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Remove unused code

Ivan Savenko 10 månader sedan
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78fc6d0e41
1 ändrade filer med 0 tillägg och 9 borttagningar
  1. 0 9
      AI/BattleAI/BattleExchangeVariant.cpp

+ 0 - 9
AI/BattleAI/BattleExchangeVariant.cpp

@@ -857,15 +857,6 @@ BattleScore BattleExchangeEvaluator::calculateExchange(
 		exchangeBattle->nextRound();
 	}
 
-	// avoid blocking path for stronger stack by weaker stack
-	// the method checks if all stacks can be placed around enemy
-	std::map<BattleHex, battle::Units> reachabilityMap;
-
-	auto hexes = ap.attack.defender->getSurroundingHexes();
-
-	for(auto hex : hexes)
-		reachabilityMap[hex] = getOneTurnReachableUnits(turn, hex);
-
 	auto score = v.getScore();
 
 	if(simulationTurnsCount < totalTurnsCount)