@@ -209,7 +209,7 @@ BattleInfo * BattleInfo::setupBattle(const int3 & tile, TerrainId terrain, const
}
//randomize obstacles
- if (layout.obstaclesAllowed)
+ if (layout.obstaclesAllowed && !town)
{
RandGen r{};
auto ourRand = [&](){ return r.rand(); };