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@@ -16,11 +16,6 @@
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#include "../../lib/Point.h"
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#include "../gui/Shortcut.h"
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-constexpr int AXIS_DEAD_ZOOM = 6000;
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-constexpr int AXIS_MAX_ZOOM = 32000;
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-constexpr int AXIS_MOVE_SPEED = 500;
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-constexpr int TRIGGER_PRESS_THRESHOLD = 8000;
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-
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/// Class that handles game controller input from SDL events
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class InputSourceGameController
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{
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