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@@ -0,0 +1,31 @@
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+#pragma once
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+#include "../global.h"
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+#include <set>
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+namespace boost
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+{
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+ namespace asio
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+ {
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+ class io_service;
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+ namespace ip
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+ {
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+ class tcp;
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+ }
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+ template <typename Protocol> class socket_acceptor_service;
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+ template <typename Protocol,typename SocketAcceptorService>
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+ class basic_socket_acceptor;
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+ }
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+};
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+
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+class CVCMIServer
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+{
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+ boost::asio::io_service *io;
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+ boost::asio::basic_socket_acceptor<boost::asio::ip::tcp, boost::asio::socket_acceptor_service<boost::asio::ip::tcp> > * acceptor;
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+ std::map<int,CConnection*> connections;
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+ std::set<CConnection*> conns;
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+public:
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+ CVCMIServer();
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+ ~CVCMIServer();
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+ void setUpConnection(CConnection *c, std::string mapname, si32 checksum);
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+ void newGame(CConnection &c);
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+ void start();
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+};
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