@@ -281,8 +281,6 @@ BattleInfo * BattleInfo::setupBattle(const int3 & tile, TerrainId terrain, const
{
//silently ignore, if we can't place absolute obstacle, we'll go with the usual ones
logGlobal->debug("RangeGenerator::ExhaustedPossibilities exception occured - cannot place absolute obstacle");
-
- //
}