|
@@ -284,7 +284,7 @@ public:
|
|
|
virtual void showBlockingDialog(BlockingDialog *iw, const CFunctionList<void(ui32)> &callback)=0;
|
|
|
virtual ui32 showBlockingDialog(BlockingDialog *iw) =0; //synchronous version of above //TODO:
|
|
|
virtual void showGarrisonDialog(int upobj, int hid, bool removableUnits, const boost::function<void()> &cb) =0; //cb will be called when player closes garrison window
|
|
|
- virtual void showThievesGuildWindow(int requestingObjId) =0;
|
|
|
+ virtual void showThievesGuildWindow(int player, int requestingObjId) =0;
|
|
|
virtual void giveResource(int player, int which, int val)=0;
|
|
|
|
|
|
virtual void giveCreatures(const CArmedInstance *objid, const CGHeroInstance * h, const CCreatureSet &creatures, bool remove) =0;
|