Should be under VCMI_LIB_NAMESPACE_BEGIN
@@ -25,13 +25,12 @@ class CGameState;
struct ClientPlayer;
struct CPack;
struct CPackForLobby;
+struct SharedMemory;
template<typename T> class CApplier;
VCMI_LIB_NAMESPACE_END
-struct SharedMemory;
-
class CClient;
class CBaseForLobbyApply;