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@@ -61,7 +61,7 @@ public:
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TerrainTile & getTile(const int3 & tile) const;
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float getNearestObjectDistance(const int3 &tile) const;
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- void setNearestObjectDistance(int3 &tile, float value);
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+ void setNearestObjectDistance(const int3 &tile, float value);
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TRmgTemplateZoneId getZoneID(const int3& tile) const;
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void setZoneID(const int3& tile, TRmgTemplateZoneId zid);
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