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@@ -49,6 +49,7 @@
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#include "../../lib/mapping/CMap.h"
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#include "../../lib/UnlockGuard.h"
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#include "../../lib/TerrainHandler.h"
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+#include <SDL_keycode.h>
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#define ADVOPT (conf.go()->ac)
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@@ -791,6 +792,12 @@ void CAdvMapInt::keyPressed(const SDL_Keycode & key)
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}
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return;
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}
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+ case SDLK_LALT:
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+ {
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+ //fake mouse use to trigger onTileHovered()
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+ GH.fakeMouseMove();
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+ return;
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+ }
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default:
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{
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auto direction = keyToMoveDirection(key);
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