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Merge pull request #5236 from IvanSavenko/release_163

Preparation for release 1.6.3
Ivan Savenko hai 9 meses
pai
achega
8789bea783
Modificáronse 4 ficheiros con 34 adicións e 3 borrados
  1. 31 0
      ChangeLog.md
  2. 1 1
      debian/changelog
  3. 1 1
      docs/Readme.md
  4. 1 1
      launcher/eu.vcmi.VCMI.metainfo.xml

+ 31 - 0
ChangeLog.md

@@ -1,5 +1,36 @@
 # VCMI Project Changelog
 
+## 1.6.2 -> 1.6.3
+
+### Stability
+
+* Fixed possible crash on attempt to play corrupted video file
+* Fixed possible crash on invalid or corrupted game data
+* Fixed possible crash on invalid upscaling filter
+
+### Interface
+
+* Added right-click popup to Keymasters, Border Guards, and Border Gates that show all discovered objects of the same color
+* Added right-click popup to Obelisks that shows all discovered objects and their visitation status
+* Added support for randomly selected main menu backgrounds
+* Fixed display of long text in text-only right-click popups
+* Hero overview screen on map setup will now have scrollbars for hero desription when necessary
+* Fixed teleporter right-click popup appearing out of screen when interacting with teleporter near screen edge
+* Scenario Information window will now correctly replace random hero with actual starting hero
+
+### AI
+
+* Improved performance of Battle AI
+* Improved performance of pathfinding calculations
+* Reduced calculation of threat range, especially on low difficulties to improve performance
+* Fixed Nullkiller AI not considering nearby objects for visiting in some cases, breaking its exploration logic
+* Fixed Nullkiller AI not building town dwellings
+
+### Map Editor
+
+* Added option to convert .h3c files into .vcmp
+* It is now possible to configure town to have same faction as player
+
 ## 1.6.1 -> 1.6.2
 
 ### General

+ 1 - 1
debian/changelog

@@ -2,7 +2,7 @@ vcmi (1.6.3) jammy; urgency=medium
 
   * New upstream release
 
- -- Ivan Savenko <[email protected]>  Fri, 17 Jan 2025 12:00:00 +0200
+ -- Ivan Savenko <[email protected]>  Fri, 10 Jan 2025 12:00:00 +0200
 
 vcmi (1.6.2) jammy; urgency=medium
 

+ 1 - 1
docs/Readme.md

@@ -1,9 +1,9 @@
 # VCMI Project
 
 [![VCMI](https://github.com/vcmi/vcmi/actions/workflows/github.yml/badge.svg?branch=develop&event=push)](https://github.com/vcmi/vcmi/actions/workflows/github.yml?query=branch%3Adevelop+event%3Apush)
-[![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/1.6.0/total)](https://github.com/vcmi/vcmi/releases/tag/1.6.0)
 [![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/1.6.1/total)](https://github.com/vcmi/vcmi/releases/tag/1.6.1)
 [![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/1.6.2/total)](https://github.com/vcmi/vcmi/releases/tag/1.6.2)
+[![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/1.6.3/total)](https://github.com/vcmi/vcmi/releases/tag/1.6.3)
 [![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/total)](https://github.com/vcmi/vcmi/releases)
 
 VCMI is an open-source recreation of Heroes of Might & Magic III engine, giving it new and extended possibilities.

+ 1 - 1
launcher/eu.vcmi.VCMI.metainfo.xml

@@ -90,7 +90,7 @@
 	</screenshots>
 	<launchable type="desktop-id">vcmilauncher.desktop</launchable>
 	<releases>
-		<release version="1.6.3" date="2025-01-17" type="stable"/>
+		<release version="1.6.3" date="2025-01-10" type="stable"/>
 		<release version="1.6.2" date="2025-01-03" type="stable"/>
 		<release version="1.6.1" date="2024-12-27" type="stable"/>
 		<release version="1.6.0" date="2024-12-20" type="stable"/>