Asirome преди 1 година
родител
ревизия
90c494f05f
променени са 1 файла, в които са добавени 4 реда и са изтрити 4 реда
  1. 4 4
      Mods/vcmi/config/vcmi/spanish.json

+ 4 - 4
Mods/vcmi/config/vcmi/spanish.json

@@ -180,10 +180,10 @@
 	"vcmi.adventureMap.revisitObject.help" : "{Revisitar objeto}\n\nSi un héroe se encuentra actualmente en un objeto del mapa, puede volver a visitar la ubicación.",
 
 	"vcmi.battleWindow.pressKeyToSkipIntro" : "Presiona cualquier tecla para empezar la batalla inmediatamente",
-	"vcmi.battleWindow.damageEstimation.melee" : "Atacar %CREATURE (%DAÑO).",
-	"vcmi.battleWindow.damageEstimation.meleeKills" : "Atacar %CREATURE (%DAÑO, %BAJAS).",
-	"vcmi.battleWindow.damageEstimation.ranged" : "Disparar a %CREATURE (%DISPAROS, %DAÑO).",
-	"vcmi.battleWindow.damageEstimation.rangedKills" : "Disparar a %CREATURE (%DISPAROS, %DAÑO, %BAJAS).",
+	"vcmi.battleWindow.damageEstimation.melee" : "Atacar %CREATURE (%DAMAGE).",
+	"vcmi.battleWindow.damageEstimation.meleeKills" : "Atacar %CREATURE (%DAMAGE, %KILLS).",
+	"vcmi.battleWindow.damageEstimation.ranged" : "Disparar a %CREATURE (%SHOTS, %DAMAGE).",
+	"vcmi.battleWindow.damageEstimation.rangedKills" : "Disparar a %CREATURE (%SHOTS, %DAMAGE, %KILLS).",
 	"vcmi.battleWindow.damageEstimation.shots" : "%d disparos restantes",
 	"vcmi.battleWindow.damageEstimation.shots.1" : "%d disparo restante",
 	"vcmi.battleWindow.damageEstimation.damage" : "%d daño",