@@ -441,7 +441,7 @@ const CGObjectInstance* CAdventureMapInterface::getActiveObject(const int3 &mapP
void CAdventureMapInterface::onTileLeftClicked(const int3 &mapPos)
{
- if(widget->getState() == EGameState::MAKING_TURN)
+ if(widget->getState() != EGameState::MAKING_TURN)
return;
//FIXME: this line breaks H3 behavior for Dimension Door