|
@@ -723,14 +723,19 @@ void BattleActionsController::actionRealize(PossiblePlayerBattleAction action, c
|
|
case PossiblePlayerBattleAction::MOVE_TACTICS:
|
|
case PossiblePlayerBattleAction::MOVE_TACTICS:
|
|
case PossiblePlayerBattleAction::MOVE_STACK:
|
|
case PossiblePlayerBattleAction::MOVE_STACK:
|
|
{
|
|
{
|
|
- if(owner.stacksController->getActiveStack()->doubleWide())
|
|
|
|
|
|
+ const auto * activeStack = owner.stacksController->getActiveStack();
|
|
|
|
+ const bool backwardsMove = activeStack->unitSide() == BattleSide::ATTACKER ?
|
|
|
|
+ targetHex.getX() < activeStack->getPosition().getX():
|
|
|
|
+ targetHex.getX() > activeStack->getPosition().getX();
|
|
|
|
+
|
|
|
|
+ if(activeStack->doubleWide() && backwardsMove)
|
|
{
|
|
{
|
|
- BattleHexArray acc = owner.getBattle()->battleGetAvailableHexes(owner.stacksController->getActiveStack(), false);
|
|
|
|
- BattleHex shiftedDest = targetHex.cloneInDirection(owner.stacksController->getActiveStack()->destShiftDir(), false);
|
|
|
|
- if(acc.contains(targetHex))
|
|
|
|
- owner.giveCommand(EActionType::WALK, targetHex);
|
|
|
|
- else if(acc.contains(shiftedDest))
|
|
|
|
|
|
+ BattleHexArray acc = owner.getBattle()->battleGetAvailableHexes(activeStack, false);
|
|
|
|
+ BattleHex shiftedDest = targetHex.cloneInDirection(activeStack->destShiftDir(), false);
|
|
|
|
+ if(acc.contains(shiftedDest))
|
|
owner.giveCommand(EActionType::WALK, shiftedDest);
|
|
owner.giveCommand(EActionType::WALK, shiftedDest);
|
|
|
|
+ else
|
|
|
|
+ owner.giveCommand(EActionType::WALK, targetHex);
|
|
}
|
|
}
|
|
else
|
|
else
|
|
{
|
|
{
|