| 
					
				 | 
			
			
				@@ -150,6 +150,11 @@ bool CGHeroInstance::isCoastVisitable() const 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	return true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+bool CGHeroInstance::isBlockedVisitable() const 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+{ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	return true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 BattleField CGHeroInstance::getBattlefield() const 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	return BattleField::NONE; 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -280,7 +285,6 @@ CGHeroInstance::CGHeroInstance(): 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	setNodeType(HERO); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	ID = Obj::HERO; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	secSkills.emplace_back(SecondarySkill::NONE, -1); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	blockVisit = true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 PlayerColor CGHeroInstance::getOwner() const 
			 |