@@ -1129,7 +1129,7 @@ void CInGameConsole::textEdited(const SDL_TextEditingEvent & event)
void CInGameConsole::startEnteringText()
{
- CSDL_Ext::startTextInput(&pos);
+ CSDL_Ext::startTextInput(&GH.statusbar->pos);
enteredText = "_";
if(GH.topInt() == adventureInt)