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Rect targetRect(0, 0, GH.screenDimensions().x, GH.screenDimensions().y);
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Rect targetRect(0, 0, GH.screenDimensions().x, GH.screenDimensions().y);
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ColorRGBA colorToFill(0, 0, 0, std::clamp<int>(backgroundDimLevel, 0, 255));
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ColorRGBA colorToFill(0, 0, 0, std::clamp<int>(backgroundDimLevel, 0, 255));
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