|
|
@@ -703,7 +703,7 @@ CSpell * CSpellHandler::loadFromJson(const JsonNode& json)
|
|
|
});
|
|
|
}
|
|
|
|
|
|
- const std::string targetType = json["targetType"].String();
|
|
|
+ auto targetType = json["targetType"].String();
|
|
|
|
|
|
if(targetType == "NO_TARGET")
|
|
|
spell->targetType = CSpell::NO_TARGET;
|
|
|
@@ -711,16 +711,18 @@ CSpell * CSpellHandler::loadFromJson(const JsonNode& json)
|
|
|
spell->targetType = CSpell::CREATURE;
|
|
|
else if(targetType == "OBSTACLE")
|
|
|
spell->targetType = CSpell::OBSTACLE;
|
|
|
- else
|
|
|
- logGlobal->warnStream() << "Spell " << spell->name << ". Target type " << (targetType.empty() ? "empty" : "unknown ("+targetType+")") << ". Assumed NO_TARGET.";
|
|
|
+
|
|
|
|
|
|
spell->mainEffectAnim = json["anim"].Float();
|
|
|
|
|
|
for(const auto & counteredSpell: json["counters"].Struct())
|
|
|
if (counteredSpell.second.Bool())
|
|
|
{
|
|
|
- VLC->modh->identifiers.requestIdentifier(json.meta, "spell", counteredSpell.first, [=](si32 id)
|
|
|
- {
|
|
|
+ JsonNode tmp(JsonNode::DATA_STRING);
|
|
|
+ tmp.meta = json.meta;
|
|
|
+ tmp.String() = counteredSpell.first;
|
|
|
+
|
|
|
+ VLC->modh->identifiers.requestIdentifier(tmp,[=](si32 id){
|
|
|
spell->counteredSpells.push_back(SpellID(id));
|
|
|
});
|
|
|
}
|
|
|
@@ -759,12 +761,12 @@ CSpell * CSpellHandler::loadFromJson(const JsonNode& json)
|
|
|
else if(!implicitPositiveness)
|
|
|
{
|
|
|
spell->positiveness = CSpell::NEUTRAL; //duplicates constructor but, just in case
|
|
|
- logGlobal->warnStream() << "Spell " << spell->name << ": no positiveness specified, assumed NEUTRAL";
|
|
|
+ logGlobal->errorStream() << "No positiveness specified, assumed NEUTRAL";
|
|
|
}
|
|
|
|
|
|
spell->isSpecial = flags["special"].Bool();
|
|
|
|
|
|
- auto findBonus = [&](const std::string & name, std::vector<Bonus::BonusType> &vec)
|
|
|
+ auto findBonus = [&](std::string name, std::vector<Bonus::BonusType> &vec)
|
|
|
{
|
|
|
auto it = bonusNameMap.find(name);
|
|
|
if(it == bonusNameMap.end())
|
|
|
@@ -777,7 +779,7 @@ CSpell * CSpellHandler::loadFromJson(const JsonNode& json)
|
|
|
}
|
|
|
};
|
|
|
|
|
|
- auto readBonusStruct = [&](const std::string & name, std::vector<Bonus::BonusType> &vec)
|
|
|
+ auto readBonusStruct = [&](std::string name, std::vector<Bonus::BonusType> &vec)
|
|
|
{
|
|
|
for(auto bonusData: json[name].Struct())
|
|
|
{
|
|
|
@@ -794,19 +796,24 @@ CSpell * CSpellHandler::loadFromJson(const JsonNode& json)
|
|
|
readBonusStruct("limit", spell->limiters);
|
|
|
readBonusStruct("absoluteLimit", spell->absoluteLimiters);
|
|
|
|
|
|
+
|
|
|
const JsonNode & graphicsNode = json["graphics"];
|
|
|
|
|
|
- spell->iconImmune = graphicsNode["iconImmune"].String();
|
|
|
- spell->iconBook = graphicsNode["iconBook"].String();
|
|
|
- spell->iconEffect = graphicsNode["iconEffect"].String();
|
|
|
+ spell->iconImmune = graphicsNode["iconImmune"].String();
|
|
|
+ spell->iconBook = graphicsNode["iconBook"].String();
|
|
|
+ spell->iconEffect = graphicsNode["iconEffect"].String();
|
|
|
spell->iconScenarioBonus = graphicsNode["iconScenarioBonus"].String();
|
|
|
- spell->iconScroll = graphicsNode["iconScroll"].String();
|
|
|
+ spell->iconScroll = graphicsNode["iconScroll"].String();
|
|
|
+
|
|
|
+
|
|
|
|
|
|
const JsonNode & soundsNode = json["sounds"];
|
|
|
|
|
|
spell->castSound = soundsNode["cast"].String();
|
|
|
|
|
|
+
|
|
|
//load level attributes
|
|
|
+
|
|
|
const int levelsCount = GameConstants::SPELL_SCHOOL_LEVELS;
|
|
|
|
|
|
for(int levelIndex = 0; levelIndex < levelsCount; levelIndex++)
|
|
|
@@ -870,6 +877,7 @@ void CSpellHandler::beforeValidate(JsonNode & object)
|
|
|
inheritNode("basic");
|
|
|
inheritNode("advanced");
|
|
|
inheritNode("expert");
|
|
|
+
|
|
|
}
|
|
|
|
|
|
|