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@@ -349,7 +349,6 @@ void Nullkiller::makeTurn()
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boost::lock_guard<boost::mutex> sharedStorageLock(AISharedStorage::locker);
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boost::lock_guard<boost::mutex> sharedStorageLock(AISharedStorage::locker);
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const int MAX_DEPTH = 10;
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const int MAX_DEPTH = 10;
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- const float FAST_TASK_MINIMAL_PRIORITY = 0.7f;
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float totalHeroStrength = 0;
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float totalHeroStrength = 0;
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int totalTownLevel = 0;
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int totalTownLevel = 0;
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