@@ -1561,7 +1561,7 @@ std::string CGHeroInstance::getHeroTypeName() const
void CGHeroInstance::afterAddToMap(CMap * map)
{
- if(ID = Obj::HERO)
+ if(ID == Obj::HERO)
map->heroesOnMap.push_back(this);
}
@@ -1337,7 +1337,7 @@ void CGTownInstance::battleFinished(const CGHeroInstance *hero, const BattleResu
void CGTownInstance::afterAddToMap(CMap * map)
- if(ID = Obj::TOWN)
+ if(ID == Obj::TOWN)
map->towns.push_back(this);