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@@ -11,79 +11,40 @@
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#include "StdInc.h"
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#include "CMessage.h"
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-#include "../CGameInfo.h"
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-#include "../../lib/CGeneralTextHandler.h"
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#include "../../lib/TextOperations.h"
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-#include "../windows/InfoWindows.h"
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-#include "../widgets/Buttons.h"
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-#include "../widgets/CComponent.h"
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-#include "../widgets/Slider.h"
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-#include "../widgets/TextControls.h"
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#include "../gui/CGuiHandler.h"
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#include "../render/CAnimation.h"
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-#include "../render/IImage.h"
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-#include "../render/IRenderHandler.h"
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#include "../render/Canvas.h"
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#include "../render/Graphics.h"
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#include "../render/IFont.h"
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-#include "../renderSDL/SDL_Extensions.h"
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-
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-#include <SDL_surface.h>
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-
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-const int BETWEEN_COMPS_ROWS = 10;
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-const int BEFORE_COMPONENTS = 30;
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-const int BETWEEN_COMPS = 30;
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-const int SIDE_MARGIN = 30;
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-
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-template <typename T, typename U> std::pair<T,U> max(const std::pair<T,U> &x, const std::pair<T,U> &y)
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-{
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- std::pair<T,U> ret;
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- ret.first = std::max(x.first,y.first);
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- ret.second = std::max(x.second,y.second);
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- return ret;
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-}
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-
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-//One image component + subtitles below it
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-class ComponentResolved : public CIntObject
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-{
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-public:
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- std::shared_ptr<CComponent> comp;
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-
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- //blit component with image centered at this position
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- void showAll(Canvas & to) override;
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-
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- //ComponentResolved();
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- ComponentResolved(std::shared_ptr<CComponent> Comp);
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- ~ComponentResolved();
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-};
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-// Full set of components for blitting on dialog box
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-struct ComponentsToBlit
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-{
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- std::vector< std::vector<std::shared_ptr<ComponentResolved>>> comps;
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- int w, h;
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-
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- void blitCompsOnSur(bool blitOr, int inter, int &curh, SDL_Surface *ret);
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- ComponentsToBlit(std::vector<std::shared_ptr<CComponent>> & SComps, int maxw, bool blitOr);
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- ~ComponentsToBlit();
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-};
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+#include "../render/IImage.h"
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+#include "../render/IRenderHandler.h"
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+#include "../widgets/Buttons.h"
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+#include "../widgets/CComponent.h"
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+#include "../widgets/Images.h"
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+#include "../widgets/Slider.h"
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+#include "../widgets/TextControls.h"
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+#include "../windows/InfoWindows.h"
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-namespace
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-{
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- std::array<std::shared_ptr<CAnimation>, PlayerColor::PLAYER_LIMIT_I> dialogBorders;
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- std::array<std::vector<std::shared_ptr<IImage>>, PlayerColor::PLAYER_LIMIT_I> piecesOfBox;
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+constexpr int RIGHT_CLICK_POPUP_MIN_SIZE = 100;
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+constexpr int SIDE_MARGIN = 11;
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+constexpr int TOP_MARGIN = 20;
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+constexpr int BOTTOM_MARGIN = 16;
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+constexpr int INTERVAL_BETWEEN_BUTTONS = 18;
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+constexpr int INTERVAL_BETWEEN_TEXT_AND_BUTTONS = 24;
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- std::shared_ptr<IImage> background;//todo: should be CFilledTexture
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-}
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+static std::array<std::shared_ptr<CAnimation>, PlayerColor::PLAYER_LIMIT_I> dialogBorders;
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+static std::array<std::vector<std::shared_ptr<IImage>>, PlayerColor::PLAYER_LIMIT_I> piecesOfBox;
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void CMessage::init()
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{
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- for(int i=0; i<PlayerColor::PLAYER_LIMIT_I; i++)
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+ for(int i = 0; i < PlayerColor::PLAYER_LIMIT_I; i++)
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{
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dialogBorders[i] = GH.renderHandler().loadAnimation(AnimationPath::builtin("DIALGBOX"));
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dialogBorders[i]->preload();
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- for(int j=0; j < dialogBorders[i]->size(0); j++)
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+ for(int j = 0; j < dialogBorders[i]->size(0); j++)
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{
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auto image = dialogBorders[i]->getImage(j, 0);
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//assume blue color initially
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@@ -92,8 +53,6 @@ void CMessage::init()
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piecesOfBox[i].push_back(image);
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}
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}
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-
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- background = GH.renderHandler().loadImage(ImagePath::builtin("DIBOXBCK.BMP"), EImageBlitMode::OPAQUE);
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}
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void CMessage::dispose()
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@@ -102,61 +61,45 @@ void CMessage::dispose()
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item.reset();
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}
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-SDL_Surface * CMessage::drawDialogBox(int w, int h, PlayerColor playerColor)
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-{
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- //prepare surface
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- SDL_Surface * ret = CSDL_Ext::newSurface(w,h);
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- for (int i=0; i<w; i+=background->width())//background
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- {
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- for (int j=0; j<h; j+=background->height())
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- {
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- background->draw(ret, i, j);
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- }
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- }
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-
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- drawBorder(playerColor, ret, w, h);
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- return ret;
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-}
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-
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-std::vector<std::string> CMessage::breakText( std::string text, size_t maxLineWidth, EFonts font )
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+std::vector<std::string> CMessage::breakText(std::string text, size_t maxLineWidth, EFonts font)
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{
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assert(maxLineWidth != 0);
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- if (maxLineWidth == 0)
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- return { text };
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+ if(maxLineWidth == 0)
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+ return {text};
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std::vector<std::string> ret;
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- boost::algorithm::trim_right_if(text,boost::algorithm::is_any_of(std::string(" ")));
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+ boost::algorithm::trim_right_if(text, boost::algorithm::is_any_of(std::string(" ")));
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// each iteration generates one output line
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- while (text.length())
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+ while(text.length())
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{
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- ui32 lineWidth = 0; //in characters or given char metric
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- ui32 wordBreak = -1; //last position for line break (last space character)
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- ui32 currPos = 0; //current position in text
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- bool opened = false; //set to true when opening brace is found
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- std::string color = ""; //color found
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+ ui32 lineWidth = 0; //in characters or given char metric
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+ ui32 wordBreak = -1; //last position for line break (last space character)
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+ ui32 currPos = 0; //current position in text
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+ bool opened = false; //set to true when opening brace is found
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+ std::string color; //color found
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size_t symbolSize = 0; // width of character, in bytes
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size_t glyphWidth = 0; // width of printable glyph, pixels
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// loops till line is full or end of text reached
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- while(currPos < text.length() && text[currPos] != 0x0a && lineWidth < maxLineWidth)
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+ while(currPos < text.length() && text[currPos] != 0x0a && lineWidth < maxLineWidth)
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{
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symbolSize = TextOperations::getUnicodeCharacterSize(text[currPos]);
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glyphWidth = graphics->fonts[font]->getGlyphWidth(text.data() + currPos);
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// candidate for line break
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- if (ui8(text[currPos]) <= ui8(' '))
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+ if(ui8(text[currPos]) <= ui8(' '))
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wordBreak = currPos;
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/* We don't count braces in string length. */
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- if (text[currPos] == '{')
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+ if(text[currPos] == '{')
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{
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- opened=true;
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+ opened = true;
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std::smatch match;
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- std::regex expr("^\\{(.*?)\\|");
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+ std::regex expr("^\\{(.*?)\\|");
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std::string tmp = text.substr(currPos);
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if(std::regex_search(tmp, match, expr))
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{
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@@ -168,23 +111,23 @@ std::vector<std::string> CMessage::breakText( std::string text, size_t maxLineWi
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}
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}
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}
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- else if (text[currPos]=='}')
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+ else if(text[currPos] == '}')
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{
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- opened=false;
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+ opened = false;
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color = "";
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}
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else
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- lineWidth += (ui32)glyphWidth;
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- currPos += (ui32)symbolSize;
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+ lineWidth += glyphWidth;
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+ currPos += symbolSize;
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}
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// long line, create line break
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- if (currPos < text.length() && (text[currPos] != 0x0a))
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+ if(currPos < text.length() && (text[currPos] != 0x0a))
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{
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- if (wordBreak != ui32(-1))
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+ if(wordBreak != ui32(-1))
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currPos = wordBreak;
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else
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- currPos -= (ui32)symbolSize;
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+ currPos -= symbolSize;
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}
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//non-blank line
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@@ -192,7 +135,7 @@ std::vector<std::string> CMessage::breakText( std::string text, size_t maxLineWi
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{
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ret.push_back(text.substr(0, currPos));
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- if (opened)
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+ if(opened)
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/* Close the brace for the current line. */
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ret.back() += '}';
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@@ -203,7 +146,7 @@ std::vector<std::string> CMessage::breakText( std::string text, size_t maxLineWi
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ret.push_back(""); //add empty string, no extra actions needed
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}
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- if (text.length() != 0 && text[0] == 0x0a)
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+ if(text.length() != 0 && text[0] == 0x0a)
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{
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/* Remove LF */
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text.erase(0, 1);
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@@ -212,19 +155,19 @@ std::vector<std::string> CMessage::breakText( std::string text, size_t maxLineWi
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{
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// trim only if line does not starts with LF
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// FIXME: necessary? All lines will be trimmed before returning anyway
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- boost::algorithm::trim_left_if(text,boost::algorithm::is_any_of(std::string(" ")));
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+ boost::algorithm::trim_left_if(text, boost::algorithm::is_any_of(std::string(" ")));
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}
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- if (opened)
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+ if(opened)
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{
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/* Add an opening brace for the next line. */
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- if (text.length() != 0)
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+ if(text.length() != 0)
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text.insert(0, "{" + color);
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}
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}
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/* Trim whitespaces of every line. */
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- for (auto & elem : ret)
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+ for(auto & elem : ret)
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boost::algorithm::trim(elem);
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return ret;
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@@ -244,118 +187,127 @@ std::string CMessage::guessHeader(const std::string & msg)
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int CMessage::guessHeight(const std::string & txt, int width, EFonts font)
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{
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const auto f = graphics->fonts[font];
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- auto lines = CMessage::breakText(txt, width, font);
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- int lineHeight = static_cast<int>(f->getLineHeight());
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- return lineHeight * (int)lines.size();
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+ const auto lines = CMessage::breakText(txt, width, font);
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+ size_t lineHeight = f->getLineHeight();
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+ return lineHeight * lines.size();
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}
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int CMessage::getEstimatedComponentHeight(int numComps)
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{
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- if (numComps > 8) //Bigger than 8 components - return invalid value
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+ if(numComps > 8) //Bigger than 8 components - return invalid value
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return std::numeric_limits<int>::max();
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- else if (numComps > 2)
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+ if(numComps > 2)
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return 160; // 32px * 1 row + 20 to offset
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- else if (numComps)
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+ if(numComps > 0)
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return 118; // 118 px to offset
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return 0;
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}
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void CMessage::drawIWindow(CInfoWindow * ret, std::string text, PlayerColor player)
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{
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- bool blitOr = false;
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- if(dynamic_cast<CSelWindow*>(ret)) //it's selection window, so we'll blit "or" between components
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- blitOr = true;
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-
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- const int sizes[][2] = {{400, 125}, {500, 150}, {600, 200}, {480, 400}};
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+ // possible sizes of text boxes section of window
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+ // game should pick smallest one that can fit text without slider
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+ // or, if not possible - pick last one and use slider
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+ constexpr std::array textAreaSizes = {
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+ // FIXME: this size should only be used for single-line texts: Point(206, 72),
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+ Point(270, 72),
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+ Point(270, 136),
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+ Point(270, 200),
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+ Point(400, 136),
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+ Point(400, 200),
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+ Point(590, 200)
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+ };
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assert(ret && ret->text);
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- for(int i = 0;
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- i < std::size(sizes)
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- && sizes[i][0] < GH.screenDimensions().x - 150
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- && sizes[i][1] < GH.screenDimensions().y - 150
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- && ret->text->slider;
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- i++)
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- {
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- ret->text->resize(Point(sizes[i][0], sizes[i][1]));
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- }
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- if(ret->text->slider)
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- {
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- ret->text->slider->addUsedEvents(CIntObject::WHEEL | CIntObject::KEYBOARD);
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- }
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- else
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+ // STEP 1: DETERMINE SIZE OF ALL ELEMENTS
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+
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+ for(const auto & area : textAreaSizes)
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{
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- ret->text->resize(ret->text->label->textSize + Point(10, 10));
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+ ret->text->resize(area);
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+ if(!ret->text->slider)
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+ break; // suitable size found, use it
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}
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- std::pair<int,int> winSize(ret->text->pos.w, ret->text->pos.h); //start with text size
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+ int textHeight = ret->text->pos.h;
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- ComponentsToBlit comps(ret->components,500, blitOr);
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- if (ret->components.size())
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- winSize.second += 10 + comps.h; //space to first component
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+ if(ret->text->slider)
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+ ret->text->slider->addUsedEvents(CIntObject::WHEEL | CIntObject::KEYBOARD);
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- int bw = 0;
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- if (ret->buttons.size())
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+ int buttonsWidth = 0;
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+ int buttonsHeight = 0;
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+ if(!ret->buttons.empty())
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{
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- int bh = 0;
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// Compute total width of buttons
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- bw = 20*((int)ret->buttons.size()-1); // space between all buttons
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- for(auto & elem : ret->buttons) //and add buttons width
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+ buttonsWidth = INTERVAL_BETWEEN_BUTTONS * (ret->buttons.size() - 1); // space between all buttons
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+ for(const auto & elem : ret->buttons) //and add buttons width
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{
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- bw+=elem->pos.w;
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- vstd::amax(bh, elem->pos.h);
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+ buttonsWidth += elem->pos.w;
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+ vstd::amax(buttonsHeight, elem->pos.h);
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}
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- winSize.second += 20 + bh;//before button + button
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}
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- // Clip window size
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- vstd::amax(winSize.second, 50);
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- vstd::amax(winSize.first, 80);
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- vstd::amax(winSize.first, comps.w);
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- vstd::amax(winSize.first, bw);
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-
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- vstd::amin(winSize.first, GH.screenDimensions().x - 150);
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-
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- ret->bitmap = drawDialogBox (winSize.first + 2*SIDE_MARGIN, winSize.second + 2*SIDE_MARGIN, player);
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- ret->pos.h=ret->bitmap->h;
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- ret->pos.w=ret->bitmap->w;
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- ret->center();
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+ // STEP 2: COMPUTE WINDOW SIZE
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- int curh = SIDE_MARGIN;
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- int xOffset = (ret->pos.w - ret->text->pos.w)/2;
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-
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- if(!ret->buttons.size() && !ret->components.size()) //improvement for very small text only popups -> center text vertically
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+ if(ret->buttons.empty() && !ret->components)
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{
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- if(ret->bitmap->h > ret->text->pos.h + 2*SIDE_MARGIN)
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- curh = (ret->bitmap->h - ret->text->pos.h)/2;
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+ // use more compact form for right-click popup with no buttons / components
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+
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+ ret->pos.w = std::max(RIGHT_CLICK_POPUP_MIN_SIZE, ret->text->label->textSize.x + 2 * SIDE_MARGIN);
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+ ret->pos.h = std::max(RIGHT_CLICK_POPUP_MIN_SIZE, ret->text->label->textSize.y + TOP_MARGIN + BOTTOM_MARGIN);
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}
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+ else
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+ {
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+ int windowContentWidth = ret->text->pos.w;
|
|
|
+ int windowContentHeight = ret->text->pos.h;
|
|
|
+ if(ret->components)
|
|
|
+ {
|
|
|
+ vstd::amax(windowContentWidth, ret->components->pos.w);
|
|
|
+ windowContentHeight += INTERVAL_BETWEEN_TEXT_AND_BUTTONS + ret->components->pos.h;
|
|
|
+ }
|
|
|
+ if(!ret->buttons.empty())
|
|
|
+ {
|
|
|
+ vstd::amax(windowContentWidth, buttonsWidth);
|
|
|
+ windowContentHeight += INTERVAL_BETWEEN_TEXT_AND_BUTTONS + buttonsHeight;
|
|
|
+ }
|
|
|
|
|
|
- ret->text->moveBy(Point(xOffset, curh));
|
|
|
+ ret->pos.w = windowContentWidth + 2 * SIDE_MARGIN;
|
|
|
+ ret->pos.h = windowContentHeight + TOP_MARGIN + BOTTOM_MARGIN;
|
|
|
+ }
|
|
|
|
|
|
- curh += ret->text->pos.h;
|
|
|
+ // STEP 3: MOVE ALL ELEMENTS IN PLACE
|
|
|
|
|
|
- if (ret->components.size())
|
|
|
+ if(ret->buttons.empty() && !ret->components)
|
|
|
{
|
|
|
- curh += BEFORE_COMPONENTS;
|
|
|
- comps.blitCompsOnSur (blitOr, BETWEEN_COMPS, curh, ret->bitmap);
|
|
|
+ ret->text->trimToFit();
|
|
|
+ ret->text->center(ret->pos.center());
|
|
|
}
|
|
|
- if(ret->buttons.size())
|
|
|
+ else
|
|
|
{
|
|
|
- // Position the buttons at the bottom of the window
|
|
|
- bw = (ret->bitmap->w/2) - (bw/2);
|
|
|
- curh = ret->bitmap->h - SIDE_MARGIN - ret->buttons[0]->pos.h;
|
|
|
+ if(ret->components)
|
|
|
+ ret->components->moveBy(Point((ret->pos.w - ret->components->pos.w) / 2, TOP_MARGIN + ret->text->pos.h + INTERVAL_BETWEEN_TEXT_AND_BUTTONS));
|
|
|
|
|
|
- for(auto & elem : ret->buttons)
|
|
|
+ ret->text->trimToFit();
|
|
|
+ ret->text->moveBy(Point((ret->pos.w - ret->text->pos.w) / 2, TOP_MARGIN + (textHeight - ret->text->pos.h) / 2 ));
|
|
|
+
|
|
|
+ if(!ret->buttons.empty())
|
|
|
{
|
|
|
- elem->moveBy(Point(bw, curh));
|
|
|
- bw += elem->pos.w + 20;
|
|
|
+ int buttonPosX = ret->pos.w / 2 - buttonsWidth / 2;
|
|
|
+ int buttonPosY = ret->pos.h - BOTTOM_MARGIN - ret->buttons[0]->pos.h;
|
|
|
+
|
|
|
+ for(const auto & elem : ret->buttons)
|
|
|
+ {
|
|
|
+ elem->moveBy(Point(buttonPosX, buttonPosY));
|
|
|
+ buttonPosX += elem->pos.w + INTERVAL_BETWEEN_BUTTONS;
|
|
|
+ }
|
|
|
}
|
|
|
}
|
|
|
- for(size_t i=0; i<ret->components.size(); i++)
|
|
|
- ret->components[i]->moveBy(Point(ret->pos.x, ret->pos.y));
|
|
|
+
|
|
|
+ ret->backgroundTexture->pos = ret->pos;
|
|
|
+ ret->center();
|
|
|
}
|
|
|
|
|
|
-void CMessage::drawBorder(PlayerColor playerColor, SDL_Surface * ret, int w, int h, int x, int y)
|
|
|
+void CMessage::drawBorder(PlayerColor playerColor, Canvas & to, int w, int h, int x, int y)
|
|
|
{
|
|
|
if(playerColor.isSpectator())
|
|
|
playerColor = PlayerColor(1);
|
|
@@ -366,188 +318,36 @@ void CMessage::drawBorder(PlayerColor playerColor, SDL_Surface * ret, int w, int
|
|
|
// Horizontal borders
|
|
|
int start_x = x + box[0]->width();
|
|
|
const int stop_x = x + w - box[1]->width();
|
|
|
- const int bottom_y = y+h-box[7]->height()+1;
|
|
|
- while (start_x < stop_x) {
|
|
|
- int cur_w = stop_x - start_x;
|
|
|
- if (cur_w > box[6]->width())
|
|
|
- cur_w = box[6]->width();
|
|
|
+ const int bottom_y = y + h - box[7]->height() + 1;
|
|
|
+ while(start_x < stop_x)
|
|
|
+ {
|
|
|
|
|
|
// Top border
|
|
|
- Rect srcR(0, 0, cur_w, box[6]->height());
|
|
|
- Rect dstR(start_x, y, 0, 0);
|
|
|
- box[6]->draw(ret, &dstR, &srcR);
|
|
|
-
|
|
|
+ to.draw(box[6], Point(start_x, y));
|
|
|
// Bottom border
|
|
|
- dstR.y = bottom_y;
|
|
|
- box[7]->draw(ret, &dstR, &srcR);
|
|
|
+ to.draw(box[7], Point(start_x, bottom_y));
|
|
|
|
|
|
- start_x += cur_w;
|
|
|
+ start_x += box[6]->width();
|
|
|
}
|
|
|
|
|
|
// Vertical borders
|
|
|
int start_y = y + box[0]->height();
|
|
|
- const int stop_y = y + h - box[2]->height()+1;
|
|
|
- const int right_x = x+w-box[5]->width();
|
|
|
- while (start_y < stop_y) {
|
|
|
- int cur_h = stop_y - start_y;
|
|
|
- if (cur_h > box[4]->height())
|
|
|
- cur_h = box[4]->height();
|
|
|
+ const int stop_y = y + h - box[2]->height() + 1;
|
|
|
+ const int right_x = x + w - box[5]->width();
|
|
|
+ while(start_y < stop_y)
|
|
|
+ {
|
|
|
|
|
|
// Left border
|
|
|
- Rect srcR(0, 0, box[4]->width(), cur_h);
|
|
|
- Rect dstR(x, start_y, 0, 0);
|
|
|
- box[4]->draw(ret, &dstR, &srcR);
|
|
|
-
|
|
|
+ to.draw(box[4], Point(x, start_y));
|
|
|
// Right border
|
|
|
- dstR.x = right_x;
|
|
|
- box[5]->draw(ret, &dstR, &srcR);
|
|
|
+ to.draw(box[5], Point(right_x, start_y));
|
|
|
|
|
|
- start_y += cur_h;
|
|
|
+ start_y += box[4]->height();
|
|
|
}
|
|
|
|
|
|
//corners
|
|
|
- Rect dstR(x, y, box[0]->width(), box[0]->height());
|
|
|
- box[0]->draw(ret, &dstR, nullptr);
|
|
|
-
|
|
|
- dstR=Rect(x+w-box[1]->width(), y, box[1]->width(), box[1]->height());
|
|
|
- box[1]->draw(ret, &dstR, nullptr);
|
|
|
-
|
|
|
- dstR=Rect(x, y+h-box[2]->height()+1, box[2]->width(), box[2]->height());
|
|
|
- box[2]->draw(ret, &dstR, nullptr);
|
|
|
-
|
|
|
- dstR=Rect(x+w-box[3]->width(), y+h-box[3]->height()+1, box[3]->width(), box[3]->height());
|
|
|
- box[3]->draw(ret, &dstR, nullptr);
|
|
|
-}
|
|
|
-
|
|
|
-ComponentResolved::ComponentResolved(std::shared_ptr<CComponent> Comp):
|
|
|
- comp(Comp)
|
|
|
-{
|
|
|
- //Temporary assign ownership on comp
|
|
|
- if (parent)
|
|
|
- parent->removeChild(this);
|
|
|
- if (comp->parent)
|
|
|
- {
|
|
|
- comp->parent->addChild(this);
|
|
|
- comp->parent->removeChild(comp.get());
|
|
|
- }
|
|
|
-
|
|
|
- addChild(comp.get());
|
|
|
- defActions = 255 - DISPOSE;
|
|
|
- pos.x = pos.y = 0;
|
|
|
-
|
|
|
- pos.w = comp->pos.w;
|
|
|
- pos.h = comp->pos.h;
|
|
|
-}
|
|
|
-
|
|
|
-ComponentResolved::~ComponentResolved()
|
|
|
-{
|
|
|
- if (parent)
|
|
|
- {
|
|
|
- removeChild(comp.get());
|
|
|
- parent->addChild(comp.get());
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-void ComponentResolved::showAll(Canvas & to)
|
|
|
-{
|
|
|
- CIntObject::showAll(to);
|
|
|
- comp->showAll(to);
|
|
|
-}
|
|
|
-
|
|
|
-ComponentsToBlit::~ComponentsToBlit() = default;
|
|
|
-
|
|
|
-ComponentsToBlit::ComponentsToBlit(std::vector<std::shared_ptr<CComponent>> & SComps, int maxw, bool blitOr)
|
|
|
-{
|
|
|
- int orWidth = static_cast<int>(graphics->fonts[FONT_MEDIUM]->getStringWidth(CGI->generaltexth->allTexts[4]));
|
|
|
-
|
|
|
- w = h = 0;
|
|
|
- if(SComps.empty())
|
|
|
- return;
|
|
|
-
|
|
|
- comps.resize(1);
|
|
|
- int curw = 0;
|
|
|
- int curr = 0; //current row
|
|
|
-
|
|
|
- for(auto & SComp : SComps)
|
|
|
- {
|
|
|
- auto cur = std::make_shared<ComponentResolved>(SComp);
|
|
|
-
|
|
|
- int toadd = (cur->pos.w + BETWEEN_COMPS + (blitOr ? orWidth : 0));
|
|
|
- if (curw + toadd > maxw)
|
|
|
- {
|
|
|
- curr++;
|
|
|
- vstd::amax(w,curw);
|
|
|
- curw = cur->pos.w;
|
|
|
- comps.resize(curr+1);
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- curw += toadd;
|
|
|
- vstd::amax(w,curw);
|
|
|
- }
|
|
|
-
|
|
|
- comps[curr].push_back(cur);
|
|
|
- }
|
|
|
-
|
|
|
- for(auto & elem : comps)
|
|
|
- {
|
|
|
- int maxHeight = 0;
|
|
|
- for(size_t j=0;j<elem.size();j++)
|
|
|
- vstd::amax(maxHeight, elem[j]->pos.h);
|
|
|
-
|
|
|
- h += maxHeight + BETWEEN_COMPS_ROWS;
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-void ComponentsToBlit::blitCompsOnSur( bool blitOr, int inter, int &curh, SDL_Surface *ret )
|
|
|
-{
|
|
|
- int orWidth = static_cast<int>(graphics->fonts[FONT_MEDIUM]->getStringWidth(CGI->generaltexth->allTexts[4]));
|
|
|
-
|
|
|
- for (auto & elem : comps)//for each row
|
|
|
- {
|
|
|
- int totalw=0, maxHeight=0;
|
|
|
- for(size_t j=0;j<elem.size();j++)//find max height & total width in this row
|
|
|
- {
|
|
|
- auto cur = elem[j];
|
|
|
- totalw += cur->pos.w;
|
|
|
- vstd::amax(maxHeight, cur->pos.h);
|
|
|
- }
|
|
|
-
|
|
|
- //add space between comps in this row
|
|
|
- if(blitOr)
|
|
|
- totalw += (inter*2+orWidth) * ((int)elem.size() - 1);
|
|
|
- else
|
|
|
- totalw += (inter) * ((int)elem.size() - 1);
|
|
|
-
|
|
|
- int middleh = curh + maxHeight/2;//axis for image aligment
|
|
|
- int curw = ret->w/2 - totalw/2;
|
|
|
-
|
|
|
- for(size_t j=0;j<elem.size();j++)
|
|
|
- {
|
|
|
- auto cur = elem[j];
|
|
|
- cur->moveTo(Point(curw, curh));
|
|
|
-
|
|
|
- //blit component
|
|
|
- Canvas canvas = Canvas::createFromSurface(ret);
|
|
|
-
|
|
|
- cur->showAll(canvas);
|
|
|
- curw += cur->pos.w;
|
|
|
-
|
|
|
- //if there is subsequent component blit "or"
|
|
|
- if(j<(elem.size()-1))
|
|
|
- {
|
|
|
- if(blitOr)
|
|
|
- {
|
|
|
- curw+=inter;
|
|
|
-
|
|
|
- graphics->fonts[FONT_MEDIUM]->renderTextLeft(ret, CGI->generaltexth->allTexts[4], Colors::WHITE,
|
|
|
- Point(curw,middleh-((int)graphics->fonts[FONT_MEDIUM]->getLineHeight()/2)));
|
|
|
-
|
|
|
- curw+=orWidth;
|
|
|
- }
|
|
|
- curw+=inter;
|
|
|
- }
|
|
|
- }
|
|
|
- curh += maxHeight + BETWEEN_COMPS_ROWS;
|
|
|
- }
|
|
|
+ to.draw(box[0], Point(x, y));
|
|
|
+ to.draw(box[1], Point(x + w - box[1]->width(), y));
|
|
|
+ to.draw(box[2], Point(x, y + h - box[2]->height() + 1));
|
|
|
+ to.draw(box[3], Point(x + w - box[3]->width(), y + h - box[3]->height() + 1));
|
|
|
}
|