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Code formatting and cleanup

Ivan Savenko 1 年之前
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8754e0ebb3

+ 2 - 2
client/Client.cpp

@@ -332,7 +332,7 @@ void CClient::initPlayerInterfaces()
 	logNetwork->trace("Initialized player interfaces %d ms", CSH->th->getDiff());
 }
 
-std::string CClient::aiNameForPlayer(const PlayerSettings & ps, bool battleAI, bool alliedToHuman)
+std::string CClient::aiNameForPlayer(const PlayerSettings & ps, bool battleAI, bool alliedToHuman) const
 {
 	if(ps.name.size())
 	{
@@ -344,7 +344,7 @@ std::string CClient::aiNameForPlayer(const PlayerSettings & ps, bool battleAI, b
 	return aiNameForPlayer(battleAI, alliedToHuman);
 }
 
-std::string CClient::aiNameForPlayer(bool battleAI, bool alliedToHuman)
+std::string CClient::aiNameForPlayer(bool battleAI, bool alliedToHuman) const
 {
 	const int sensibleAILimit = settings["session"]["oneGoodAI"].Bool() ? 1 : PlayerColor::PLAYER_LIMIT_I;
 	std::string goodAdventureAI = alliedToHuman ? settings["server"]["alliedAI"].String() : settings["server"]["playerAI"].String();

+ 2 - 2
client/Client.h

@@ -138,8 +138,8 @@ public:
 	void initMapHandler();
 	void initPlayerEnvironments();
 	void initPlayerInterfaces();
-	std::string aiNameForPlayer(const PlayerSettings & ps, bool battleAI, bool alliedToHuman); //empty means no AI -> human
-	std::string aiNameForPlayer(bool battleAI, bool alliedToHuman);
+	std::string aiNameForPlayer(const PlayerSettings & ps, bool battleAI, bool alliedToHuman) const; //empty means no AI -> human
+	std::string aiNameForPlayer(bool battleAI, bool alliedToHuman) const;
 	void installNewPlayerInterface(std::shared_ptr<CGameInterface> gameInterface, PlayerColor color, bool battlecb = false);
 	void installNewBattleInterface(std::shared_ptr<CBattleGameInterface> battleInterface, PlayerColor color, bool needCallback = true);
 

+ 0 - 48
lib/mapObjects/ObjectTemplate.cpp

@@ -59,54 +59,6 @@ ObjectTemplate::ObjectTemplate():
 {
 }
 
-ObjectTemplate::ObjectTemplate(const ObjectTemplate& other):
-	visitDir(other.visitDir),
-	allowedTerrains(other.allowedTerrains),
-	id(other.id),
-	subid(other.subid),
-	printPriority(other.printPriority),
-	animationFile(other.animationFile),
-	editorAnimationFile(other.editorAnimationFile),
-	stringID(other.stringID),
-	width(other.width),
-	height(other.height),
-	visitable(other.visitable),
-	blockedOffsets(other.blockedOffsets),
-	blockMapOffset(other.blockMapOffset),
-	visitableOffset(other.visitableOffset)
-{
-	//default copy constructor is failing with usedTiles this for unknown reason
-
-	usedTiles.resize(other.usedTiles.size());
-	for(size_t i = 0; i < usedTiles.size(); i++)
-		std::copy(other.usedTiles[i].begin(), other.usedTiles[i].end(), std::back_inserter(usedTiles[i]));
-}
-
-ObjectTemplate & ObjectTemplate::operator=(const ObjectTemplate & rhs)
-{
-	visitDir = rhs.visitDir;
-	allowedTerrains = rhs.allowedTerrains;
-	id = rhs.id;
-	subid = rhs.subid;
-	printPriority = rhs.printPriority;
-	animationFile = rhs.animationFile;
-	editorAnimationFile = rhs.editorAnimationFile;
-	stringID = rhs.stringID;
-	width = rhs.width;
-	height = rhs.height;
-	visitable = rhs.visitable;
-	blockedOffsets = rhs.blockedOffsets;
-	blockMapOffset = rhs.blockMapOffset;
-	visitableOffset = rhs.visitableOffset;
-
-	usedTiles.clear();
-	usedTiles.resize(rhs.usedTiles.size());
-	for(size_t i = 0; i < usedTiles.size(); i++)
-		std::copy(rhs.usedTiles[i].begin(), rhs.usedTiles[i].end(), std::back_inserter(usedTiles[i]));
-
-	return *this;
-}
-
 void ObjectTemplate::afterLoadFixup()
 {
 	if(id == Obj::EVENT)

+ 0 - 4
lib/mapObjects/ObjectTemplate.h

@@ -123,10 +123,6 @@ public:
 	bool canBePlacedAt(TerrainId terrain) const;
 
 	ObjectTemplate();
-	//custom copy constructor is required
-	ObjectTemplate(const ObjectTemplate & other);
-
-	ObjectTemplate& operator=(const ObjectTemplate & rhs);
 
 	void readTxt(CLegacyConfigParser & parser);
 	void readMsk();

+ 37 - 37
lib/serializer/BinaryDeserializer.h

@@ -101,9 +101,9 @@ class BinaryDeserializer : public CLoaderBase
 		}
 	};
 
-	STRONG_INLINE ui32 readAndCheckLength()
+	STRONG_INLINE uint32_t readAndCheckLength()
 	{
-		ui32 length;
+		uint32_t length;
 		load(length);
 		//NOTE: also used for h3m's embedded in campaigns, so it may be quite large in some cases (e.g. XXL maps with multiple objects)
 		if(length > 1000000)
@@ -119,7 +119,7 @@ class BinaryDeserializer : public CLoaderBase
 	class IPointerLoader
 	{
 	public:
-		virtual Serializeable * loadPtr(CLoaderBase &ar, IGameCallback * cb, ui32 pid) const =0; //data is pointer to the ACTUAL POINTER
+		virtual Serializeable * loadPtr(CLoaderBase &ar, IGameCallback * cb, uint32_t pid) const =0; //data is pointer to the ACTUAL POINTER
 		virtual ~IPointerLoader() = default;
 
 		template<typename Type> static IPointerLoader *getApplier(const Type * t = nullptr)
@@ -132,7 +132,7 @@ class BinaryDeserializer : public CLoaderBase
 	class CPointerLoader : public IPointerLoader
 	{
 	public:
-		Serializeable * loadPtr(CLoaderBase &ar, IGameCallback * cb, ui32 pid) const override //data is pointer to the ACTUAL POINTER
+		Serializeable * loadPtr(CLoaderBase &ar, IGameCallback * cb, uint32_t pid) const override //data is pointer to the ACTUAL POINTER
 		{
 			auto & s = static_cast<BinaryDeserializer &>(ar);
 
@@ -157,13 +157,13 @@ public:
 	Version version;
 
 	std::vector<std::string> loadedStrings;
-	std::map<ui32, Serializeable*> loadedPointers;
+	std::map<uint32_t, Serializeable*> loadedPointers;
 	std::map<const Serializeable*, std::shared_ptr<Serializeable>> loadedSharedPointers;
 	IGameCallback * cb = nullptr;
 	bool smartPointerSerialization;
 	bool saving;
 
-	bool hasFeature(Version what)
+	bool hasFeature(Version what) const
 	{
 		return version >= what;
 	};
@@ -238,8 +238,8 @@ public:
 	template < typename T, typename std::enable_if_t < std::is_array_v<T>, int  > = 0 >
 	void load(T &data)
 	{
-		ui32 size = std::size(data);
-		for(ui32 i = 0; i < size; i++)
+		uint32_t size = std::size(data);
+		for(uint32_t i = 0; i < size; i++)
 			load(data[i]);
 	}
 
@@ -251,7 +251,7 @@ public:
 	template < typename T, typename std::enable_if_t < std::is_enum_v<T>, int  > = 0 >
 	void load(T &data)
 	{
-		si32 read;
+		int32_t read;
 		load( read );
 		data = static_cast<T>(read);
 	}
@@ -259,7 +259,7 @@ public:
 	template < typename T, typename std::enable_if_t < std::is_same_v<T, bool>, int > = 0 >
 	void load(T &data)
 	{
-		ui8 read;
+		uint8_t read;
 		load( read );
 		data = static_cast<bool>(read);
 	}
@@ -267,18 +267,18 @@ public:
 	template <typename T, typename std::enable_if_t < !std::is_same_v<T, bool >, int  > = 0>
 	void load(std::vector<T> &data)
 	{
-		ui32 length = readAndCheckLength();
+		uint32_t length = readAndCheckLength();
 		data.resize(length);
-		for(ui32 i=0;i<length;i++)
+		for(uint32_t i=0;i<length;i++)
 			load( data[i]);
 	}
 
 	template <typename T, typename std::enable_if_t < !std::is_same_v<T, bool >, int  > = 0>
 	void load(std::deque<T> & data)
 	{
-		ui32 length = readAndCheckLength();
+		uint32_t length = readAndCheckLength();
 		data.resize(length);
-		for(ui32 i = 0; i < length; i++)
+		for(uint32_t i = 0; i < length; i++)
 			load(data[i]);
 	}
 
@@ -336,7 +336,7 @@ public:
 				return;
 		}
 
-		ui32 pid = 0xffffffff; //pointer id (or maybe rather pointee id)
+		uint32_t pid = 0xffffffff; //pointer id (or maybe rather pointee id)
 		if(smartPointerSerialization)
 		{
 			load( pid ); //get the id
@@ -351,7 +351,7 @@ public:
 			}
 		}
 		//get type id
-		ui16 tid;
+		uint16_t tid;
 		load( tid );
 
 		if(!tid)
@@ -376,7 +376,7 @@ public:
 	}
 
 	template <typename T>
-	void ptrAllocated(T *ptr, ui32 pid)
+	void ptrAllocated(T *ptr, uint32_t pid)
 	{
 		if(smartPointerSerialization && pid != 0xffffffff)
 			loadedPointers[pid] = const_cast<Serializeable*>(dynamic_cast<const Serializeable*>(ptr)); //add loaded pointer to our lookup map; cast is to avoid errors with const T* pt
@@ -394,7 +394,7 @@ public:
 		NonConstT *internalPtr;
 		load(internalPtr);
 
-		Serializeable * internalPtrDerived = static_cast<Serializeable*>(internalPtr);
+		const auto * internalPtrDerived = static_cast<Serializeable*>(internalPtr);
 
 		if(internalPtr)
 		{
@@ -441,16 +441,16 @@ public:
 	template <typename T, size_t N>
 	void load(std::array<T, N> &data)
 	{
-		for(ui32 i = 0; i < N; i++)
+		for(uint32_t i = 0; i < N; i++)
 			load( data[i] );
 	}
 	template <typename T>
 	void load(std::set<T> &data)
 	{
-		ui32 length = readAndCheckLength();
+		uint32_t length = readAndCheckLength();
 		data.clear();
 		T ins;
-		for(ui32 i=0;i<length;i++)
+		for(uint32_t i=0;i<length;i++)
 		{
 			load( ins );
 			data.insert(ins);
@@ -459,10 +459,10 @@ public:
 	template <typename T, typename U>
 	void load(std::unordered_set<T, U> &data)
 	{
-		ui32 length = readAndCheckLength();
+		uint32_t length = readAndCheckLength();
 		data.clear();
 		T ins;
-		for(ui32 i=0;i<length;i++)
+		for(uint32_t i=0;i<length;i++)
 		{
 			load(ins);
 			data.insert(ins);
@@ -471,10 +471,10 @@ public:
 	template <typename T>
 	void load(std::list<T> &data)
 	{
-		ui32 length = readAndCheckLength();
+		uint32_t length = readAndCheckLength();
 		data.clear();
 		T ins;
-		for(ui32 i=0;i<length;i++)
+		for(uint32_t i=0;i<length;i++)
 		{
 			load(ins);
 			data.push_back(ins);
@@ -490,10 +490,10 @@ public:
 	template <typename T1, typename T2>
 	void load(std::unordered_map<T1,T2> &data)
 	{
-		ui32 length = readAndCheckLength();
+		uint32_t length = readAndCheckLength();
 		data.clear();
 		T1 key;
-		for(ui32 i=0;i<length;i++)
+		for(uint32_t i=0;i<length;i++)
 		{
 			load(key);
 			load(data[key]);
@@ -503,10 +503,10 @@ public:
 	template <typename T1, typename T2>
 	void load(std::map<T1,T2> &data)
 	{
-		ui32 length = readAndCheckLength();
+		uint32_t length = readAndCheckLength();
 		data.clear();
 		T1 key;
-		for(ui32 i=0;i<length;i++)
+		for(uint32_t i=0;i<length;i++)
 		{
 			load(key);
 			load(data[key]);
@@ -537,7 +537,7 @@ public:
 		}
 		else
 		{
-			ui32 length = readAndCheckLength();
+			uint32_t length = readAndCheckLength();
 			data.resize(length);
 			this->read(static_cast<void *>(data.data()), length, false);
 		}
@@ -546,7 +546,7 @@ public:
 	template<typename... TN>
 	void load(std::variant<TN...> & data)
 	{
-		si32 which;
+		int32_t which;
 		load( which );
 		assert(which < sizeof...(TN));
 
@@ -561,7 +561,7 @@ public:
 	template<typename T>
 	void load(std::optional<T> & data)
 	{
-		ui8 present;
+		uint8_t present;
 		load( present );
 		if(present)
 		{
@@ -579,16 +579,16 @@ public:
 	template <typename T>
 	void load(boost::multi_array<T, 3> & data)
 	{
-		ui32 length = readAndCheckLength();
-		ui32 x;
-		ui32 y;
-		ui32 z;
+		uint32_t length = readAndCheckLength();
+		uint32_t x;
+		uint32_t y;
+		uint32_t z;
 		load(x);
 		load(y);
 		load(z);
 		data.resize(boost::extents[x][y][z]);
 		assert(length == data.num_elements()); //x*y*z should be equal to number of elements
-		for(ui32 i = 0; i < length; i++)
+		for(uint32_t i = 0; i < length; i++)
 			load(data.data()[i]);
 	}
 	template <std::size_t T>

+ 32 - 32
lib/serializer/BinarySerializer.h

@@ -24,7 +24,7 @@ protected:
 public:
 	CSaverBase(IBinaryWriter * w): writer(w){};
 
-	inline void write(const void * data, unsigned size)
+	void write(const void * data, unsigned size)
 	{
 		writer->write(reinterpret_cast<const std::byte*>(data), size);
 	};
@@ -86,7 +86,7 @@ class BinarySerializer : public CSaverBase
 	{
 	public:
 		virtual void savePtr(CSaverBase &ar, const void *data) const =0;
-		virtual ~CBasicPointerSaver(){}
+		virtual ~CBasicPointerSaver() = default;
 
 		template<typename T> static CBasicPointerSaver *getApplier(const T * t=nullptr)
 		{
@@ -115,13 +115,13 @@ public:
 	using Version = ESerializationVersion;
 
 	std::map<std::string, uint32_t> savedStrings;
-	std::map<const Serializeable*, ui32> savedPointers;
+	std::map<const Serializeable*, uint32_t> savedPointers;
 
 	const Version version = Version::CURRENT;
 	bool smartPointerSerialization;
 	bool saving;
 
-	bool hasFeature(Version what)
+	bool hasFeature(Version what) const
 	{
 		return version >= what;
 	};
@@ -162,7 +162,7 @@ public:
 	template < typename T, typename std::enable_if_t < std::is_same_v<T, bool>, int > = 0 >
 	void save(const T &data)
 	{
-		ui8 writ = static_cast<ui8>(data);
+		uint8_t writ = static_cast<uint8_t>(data);
 		save(writ);
 	}
 
@@ -198,15 +198,15 @@ public:
 	template < typename T, typename std::enable_if_t < std::is_enum_v<T>, int  > = 0 >
 	void save(const T &data)
 	{
-		si32 writ = static_cast<si32>(data);
+		int32_t writ = static_cast<int32_t>(data);
 		*this & writ;
 	}
 
 	template < typename T, typename std::enable_if_t < std::is_array_v<T>, int  > = 0 >
 	void save(const T &data)
 	{
-		ui32 size = std::size(data);
-		for(ui32 i=0; i < size; i++)
+		uint32_t size = std::size(data);
+		for(uint32_t i=0; i < size; i++)
 			*this & data[i];
 	}
 
@@ -261,7 +261,7 @@ public:
 		{
 			// We might have an object that has multiple inheritance and store it via the non-first base pointer.
 			// Therefore, all pointers need to be normalized to the actual object address.
-			const Serializeable * actualPointer = static_cast<const Serializeable*>(data);
+			const auto * actualPointer = static_cast<const Serializeable*>(data);
 			auto i = savedPointers.find(actualPointer);
 			if(i != savedPointers.end())
 			{
@@ -271,7 +271,7 @@ public:
 			}
 
 			//give id to this pointer
-			ui32 pid = (ui32)savedPointers.size();
+			uint32_t pid = savedPointers.size();
 			savedPointers[actualPointer] = pid;
 			save(pid);
 		}
@@ -318,30 +318,30 @@ public:
 	template <typename T, typename std::enable_if_t < !std::is_same_v<T, bool >, int  > = 0>
 	void save(const std::vector<T> &data)
 	{
-		ui32 length = (ui32)data.size();
+		uint32_t length = data.size();
 		*this & length;
-		for(ui32 i=0;i<length;i++)
+		for(uint32_t i=0;i<length;i++)
 			save(data[i]);
 	}
 	template <typename T, typename std::enable_if_t < !std::is_same_v<T, bool >, int  > = 0>
 	void save(const std::deque<T> & data)
 	{
-		ui32 length = (ui32)data.size();
+		uint32_t length = data.size();
 		*this & length;
-		for(ui32 i = 0; i < length; i++)
+		for(uint32_t i = 0; i < length; i++)
 			save(data[i]);
 	}
 	template <typename T, size_t N>
 	void save(const std::array<T, N> &data)
 	{
-		for(ui32 i=0; i < N; i++)
+		for(uint32_t i=0; i < N; i++)
 			save(data[i]);
 	}
 	template <typename T>
 	void save(const std::set<T> &data)
 	{
 		auto & d = const_cast<std::set<T> &>(data);
-		ui32 length = (ui32)d.size();
+		uint32_t length = d.size();
 		save(length);
 		for(auto i = d.begin(); i != d.end(); i++)
 			save(*i);
@@ -350,7 +350,7 @@ public:
 	void save(const std::unordered_set<T, U> &data)
 	{
 		auto & d = const_cast<std::unordered_set<T, U> &>(data);
-		ui32 length = (ui32)d.size();
+		uint32_t length = d.size();
 		*this & length;
 		for(auto i = d.begin(); i != d.end(); i++)
 			save(*i);
@@ -359,7 +359,7 @@ public:
 	void save(const std::list<T> &data)
 	{
 		auto & d = const_cast<std::list<T> &>(data);
-		ui32 length = (ui32)d.size();
+		uint32_t length = d.size();
 		*this & length;
 		for(auto i = d.begin(); i != d.end(); i++)
 			save(*i);
@@ -371,7 +371,7 @@ public:
 		{
 			if (data.empty())
 			{
-				save(ui32(0));
+				save(static_cast<uint32_t>(0));
 				return;
 			}
 
@@ -379,7 +379,7 @@ public:
 
 			if (it == savedStrings.end())
 			{
-				save(ui32(data.length()));
+				save(static_cast<uint32_t>(data.length()));
 				this->write(static_cast<const void *>(data.data()), data.size());
 
 				// -1, -2...
@@ -395,7 +395,7 @@ public:
 		}
 		else
 		{
-			save(ui32(data.length()));
+			save(static_cast<uint32_t>(data.length()));
 			this->write(static_cast<const void *>(data.data()), data.size());
 		}
 	}
@@ -409,7 +409,7 @@ public:
 	template <typename T1, typename T2>
 	void save(const std::unordered_map<T1,T2> &data)
 	{
-		*this & ui32(data.size());
+		*this & static_cast<uint32_t>(data.size());
 		for(auto i = data.begin(); i != data.end(); i++)
 		{
 			save(i->first);
@@ -419,7 +419,7 @@ public:
 	template <typename T1, typename T2>
 	void save(const std::map<T1,T2> &data)
 	{
-		*this & ui32(data.size());
+		*this & static_cast<uint32_t>(data.size());
 		for(auto i = data.begin(); i != data.end(); i++)
 		{
 			save(i->first);
@@ -429,7 +429,7 @@ public:
 	template <typename T1, typename T2>
 	void save(const std::multimap<T1, T2> &data)
 	{
-		*this & ui32(data.size());
+		*this & static_cast<uint32_t>(data.size());
 		for(auto i = data.begin(); i != data.end(); i++)
 		{
 			save(i->first);
@@ -439,7 +439,7 @@ public:
 	template<typename T0, typename... TN>
 	void save(const std::variant<T0, TN...> & data)
 	{
-		si32 which = data.index();
+		int32_t which = data.index();
 		save(which);
 
 		VariantVisitorSaver<BinarySerializer> visitor(*this);
@@ -450,26 +450,26 @@ public:
 	{
 		if(data)
 		{
-			save((ui8)1);
+			save(static_cast<uint8_t>(1));
 			save(*data);
 		}
 		else
 		{
-			save((ui8)0);
+			save(static_cast<uint32_t>(0));
 		}
 	}
 
 	template <typename T>
 	void save(const boost::multi_array<T, 3> &data)
 	{
-		ui32 length = data.num_elements();
+		uint32_t length = data.num_elements();
 		*this & length;
 		auto shape = data.shape();
-		ui32 x = shape[0];
-		ui32 y = shape[1];
-		ui32 z = shape[2];
+		uint32_t x = shape[0];
+		uint32_t y = shape[1];
+		uint32_t z = shape[2];
 		*this & x & y & z;
-		for(ui32 i = 0; i < length; i++)
+		for(uint32_t i = 0; i < length; i++)
 			save(data.data()[i]);
 	}
 	template <std::size_t T>