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@@ -78,7 +78,7 @@ OptionsTab::OptionsTab() : humanPlayers(0)
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int time = parseTimerString(str) * 1000;
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if(time >= 0)
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{
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- TurnTimerInfo tinfo;
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+ TurnTimerInfo tinfo = CSH->si->turnTimerInfo;
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tinfo.baseTimer = time;
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CSH->setTurnTimerInfo(tinfo);
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}
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@@ -87,7 +87,7 @@ OptionsTab::OptionsTab() : humanPlayers(0)
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int time = parseTimerString(str) * 1000;
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if(time >= 0)
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{
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- TurnTimerInfo tinfo;
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+ TurnTimerInfo tinfo = CSH->si->turnTimerInfo;
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tinfo.turnTimer = time;
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CSH->setTurnTimerInfo(tinfo);
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}
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@@ -96,7 +96,7 @@ OptionsTab::OptionsTab() : humanPlayers(0)
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int time = parseTimerString(str) * 1000;
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if(time >= 0)
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{
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- TurnTimerInfo tinfo;
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+ TurnTimerInfo tinfo = CSH->si->turnTimerInfo;
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tinfo.battleTimer = time;
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CSH->setTurnTimerInfo(tinfo);
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}
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@@ -105,7 +105,7 @@ OptionsTab::OptionsTab() : humanPlayers(0)
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int time = parseTimerString(str) * 1000;
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if(time >= 0)
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{
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- TurnTimerInfo tinfo;
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+ TurnTimerInfo tinfo = CSH->si->turnTimerInfo;
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tinfo.creatureTimer = time;
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CSH->setTurnTimerInfo(tinfo);
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}
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