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@@ -1,5 +1,4 @@
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# 1.2.1 -> 1.3.0
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-(unreleased)
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### GENERAL:
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* Implemented automatic interface scaling to any resolution supported by monitor
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@@ -17,6 +16,7 @@
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* Added H3:SOD cheat codes as alternative to vcmi cheats
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* Fixed several possible crashes caused by autocombat activation
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* Fixed artifact lock icon in localized versions of the game
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+* Fixed possible crash on changing hardware cursor
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### TOUCHSCREEN SUPPORT:
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* VCMI will now properly recognizes touch screen input
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@@ -47,6 +47,10 @@
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### AI PLAYER:
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* Fixed potential crash on accessing market (VCAI)
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* Fixed potentially infinite turns (VCAI)
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+* Reworked object prioritizing
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+* Improved town defense against enemy heroes
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+* Improved town building (mage guild and horde)
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+* Various behavior fixes
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### GAME MECHANICS
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* Hero retreating after end of 7th turn will now correctly appear in tavern
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@@ -72,6 +76,7 @@
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* Game will now play correct music track on scenario selection window
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* Dracon woll now correctly start without spellbook in Dragon Slayer campaign
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* Fixed frequent crash on moving to next scenario during campaign
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+* Fixed inability to dismiss heroes on maps with "capture town" victory condition
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### RANDOM MAP GENERATOR:
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* Improved zone placement, shape and connections
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@@ -86,6 +91,7 @@
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* Support for "wide" connections
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* Support for new "fictive" and "repulsive" connections
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* RMG will now run faster, utilizing many CPU cores
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+* Removed random seed number from random map description
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### INTERFACE:
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* Adventure map is now scalable and can be used with any resolution without mods
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@@ -105,6 +111,8 @@
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* Last symbol of entered cheat/chat message will no longer trigger hotkey
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* Right-clicking map name in scenario selection will now show file name
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* Right-clicking save game in save/load screen will now show file name and creation date
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+* Right-clicking in town fort window will now show creature information popup
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+* Implemented pasting from clipboard (Ctrl+V) for text input
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### BATTLES:
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* Implemented Tower moat (Land Mines)
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@@ -139,6 +147,7 @@
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* Removed DIRECT_DAMAGE_IMMUNITY bonus - replaced by 100% spell damage resistance
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* MAGIC_SCHOOL_SKILL subtype has been changed for consistency with other spell school bonuses
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* Configurable objects can now be translated
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+* Fixed loading of custom battlefield identifiers for map objects
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# 1.2.0 -> 1.2.1
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