AlexVinS пре 8 година
родитељ
комит
8c0fab1dcf

+ 2 - 2
client/CPlayerInterface.cpp

@@ -110,7 +110,7 @@ struct HeroObjectRetriever : boost::static_visitor<const CGHeroInstance *>
 
 CPlayerInterface::CPlayerInterface(PlayerColor Player)
 {
-	logGlobal->trace("\tHuman player interface for player %s being constructed", Player.getStr(false));
+	logGlobal->trace("\tHuman player interface for player %s being constructed", Player.getStr());
 	destinationTeleport = ObjectInstanceID();
 	destinationTeleportPos = int3(-1);
 	howManyPeople++;
@@ -136,7 +136,7 @@ CPlayerInterface::CPlayerInterface(PlayerColor Player)
 
 CPlayerInterface::~CPlayerInterface()
 {
-	logGlobal->trace("\tHuman player interface for player %s being destructed", playerID.getStr(false));
+	logGlobal->trace("\tHuman player interface for player %s being destructed", playerID.getStr());
 	//howManyPeople--;
 	delete showingDialog;
 	delete cingconsole;

+ 1 - 1
client/Client.cpp

@@ -457,7 +457,7 @@ void CClient::newGame( CConnection *con, StartInfo *si )
 		if(!vstd::contains(myPlayers, color))
 			continue;
 
-		logNetwork->trace("Preparing interface for player %s", color.getStr(false));
+		logNetwork->trace("Preparing interface for player %s", color.getStr());
 		if(elem.second.playerID == PlayerSettings::PLAYER_AI)
 		{
 			auto AiToGive = aiNameForPlayer(elem.second, false);

+ 1 - 1
client/Graphics.cpp

@@ -291,7 +291,7 @@ void Graphics::blueToPlayersAdv(SDL_Surface * sur, PlayerColor player)
 		}
 		else
 		{
-			logGlobal->error("Wrong player id in blueToPlayersAdv (%s)!", player.getStr(false));
+			logGlobal->error("Wrong player id in blueToPlayersAdv (%s)!", player.getStr());
 			return;
 		}
 		SDL_SetColors(sur, palette, 224, 32);

+ 1 - 1
client/NetPacksClient.cpp

@@ -819,7 +819,7 @@ void SaveGame::applyCl(CClient *cl)
 
 void PlayerMessage::applyCl(CClient *cl)
 {
-	logNetwork->debug("Player %s sends a message: %s", player.getStr(false), text);
+	logNetwork->debug("Player %s sends a message: %s", player.getStr(), text);
 
 	std::ostringstream str;
 	if(player.isSpectator())

+ 2 - 2
lib/CConsoleHandler.cpp

@@ -109,11 +109,11 @@ LONG WINAPI onUnhandledException(EXCEPTION_POINTERS* exception)
 	logGlobal->error("Disaster happened.");
 
 	PEXCEPTION_RECORD einfo = exception->ExceptionRecord;
-	logGlobal->error("Reason: 0x%x - %s at %04x:%x", einfo->ExceptionCode, exceptionName(einfo->ExceptionCode),  exception->ContextRecord->SegCs, (void*)einfo->ExceptionAddress);
+	logGlobal->error("Reason: 0x%x - %s at %04x:%x", einfo->ExceptionCode, exceptionName(einfo->ExceptionCode), exception->ContextRecord->SegCs, (void*)einfo->ExceptionAddress);
 
 	if (einfo->ExceptionCode == EXCEPTION_ACCESS_VIOLATION)
 	{
-		logGlobal->error("Attempt to %s 0x%8x", (einfo->ExceptionInformation[0] == 1 ? "write to " : "read from "), (void*)einfo->ExceptionInformation[1]);
+		logGlobal->error("Attempt to %s 0x%8x", (einfo->ExceptionInformation[0] == 1 ? "write to" : "read from"), (void*)einfo->ExceptionInformation[1]);
 	}
 	const DWORD threadId = ::GetCurrentThreadId();
 	logGlobal->error("Thread ID: %d", threadId);

+ 3 - 3
lib/CCreatureHandler.cpp

@@ -937,7 +937,7 @@ void CCreatureHandler::loadStackExp(Bonus & b, BonusList & bl, CLegacyConfigPars
 			case 'U':
 				b.type = Bonus::UNDEAD; break;
 			default:
-				logGlobal->trace("Not parsed bonus %s %s", buf , mod);
+				logGlobal->trace("Not parsed bonus %s %s", buf, mod);
 				return;
 				break;
 		}
@@ -1047,7 +1047,7 @@ void CCreatureHandler::loadStackExp(Bonus & b, BonusList & bl, CLegacyConfigPars
 				b.type = Bonus::MIND_IMMUNITY;
 				break;
 			default:
-				logGlobal->trace("Not parsed bonus %s %s", buf , mod);
+				logGlobal->trace("Not parsed bonus %s %s", buf, mod);
 				return;
 		}
 		break;
@@ -1088,7 +1088,7 @@ void CCreatureHandler::loadStackExp(Bonus & b, BonusList & bl, CLegacyConfigPars
 		b.valType = Bonus::INDEPENDENT_MAX;
 		break;
 	default:
-		logGlobal->trace("Not parsed bonus %s %s", buf , mod);
+		logGlobal->trace("Not parsed bonus %s %s", buf, mod);
 		return;
 		break;
 	}

+ 4 - 4
lib/CGameState.cpp

@@ -336,7 +336,7 @@ CGHeroInstance * CGameState::HeroesPool::pickHeroFor(bool native, PlayerColor pl
 		}
 		if(!pool.size())
 		{
-			logGlobal->error("Cannot pick native hero for %s. Picking any...", player.getStr(false));
+			logGlobal->error("Cannot pick native hero for %s. Picking any...", player.getStr());
 			return pickHeroFor(false, player, town, available, rand);
 		}
 		else
@@ -359,7 +359,7 @@ CGHeroInstance * CGameState::HeroesPool::pickHeroFor(bool native, PlayerColor pl
 		}
 		if(!pool.size() || sum == 0)
 		{
-			logGlobal->error("There are no heroes available for player %s!", player.getStr(false));
+			logGlobal->error("There are no heroes available for player %s!", player.getStr());
 			return nullptr;
 		}
 
@@ -429,7 +429,7 @@ int CGameState::pickUnusedHeroTypeRandomly(PlayerColor owner)
 		return RandomGeneratorUtil::nextItem(factionHeroes, getRandomGenerator())->getNum();
 	}
 
-	logGlobal->warn("Cannot find free hero of appropriate faction for player %s - trying to get first available...", owner.getStr(false));
+	logGlobal->warn("Cannot find free hero of appropriate faction for player %s - trying to get first available...", owner.getStr());
 	if(!otherHeroes.empty())
 	{
 		return RandomGeneratorUtil::nextItem(otherHeroes, getRandomGenerator())->getNum();
@@ -863,7 +863,7 @@ void CGameState::checkMapChecksum()
 	logGlobal->info("\tOur checksum for the map: %d", map->checksum);
 	if(scenarioOps->mapfileChecksum)
 	{
-		logGlobal->info("\tServer checksum for %s: ", scenarioOps->mapname, scenarioOps->mapfileChecksum);
+		logGlobal->info("\tServer checksum for %s: %d", scenarioOps->mapname, scenarioOps->mapfileChecksum);
 		if(map->checksum != scenarioOps->mapfileChecksum)
 		{
 			logGlobal->error("Wrong map checksum!!!");

+ 2 - 2
lib/CModHandler.cpp

@@ -302,7 +302,7 @@ void CIdentifierStorage::finalize()
 	{
 		for(auto object : registeredObjects)
 		{
-			logGlobal->trace("%s : %s -> %s", object.second.scope, object.first, object.second.id);
+			logGlobal->trace("%s : %s -> %d", object.second.scope, object.first, object.second.id);
 		}
 		logGlobal->error("All known identifiers were dumped into log file");
 	}
@@ -466,7 +466,7 @@ void CContentHandler::preloadData(CModInfo & mod)
 	bool validate = (mod.validation != CModInfo::PASSED);
 
 	// print message in format [<8-symbols checksum>] <modname>
-	logGlobal->info("\t\t[%08d]%s", mod.checksum, mod.name);
+	logGlobal->info("\t\t[%08x]%s", mod.checksum, mod.name);
 
 	if (validate && mod.identifier != "core")
 	{

+ 1 - 1
lib/HeroBonus.cpp

@@ -842,7 +842,7 @@ void CBonusSystemNode::childDetached(CBonusSystemNode *child)
 		children -= child;
 	else
 	{
-		logBonus->error("Error!%s #cannot be detached from# %s", child->nodeName(), nodeName());
+		logBonus->error("Error! %s #cannot be detached from# %s", child->nodeName(), nodeName());
 		throw std::runtime_error("internal error");
 	}
 

+ 1 - 1
lib/NetPacksLib.cpp

@@ -306,7 +306,7 @@ DLL_LINKAGE void ChangeObjPos::applyGs(CGameState *gs)
 	CGObjectInstance *obj = gs->getObjInstance(objid);
 	if(!obj)
 	{
-		logNetwork->error("Wrong ChangeObjPos: object %d  doesn't exist!", objid.getNum());
+		logNetwork->error("Wrong ChangeObjPos: object %d doesn't exist!", objid.getNum());
 		return;
 	}
 	gs->map->removeBlockVisTiles(obj);

+ 1 - 1
lib/StartInfo.h

@@ -89,7 +89,7 @@ struct StartInfo
 	{
 		if(playerInfos.find(no) != playerInfos.end())
 			return playerInfos[no];
-		logGlobal->error("Cannot find info about player %s. Throwing...", no.getStr(false));
+		logGlobal->error("Cannot find info about player %s. Throwing...", no.getStr());
 		throw std::runtime_error("Cannot find info about player");
 	}
 	const PlayerSettings & getIthPlayersSettings(PlayerColor no) const

+ 2 - 2
lib/battle/BattleInfo.cpp

@@ -644,7 +644,7 @@ const CGHeroInstance * BattleInfo::getHero(PlayerColor player) const
 		if(sides[i].color == player)
 			return sides[i].hero;
 
-	logGlobal->error("Player %s is not in battle!", player.getStr(false));
+	logGlobal->error("Player %s is not in battle!", player.getStr());
 	return nullptr;
 }
 
@@ -659,7 +659,7 @@ ui8 BattleInfo::whatSide(PlayerColor player) const
 		if(sides[i].color == player)
 			return i;
 
-	logGlobal->warn("BattleInfo::whatSide: Player %s is not in battle!", player.getStr(false));
+	logGlobal->warn("BattleInfo::whatSide: Player %s is not in battle!", player.getStr());
 	return -1;
 }
 

+ 2 - 2
lib/battle/CBattleInfoEssentials.cpp

@@ -133,7 +133,7 @@ BattlePerspective::BattlePerspective CBattleInfoEssentials::battleGetMySide() co
 	if(*player == getBattle()->sides[1].color)
 		return BattlePerspective::RIGHT_SIDE;
 
-	logGlobal->error("Cannot find player %s in battle!", player.get().getStr(false));
+	logGlobal->error("Cannot find player %s in battle!", player->getStr());
 	return BattlePerspective::INVALID;
 }
 
@@ -267,7 +267,7 @@ BattleSideOpt CBattleInfoEssentials::playerToSide(PlayerColor player) const
 	RETURN_IF_NOT_BATTLE(boost::none);
 	int ret = vstd::find_pos_if(getBattle()->sides, [=](const SideInBattle &side){ return side.color == player; });
 	if(ret < 0)
-		logGlobal->warn("Cannot find side for player %s", player.getStr(false));
+		logGlobal->warn("Cannot find side for player %s", player.getStr());
 
 	return BattleSideOpt(ret);
 }

+ 5 - 1
lib/logging/CLogger.cpp

@@ -43,7 +43,11 @@ CTraceLogger::CTraceLogger(const CLoggerBase * logger, const std::string & begin
 {
 	logger->trace(beginMessage);
 }
-CTraceLogger::~CTraceLogger() { logger->trace(std::move(endMessage)); }
+
+CTraceLogger::~CTraceLogger()
+{
+	logger->trace(endMessage);
+}
 
 }//namespace vstd
 

+ 1 - 1
lib/mapObjects/CGHeroInstance.cpp

@@ -170,7 +170,7 @@ void CGHeroInstance::setSecSkillLevel(SecondarySkill which, int val, bool abs)
 
 				if(elem.second > 3) //workaround to avoid crashes when same sec skill is given more than once
 				{
-					logGlobal->warn("Skill %d increased over limit! Decreasing to Expert.", which.toEnum());
+					logGlobal->warn("Skill %d increased over limit! Decreasing to Expert.", (int)which.toEnum());
 					elem.second = 3;
 				}
 				updateSkill(which, elem.second); //when we know final value

+ 5 - 5
lib/mapObjects/CGPandoraBox.cpp

@@ -427,20 +427,20 @@ void CGPandoraBox::serializeJsonOptions(JsonSerializeFormat & handler)
 
 		for(const auto & p : skillMap.Struct())
 		{
-			const std::string id = p.first;
-			const std::string levelId =  p.second.String();
+			const std::string skillName = p.first;
+			const std::string levelId = p.second.String();
 
-			const int rawId = vstd::find_pos(NSecondarySkill::names, id);
+			const int rawId = vstd::find_pos(NSecondarySkill::names, skillName);
 			if(rawId < 0)
 			{
-				logGlobal->error("Invalid secondary skill %s", id);
+				logGlobal->error("Invalid secondary skill %s", skillName);
 				continue;
 			}
 
 			const int level = vstd::find_pos(NSecondarySkill::levels, levelId);
 			if(level < 0)
 			{
-				logGlobal->error("Invalid secondary skill level%s", levelId);
+				logGlobal->error("Invalid secondary skill level %s", levelId);
 				continue;
 			}
 

+ 1 - 1
lib/mapping/CMap.cpp

@@ -353,7 +353,7 @@ bool CMap::isCoastalTile(const int3 & pos) const
 
 	if(!isInTheMap(pos))
 	{
-		logGlobal->error("Coastal check outside of map :%s", pos.toString());
+		logGlobal->error("Coastal check outside of map: %s", pos.toString());
 		return false;
 	}
 

+ 1 - 1
lib/serializer/BinaryDeserializer.cpp

@@ -84,7 +84,7 @@ void CLoadFile::reportState(vstd::CLoggerBase * out)
 {
 	out->debug("CLoadFile");
 	if(!!sfile && *sfile)
-		out->debug("\tOpened %s \tPosition: %d", fName, sfile->tellg());
+		out->debug("\tOpened %s Position: %d", fName, sfile->tellg());
 }
 
 void CLoadFile::clear()

+ 1 - 1
server/CGameHandler.cpp

@@ -6082,7 +6082,7 @@ void CGameHandler::spawnWanderingMonsters(CreatureID creatureID)
 	for (int i = 0; i < amount; ++i)
 	{
 		tile = tiles.begin();
-		logGlobal->trace("\tSpawning monster at %s",tile->toString());
+		logGlobal->trace("\tSpawning monster at %s", tile->toString());
 		putNewMonster(creatureID, cre->getRandomAmount(std::rand), *tile);
 		tiles.erase(tile); //not use it again
 	}