Преглед изворни кода

* moved mapHandler to client folder

mateuszb пре 15 година
родитељ
комит
943c433d3f
6 измењених фајлова са 19 додато и 19 уклоњено
  1. 1 1
      CCallback.cpp
  2. 1 1
      client/CMT.cpp
  3. 1 1
      client/GUIClasses.cpp
  4. 1 1
      client/NetPacksClient.cpp
  5. 14 14
      client/mapHandler.cpp
  6. 1 1
      client/mapHandler.h

+ 1 - 1
CCallback.cpp

@@ -12,7 +12,7 @@
 #include "hch/CObjectHandler.h"
 #include "lib/Connection.h"
 #include "lib/NetPacks.h"
-#include "mapHandler.h"
+#include "client/mapHandler.h"
 #include <boost/foreach.hpp>
 #include <boost/thread.hpp>
 #include <boost/thread/shared_mutex.hpp>

+ 1 - 1
client/CMT.cpp

@@ -13,7 +13,7 @@
 #include "SDL_Extensions.h"
 #include "SDL_framerate.h"
 #include "CGameInfo.h"
-#include "../mapHandler.h"
+#include "mapHandler.h"
 #include "../global.h"
 #include "CPreGame.h"
 #include "CCastleInterface.h"

+ 1 - 1
client/GUIClasses.cpp

@@ -25,7 +25,7 @@
 #include "../hch/CTownHandler.h"
 #include "../lib/CondSh.h"
 #include "../lib/map.h"
-#include "../mapHandler.h"
+#include "mapHandler.h"
 #include "../timeHandler.h"
 #include <boost/foreach.hpp>
 #include <boost/lexical_cast.hpp>

+ 1 - 1
client/NetPacksClient.cpp

@@ -13,7 +13,7 @@
 #include "../lib/VCMIDirs.h"
 #include "../hch/CSpellHandler.h"
 #include "../hch/CSoundBase.h"
-#include "../mapHandler.h"
+#include "mapHandler.h"
 #include "GUIClasses.h"
 #include <boost/bind.hpp>
 #include <boost/foreach.hpp>

+ 14 - 14
mapHandler.cpp → client/mapHandler.cpp

@@ -1,23 +1,23 @@
-#include "stdafx.h"
+#include "../stdafx.h"
 #include "mapHandler.h"
-#include "client/SDL_Extensions.h"
-#include "client/CGameInfo.h"
+#include "SDL_Extensions.h"
+#include "CGameInfo.h"
 #include <cstdlib>
-#include "hch/CLodHandler.h"
-#include "hch/CDefObjInfoHandler.h"
+#include "../hch/CLodHandler.h"
+#include "../hch/CDefObjInfoHandler.h"
 #include <algorithm>
-#include "lib/CGameState.h"
-#include "hch/CHeroHandler.h"
-#include "hch/CTownHandler.h"
-#include "client/Graphics.h"
+#include "../lib/CGameState.h"
+#include "../hch/CHeroHandler.h"
+#include "../hch/CTownHandler.h"
+#include "Graphics.h"
 #include <iomanip>
 #include <sstream>
-#include "hch/CObjectHandler.h"
-#include "lib/map.h"
-#include "hch/CDefHandler.h"
-#include "client/CConfigHandler.h"
+#include "../hch/CObjectHandler.h"
+#include "../lib/map.h"
+#include "../hch/CDefHandler.h"
+#include "CConfigHandler.h"
 #include <boost/assign/list_of.hpp>
-#include "hch/CGeneralTextHandler.h"
+#include "../hch/CGeneralTextHandler.h"
 
 /*
  * mapHandler.cpp, part of VCMI engine

+ 1 - 1
mapHandler.h → client/mapHandler.h

@@ -1,6 +1,6 @@
 #ifndef __MAPHANDLER_H__
 #define __MAPHANDLER_H__
-#include "global.h"
+#include "../global.h"
 #include <list>
 #include <set>