@@ -328,7 +328,7 @@ void QuestWidget::on_lKillTargetSelect_clicked()
{
if(auto * o = dynamic_cast<const CGHeroInstance*>(obj))
return o->ID != Obj::PRISON;
- if(auto * o = dynamic_cast<const CGCreature*>(obj))
+ if(dynamic_cast<const CGCreature*>(obj))
return true;
return false;
};