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* released as dev version 0.62d

Michał W. Urbańczyk vor 17 Jahren
Ursprung
Commit
8e8066b4bd
3 geänderte Dateien mit 18 neuen und 2 gelöschten Zeilen
  1. 2 0
      CPreGame.cpp
  2. 15 1
      ChangeLog
  3. 1 1
      global.h

+ 2 - 0
CPreGame.cpp

@@ -1455,7 +1455,9 @@ void CPreGame::initScenSel()
 		CSDL_Ext::printAt(CGI->generaltexth->allTexts[501],25+i,2+i,GEOR13,zwykly,ourScenSel->bOptions.imgs->ourImages[i].bitmap); //"Show Advanced Options"
 
 	CPG=this;
+	tlog5 << "\t\tLoaded graphics\n";
 	ourScenSel->mapsel.init();
+	tlog5 << "\t\tLoaded maps\n";
 }
 
 void CPreGame::showScenSel()

+ 15 - 1
ChangeLog

@@ -1,4 +1,5 @@
-0.62 -> 0.63 (Sep 28 2008???)
+0.62 -> 0.63 (Oct 01 2008???)
+* coloured console output, logging all info to txt files
 * very significant optimization of battles 
 * battle summary window
 * fixed crashbug on exiting battle 
@@ -25,6 +26,19 @@
 * casualties among hero army and neutral creatures are saved
 * it's possible to build lighthouse
 * increased thread-safety (may prevent some crashes)
+* better animation handling in battles
+* working Subterranean Gates, Monoliths
+* directional attack in battles 
+* minimap shows all flaggable objects (towns, mines, etc.) 
+* mostly done battle options (although they're not saved)
+* added handling of navigation, logistics, pathfinding, scouting end estates secondary skill
+* artifact info in backpack
+* artifacts we pick up go to the appropriate slot (if free) 
+* added receiving exp (and leveling-up) after a won battle 
+* added support for archery, offence and armorer secondary abilities
+* hero's primary skills accounted for damage dealt by creatures in battle
+* magical hero are given spellbook at the beginning
+* added initial secondary skills for heroes 
 * minor fixes
 
 0.61 -> 0.62 (Sep 01 2008)

+ 1 - 1
global.h

@@ -18,7 +18,7 @@ typedef boost::int8_t si8; //signed int 8 bits (1 byte)
 #define THC
 #endif
 
-#define NAME_VER ("VCMI 0.62c")
+#define NAME_VER ("VCMI 0.62d")
 #define CONSOLE_LOGGING_LEVEL 5
 #define FILE_LOGGING_LEVEL 6