market->getOffer(art->artType->getId(), 0, dmp, valOfArt, mode);
-			val += valOfArt; //WAS val += valOfArt * arts->artifactsOnAltar.count(*i);
-		}
-	}
-	val = static_cast<int>(hero->calculateXp(val));
-	expOnAltar->setText(std::to_string(val));
-}
-
-void CAltarWindow::setExpToLevel()
-{
-	expToLevel->setText(std::to_string(CGI->heroh->reqExp(CGI->heroh->level(hero->exp)+1) - hero->exp));
-}
-
-void CAltarWindow::blockTrade()
-{
-	hLeft = hRight = nullptr;
-	readyToTrade = false;
-	if(slider)
-	{
-		slider->block(true);
-		max->block(true);
-	}
-	deal->block(true);
-}
-
-void CAltarWindow::updateRight(std::shared_ptr<CTradeableItem> toUpdate)
-{
-	int val = sacrificedUnits[toUpdate->serial];
-	toUpdate->setType(val ? CREATURE : CREATURE_PLACEHOLDER);
-	toUpdate->subtitle = val ? boost::str(boost::format(CGI->generaltexth->allTexts[122]) % std::to_string(hero->calculateXp(val * expPerUnit[toUpdate->serial]))) : ""; //%s exp
-}
-
-int CAltarWindow::firstFreeSlot()
-{
-	int ret = -1;
-	while(items[0][++ret]->id >= 0  &&  ret + 1 < items[0].size());
-	return items[0][ret]->id == -1 ? ret : -1;
-}
-
-void CAltarWindow::SacrificeBackpack()
-{
-	while(!arts->visibleArtSet.artifactsInBackpack.empty())
-	{
-		if(!putOnAltar(nullptr, arts->visibleArtSet.artifactsInBackpack[0].artifact))
-			break;
-	};
-	calcTotalExp();
-}
-
-void CAltarWindow::artifactPicked()
-{
-	redraw();
-}
-
-void CAltarWindow::showAll(Canvas & to)
-{
-	CTradeWindow::showAll(to);
-	if(mode == EMarketMode::ARTIFACT_EXP && arts)
-	{
-		if(auto pickedArt = arts->getPickedArtifact())
-		{
-			artIcon->setFrame(pickedArt->artType->getIconIndex());
-			artIcon->showAll(to);
-
-			int dmp, val;
-			market->getOffer(pickedArt->getTypeId(), 0, dmp, val, EMarketMode::ARTIFACT_EXP);
-			val = static_cast<int>(hero->calculateXp(val));
-
-			to.drawText(Point(304, 498), FONT_SMALL, Colors::WHITE, ETextAlignment::CENTER, std::to_string(val));
-		}
-	}
-}
-
-bool CAltarWindow::putOnAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance *art)
-{
-	if(!art->artType->isTradable()) //special art
-	{
-		logGlobal->warn("Cannot put special artifact on altar!");
-		return false;
-	}
-
-	if(!altarSlot || altarSlot->id != -1)
-	{
-		int slotIndex = firstFreeSlot();
-		if(slotIndex < 0)
-		{
-			logGlobal->warn("No free slots on altar!");
-			return false;
-		}
-		altarSlot = items[0][slotIndex];
-	}
-
-	int dmp, val;
-	market->getOffer(art->artType->getId(), 0, dmp, val, EMarketMode::ARTIFACT_EXP);
-	val = static_cast<int>(hero->calculateXp(val));
-
-	arts->artifactsOnAltar.insert(art);
-	arts->deleteFromVisible(art);
-	altarSlot->setArtInstance(art);
-	altarSlot->subtitle = std::to_string(val);
-
-	deal->block(false);
-	return true;
-}
-
-void CAltarWindow::moveArtToAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance *art)
-{
-	if(putOnAltar(altarSlot, art))
-	{
-		CCS->curh->dragAndDropCursor(nullptr);
-		arts->unmarkSlots();
-	}
-}

+ 4 - 53
client/windows/CTradeWindow.h

@@ -45,16 +45,13 @@ public:
 	virtual void getBaseForPositions(EType type, int &dx, int &dy, int &x, int &y, int &h, int &w, bool Right, int &leftToRightOffset) const = 0;
 	virtual void selectionChanged(bool side) = 0; //true == left
 	virtual Point selectionOffset(bool Left) const = 0;
-	virtual std::string selectionSubtitle(bool Left) const = 0;
-	virtual void garrisonChanged() = 0;
+	virtual std::string updateSlotSubtitle(bool Left) const = 0;
+	virtual void updateGarrison() = 0;
 	virtual void artifactsChanged(bool left) = 0;
 protected:
 	std::function<void()> onWindowClosed;
 	std::shared_ptr<CGStatusBar> statusBar;
-	std::vector<std::shared_ptr<CLabel>> labels;
 	std::vector<std::shared_ptr<CPicture>> images;
-	std::vector<std::shared_ptr<CButton>> buttons;
-	std::vector<std::shared_ptr<CTextBox>> texts;
 };
 
 class CMarketplaceWindow : public CTradeWindow
@@ -78,58 +75,12 @@ public:
 	~CMarketplaceWindow();
 
 	Point selectionOffset(bool Left) const override;
-	std::string selectionSubtitle(bool Left) const override;
+	std::string updateSlotSubtitle(bool Left) const override;
 
-	void garrisonChanged() override; //removes creatures with count 0 from the list (apparently whole stack has been sold)
+	void updateGarrison() override; //removes creatures with count 0 from the list (apparently whole stack has been sold)
 	void artifactsChanged(bool left) override;
 	void resourceChanged();
 
 	void getBaseForPositions(EType type, int &dx, int &dy, int &x, int &y, int &h, int &w, bool Right, int &leftToRightOffset) const override;
 	void updateTraderText();
 };
-
-class CAltarWindow : public CTradeWindow
-{
-	std::shared_ptr<CAnimImage> artIcon;
-public:
-	std::vector<int> sacrificedUnits; //[slot_nr] -> how many creatures from that slot will be sacrificed
-	std::vector<int> expPerUnit;
-
-	std::shared_ptr<CButton> sacrificeAll;
-	std::shared_ptr<CButton> sacrificeBackpack;
-	std::shared_ptr<CLabel> expToLevel;
-	std::shared_ptr<CLabel> expOnAltar;
-	std::shared_ptr<CArtifactsOfHeroAltar> arts;
-
-	CAltarWindow(const IMarket * Market, const CGHeroInstance * Hero, const std::function<void()> & onWindowClosed, EMarketMode Mode);
-	~CAltarWindow();
-
-	void getExpValues();
-
-	void selectionChanged(bool side) override; //true == left
-	void selectOppositeItem(bool side);
-	void SacrificeAll();
-	void SacrificeBackpack();
-
-	void putOnAltar(int backpackIndex);
-	bool putOnAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art);
-	void makeDeal() override;
-	void showAll(Canvas & to) override;
-
-	void blockTrade();
-	void sliderMoved(int to);
-	void getBaseForPositions(EType type, int &dx, int &dy, int &x, int &y, int &h, int &w, bool Right, int &leftToRightOffset) const override;
-	void mimicCres();
-
-	Point selectionOffset(bool Left) const override;
-	std::string selectionSubtitle(bool Left) const override;
-	void garrisonChanged() override;
-	void artifactsChanged(bool left) override;
-	void calcTotalExp();
-	void setExpToLevel();
-	void updateRight(std::shared_ptr<CTradeableItem> toUpdate);
-
-	void artifactPicked();
-	int firstFreeSlot();
-	void moveArtToAltar(std::shared_ptr<CTradeableItem>, const CArtifactInstance * art);
-};

+ 1 - 2
client/windows/CWindowObject.h

@@ -16,8 +16,6 @@ class CGStatusBar;
 
 class CWindowObject : public WindowBase
 {
-	std::shared_ptr<CPicture> createBg(const ImagePath & imageName, bool playerColored);
-
 	std::vector<std::shared_ptr<CPicture>> shadowParts;
 
 	void setShadow(bool on);
@@ -32,6 +30,7 @@ protected:
 	//To display border
 	void updateShadow();
 	void setBackground(const ImagePath & filename);
+	std::shared_ptr<CPicture> createBg(const ImagePath & imageName, bool playerColored);
 public:
 	enum EOptions
 	{