Browse Source

Trying to sort out project changes and compile issues.

DjWarmonger 11 years ago
parent
commit
79036484dd

+ 0 - 1
client/VCMI_client.vcxproj

@@ -229,7 +229,6 @@
     <ClInclude Include="CPlayerInterface.h" />
     <ClInclude Include="CPreGame.h" />
     <ClInclude Include="CQuestLog.h" />
-    <ClInclude Include="CSoundBase.h" />
     <ClInclude Include="CSpellWindow.h" />
     <ClInclude Include="CVideoHandler.h" />
     <ClInclude Include="FontBase.h" />

+ 0 - 1
client/VCMI_client.vcxproj.filters

@@ -78,7 +78,6 @@
     <ClInclude Include="CMusicHandler.h" />
     <ClInclude Include="CPlayerInterface.h" />
     <ClInclude Include="CPreGame.h" />
-    <ClInclude Include="CSoundBase.h" />
     <ClInclude Include="CSpellWindow.h" />
     <ClInclude Include="CVideoHandler.h" />
     <ClInclude Include="FontBase.h" />

+ 32 - 6
lib/VCMI_lib.vcxproj

@@ -135,8 +135,7 @@
   </ItemDefinitionGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">
     <ClCompile>
-      <AdditionalOptions>/Oy- %(AdditionalOptions) /bigobj
- /Zm150</AdditionalOptions>
+      <AdditionalOptions>/Oy- /bigobj /Zm150 </AdditionalOptions>
       <PreprocessorDefinitions>VCMI_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PrecompiledHeaderFile>StdInc.h</PrecompiledHeaderFile>
       <PrecompiledHeader>Use</PrecompiledHeader>
@@ -177,13 +176,11 @@
     <ClCompile Include="CConsoleHandler.cpp" />
     <ClCompile Include="CCreatureHandler.cpp" />
     <ClCompile Include="CCreatureSet.cpp" />
-    <ClCompile Include="CDefObjInfoHandler.cpp" />
     <ClCompile Include="CGameInterface.cpp" />
     <ClCompile Include="CGameState.cpp" />
     <ClCompile Include="CGeneralTextHandler.cpp" />
     <ClCompile Include="CHeroHandler.cpp" />
     <ClCompile Include="CModHandler.cpp" />
-    <ClCompile Include="CObjectHandler.cpp" />
     <ClCompile Include="CObstacleInstance.cpp" />
     <ClCompile Include="Connection.cpp" />
     <ClCompile Include="CSpellHandler.cpp" />
@@ -204,6 +201,21 @@
     <ClCompile Include="GameConstants.cpp" />
     <ClCompile Include="JsonDetail.cpp" />
     <ClCompile Include="LogicalExpression.cpp" />
+    <ClCompile Include="mapObjects\CArmedInstance.cpp" />
+    <ClCompile Include="mapObjects\CBank.cpp" />
+    <ClCompile Include="mapObjects\CGHeroInstance.cpp" />
+    <ClCompile Include="mapObjects\CGMarket.cpp" />
+    <ClCompile Include="mapObjects\CGPandoraBox.cpp" />
+    <ClCompile Include="mapObjects\CGTownInstance.cpp" />
+    <ClCompile Include="mapObjects\CObjectClassesHandler.cpp" />
+    <ClCompile Include="mapObjects\CObjectHandler.cpp" />
+    <ClCompile Include="mapObjects\CommonConstructors.cpp" />
+    <ClCompile Include="mapObjects\CQuest.cpp" />
+    <ClCompile Include="mapObjects\CRewardableConstructor.cpp" />
+    <ClCompile Include="mapObjects\CRewardableObject.cpp" />
+    <ClCompile Include="mapObjects\JsonRandom.cpp" />
+    <ClCompile Include="mapObjects\MiscObjects.cpp" />
+    <ClCompile Include="mapObjects\ObjectTemplate.cpp" />
     <ClCompile Include="mapping\CCampaignHandler.cpp" />
     <ClCompile Include="mapping\CMap.cpp" />
     <ClCompile Include="mapping\CMapInfo.cpp" />
@@ -259,13 +271,11 @@
     <ClInclude Include="CConsoleHandler.h" />
     <ClInclude Include="CCreatureHandler.h" />
     <ClInclude Include="CCreatureSet.h" />
-    <ClInclude Include="CDefObjInfoHandler.h" />
     <ClInclude Include="CGameInterface.h" />
     <ClInclude Include="CGameState.h" />
     <ClInclude Include="CGeneralTextHandler.h" />
     <ClInclude Include="CHeroHandler.h" />
     <ClInclude Include="CModHandler.h" />
-    <ClInclude Include="CObjectHandler.h" />
     <ClInclude Include="CObstacleInstance.h" />
     <ClInclude Include="CondSh.h" />
     <ClInclude Include="Connection.h" />
@@ -293,6 +303,22 @@
     <ClInclude Include="IBonusTypeHandler.h" />
     <ClInclude Include="JsonDetail.h" />
     <ClInclude Include="LogicalExpression.h" />
+    <ClInclude Include="mapObjects\CArmedInstance.h" />
+    <ClInclude Include="mapObjects\CBank.h" />
+    <ClInclude Include="mapObjects\CGHeroInstance.h" />
+    <ClInclude Include="mapObjects\CGMarket.h" />
+    <ClInclude Include="mapObjects\CGPandoraBox.h" />
+    <ClInclude Include="mapObjects\CGTownInstance.h" />
+    <ClInclude Include="mapObjects\CObjectClassesHandler.h" />
+    <ClInclude Include="mapObjects\CObjectHandler.h" />
+    <ClInclude Include="mapObjects\CommonConstructors.h" />
+    <ClInclude Include="mapObjects\CQuest.h" />
+    <ClInclude Include="mapObjects\CRewardableConstructor.h" />
+    <ClInclude Include="mapObjects\CRewardableObject.h" />
+    <ClInclude Include="mapObjects\JsonRandom.h" />
+    <ClInclude Include="mapObjects\MapObjects.h" />
+    <ClInclude Include="mapObjects\MiscObjects.h" />
+    <ClInclude Include="mapObjects\ObjectTemplate.h" />
     <ClInclude Include="mapping\CCampaignHandler.h" />
     <ClInclude Include="mapping\CMap.h" />
     <ClInclude Include="mapping\CMapInfo.h" />

+ 96 - 8
lib/VCMI_lib.vcxproj.filters

@@ -23,6 +23,9 @@
     <Filter Include="registerTypes">
       <UniqueIdentifier>{927d9b6e-3dc5-4370-b603-1b9887095509}</UniqueIdentifier>
     </Filter>
+    <Filter Include="mapObjects">
+      <UniqueIdentifier>{ee24c7f7-f4e2-4d35-b994-94a6e29ea92f}</UniqueIdentifier>
+    </Filter>
   </ItemGroup>
   <ItemGroup>
     <ClCompile Include="BattleAction.cpp" />
@@ -30,10 +33,8 @@
     <ClCompile Include="CArtHandler.cpp" />
     <ClCompile Include="CBuildingHandler.cpp" />
     <ClCompile Include="CCreatureHandler.cpp" />
-    <ClCompile Include="CDefObjInfoHandler.cpp" />
     <ClCompile Include="CGeneralTextHandler.cpp" />
     <ClCompile Include="CHeroHandler.cpp" />
-    <ClCompile Include="CObjectHandler.cpp" />
     <ClCompile Include="CSpellHandler.cpp" />
     <ClCompile Include="CTownHandler.cpp" />
     <ClCompile Include="CCreatureSet.cpp" />
@@ -157,6 +158,51 @@
     </ClCompile>
     <ClCompile Include="registerTypes\TypesMapObjects1.cpp" />
     <ClCompile Include="registerTypes\TypesMapObjects2.cpp" />
+    <ClCompile Include="mapObjects\CArmedInstance.cpp">
+      <Filter>mapObjects</Filter>
+    </ClCompile>
+    <ClCompile Include="mapObjects\CBank.cpp">
+      <Filter>mapObjects</Filter>
+    </ClCompile>
+    <ClCompile Include="mapObjects\CGHeroInstance.cpp">
+      <Filter>mapObjects</Filter>
+    </ClCompile>
+    <ClCompile Include="mapObjects\CGMarket.cpp">
+      <Filter>mapObjects</Filter>
+    </ClCompile>
+    <ClCompile Include="mapObjects\CGPandoraBox.cpp">
+      <Filter>mapObjects</Filter>
+    </ClCompile>
+    <ClCompile Include="mapObjects\CGTownInstance.cpp">
+      <Filter>mapObjects</Filter>
+    </ClCompile>
+    <ClCompile Include="mapObjects\CObjectClassesHandler.cpp">
+      <Filter>mapObjects</Filter>
+    </ClCompile>
+    <ClCompile Include="mapObjects\CObjectHandler.cpp">
+      <Filter>mapObjects</Filter>
+    </ClCompile>
+    <ClCompile Include="mapObjects\CommonConstructors.cpp">
+      <Filter>mapObjects</Filter>
+    </ClCompile>
+    <ClCompile Include="mapObjects\CQuest.cpp">
+      <Filter>mapObjects</Filter>
+    </ClCompile>
+    <ClCompile Include="mapObjects\CRewardableConstructor.cpp">
+      <Filter>mapObjects</Filter>
+    </ClCompile>
+    <ClCompile Include="mapObjects\CRewardableObject.cpp">
+      <Filter>mapObjects</Filter>
+    </ClCompile>
+    <ClCompile Include="mapObjects\JsonRandom.cpp">
+      <Filter>mapObjects</Filter>
+    </ClCompile>
+    <ClCompile Include="mapObjects\MiscObjects.cpp">
+      <Filter>mapObjects</Filter>
+    </ClCompile>
+    <ClCompile Include="mapObjects\ObjectTemplate.cpp">
+      <Filter>mapObjects</Filter>
+    </ClCompile>
   </ItemGroup>
   <ItemGroup>
     <ClInclude Include="CCreatureSet.h">
@@ -201,18 +247,12 @@
     <ClInclude Include="CCreatureHandler.h">
       <Filter>Header Files</Filter>
     </ClInclude>
-    <ClInclude Include="CDefObjInfoHandler.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
     <ClInclude Include="CGeneralTextHandler.h">
       <Filter>Header Files</Filter>
     </ClInclude>
     <ClInclude Include="CHeroHandler.h">
       <Filter>Header Files</Filter>
     </ClInclude>
-    <ClInclude Include="CObjectHandler.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
     <ClInclude Include="ConstTransitivePtr.h">
       <Filter>Header Files</Filter>
     </ClInclude>
@@ -399,5 +439,53 @@
     <ClInclude Include="rmg\float3.h">
       <Filter>rmg</Filter>
     </ClInclude>
+    <ClInclude Include="mapObjects\CArmedInstance.h">
+      <Filter>mapObjects</Filter>
+    </ClInclude>
+    <ClInclude Include="mapObjects\CBank.h">
+      <Filter>mapObjects</Filter>
+    </ClInclude>
+    <ClInclude Include="mapObjects\CGHeroInstance.h">
+      <Filter>mapObjects</Filter>
+    </ClInclude>
+    <ClInclude Include="mapObjects\CGMarket.h">
+      <Filter>mapObjects</Filter>
+    </ClInclude>
+    <ClInclude Include="mapObjects\CGPandoraBox.h">
+      <Filter>mapObjects</Filter>
+    </ClInclude>
+    <ClInclude Include="mapObjects\CGTownInstance.h">
+      <Filter>mapObjects</Filter>
+    </ClInclude>
+    <ClInclude Include="mapObjects\CObjectClassesHandler.h">
+      <Filter>mapObjects</Filter>
+    </ClInclude>
+    <ClInclude Include="mapObjects\CObjectHandler.h">
+      <Filter>mapObjects</Filter>
+    </ClInclude>
+    <ClInclude Include="mapObjects\CommonConstructors.h">
+      <Filter>mapObjects</Filter>
+    </ClInclude>
+    <ClInclude Include="mapObjects\CQuest.h">
+      <Filter>mapObjects</Filter>
+    </ClInclude>
+    <ClInclude Include="mapObjects\CRewardableConstructor.h">
+      <Filter>mapObjects</Filter>
+    </ClInclude>
+    <ClInclude Include="mapObjects\CRewardableObject.h">
+      <Filter>mapObjects</Filter>
+    </ClInclude>
+    <ClInclude Include="mapObjects\JsonRandom.h">
+      <Filter>mapObjects</Filter>
+    </ClInclude>
+    <ClInclude Include="mapObjects\MapObjects.h">
+      <Filter>mapObjects</Filter>
+    </ClInclude>
+    <ClInclude Include="mapObjects\MiscObjects.h">
+      <Filter>mapObjects</Filter>
+    </ClInclude>
+    <ClInclude Include="mapObjects\ObjectTemplate.h">
+      <Filter>mapObjects</Filter>
+    </ClInclude>
   </ItemGroup>
 </Project>

+ 1 - 1
lib/mapObjects/CArmedInstance.cpp

@@ -1,4 +1,4 @@
-/*
+/*
  * CArmedInstance.cpp, part of VCMI engine
  *
  * Authors: listed in file AUTHORS in main folder

+ 1 - 1
lib/mapObjects/CArmedInstance.h

@@ -1,4 +1,4 @@
-#pragma once
+#pragma once
 
 #include "CObjectHandler.h"
 #include "../CCreatureSet.h"

+ 1 - 1
lib/mapObjects/CBank.cpp

@@ -1,4 +1,4 @@
-/*
+/*
  * CBank.cpp, part of VCMI engine
  *
  * Authors: listed in file AUTHORS in main folder

+ 1 - 1
lib/mapObjects/CBank.h

@@ -1,4 +1,4 @@
-#pragma once
+#pragma once
 
 #include "CObjectHandler.h"
 #include "CArmedInstance.h"

+ 1 - 1
lib/mapObjects/CGHeroInstance.cpp

@@ -1,4 +1,4 @@
-/*
+/*
  * CGHeroInstance.cpp, part of VCMI engine
  *
  * Authors: listed in file AUTHORS in main folder

+ 1 - 1
lib/mapObjects/CGHeroInstance.h

@@ -1,4 +1,4 @@
-#pragma once
+#pragma once
 
 #include "CObjectHandler.h"
 #include "CArmedInstance.h"

+ 1 - 1
lib/mapObjects/CGMarket.cpp

@@ -1,4 +1,4 @@
-/*
+/*
  *
  * CGMarket.cpp, part of VCMI engine
  *

+ 1 - 1
lib/mapObjects/CGMarket.h

@@ -1,4 +1,4 @@
-#pragma once
+#pragma once
 
 #include "CObjectHandler.h"
 

+ 1 - 1
lib/mapObjects/CGPandoraBox.cpp

@@ -1,4 +1,4 @@
-/*
+/*
  * CGPandoraBox.cpp, part of VCMI engine
  *
  * Authors: listed in file AUTHORS in main folder

+ 1 - 1
lib/mapObjects/CGPandoraBox.h

@@ -1,4 +1,4 @@
-#pragma once
+#pragma once
 
 #include "CObjectHandler.h"
 #include "CArmedInstance.h"

+ 1 - 1
lib/mapObjects/CGTownInstance.cpp

@@ -1,4 +1,4 @@
-/*
+/*
  * CGTownInstance.cpp, part of VCMI engine
  *
  * Authors: listed in file AUTHORS in main folder

+ 1 - 1
lib/mapObjects/CGTownInstance.h

@@ -1,4 +1,4 @@
-#pragma once
+#pragma once
 
 #include "CObjectHandler.h"
 #include "CGMarket.h" // For IMarket interface

+ 2 - 2
lib/mapObjects/CObjectClassesHandler.cpp

@@ -1,9 +1,9 @@
-#include "StdInc.h"
+#include "StdInc.h"
 #include "CObjectClassesHandler.h"
 
 #include "../filesystem/Filesystem.h"
 #include "../filesystem/CBinaryReader.h"
-#include "../lib/VCMI_Lib.h"
+#include "../VCMI_Lib.h"
 #include "../GameConstants.h"
 #include "../StringConstants.h"
 #include "../CGeneralTextHandler.h"

+ 2 - 2
lib/mapObjects/CObjectClassesHandler.h

@@ -1,4 +1,4 @@
-#pragma once
+#pragma once
 
 #include "ObjectTemplate.h"
 
@@ -93,7 +93,7 @@ public:
 
 class CGObjectInstance;
 
-class AObjectTypeHandler : public boost::noncopyable
+class DLL_EXPORT AObjectTypeHandler : public boost::noncopyable
 {
 	RandomMapInfo rmgInfo;
 

+ 1 - 1
lib/mapObjects/CObjectHandler.cpp

@@ -1,4 +1,4 @@
-/*
+/*
  * CObjectHandler.cpp, part of VCMI engine
  *
  * Authors: listed in file AUTHORS in main folder

+ 1 - 1
lib/mapObjects/CObjectHandler.h

@@ -1,4 +1,4 @@
-#pragma once
+#pragma once
 
 #include "ObjectTemplate.h"
 

+ 1 - 1
lib/mapObjects/ObjectTemplate.cpp

@@ -3,7 +3,7 @@
 
 #include "../filesystem/Filesystem.h"
 #include "../filesystem/CBinaryReader.h"
-#include "../lib/VCMI_Lib.h"
+#include "../VCMI_Lib.h"
 #include "../GameConstants.h"
 #include "../StringConstants.h"
 #include "../CGeneralTextHandler.h"

+ 3 - 0
lib/rmg/CRmgTemplateZone.cpp

@@ -20,6 +20,9 @@
 #include "../CSpellHandler.h" //for choosing random spells
 
 #include "../mapObjects/CObjectClassesHandler.h"
+//#include "../mapObjects/CGPandoraBox.h"
+//#include "../mapObjects/CRewardableObject.h"
+#include "../mapObjects/MapObjects.h"
 
 class CMap;
 class CMapEditManager;

+ 2 - 1
scripting/erm/ERMInterpreter.cpp

@@ -2,7 +2,8 @@
 #include "ERMInterpreter.h"
 
 #include <cctype>
-#include "../../lib/CObjectHandler.h"
+#include "../../lib/mapObjects/CObjectHandler.h"
+#include "../../lib/mapObjects/MapObjects.h"
 #include "../../lib/CHeroHandler.h"
 #include "../../lib/CCreatureHandler.h"
 #include "../../lib/VCMIDirs.h"