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also use arrow-button for extra options

Laserlicht 2 weeks ago
parent
commit
94fc238ab9
1 changed files with 1 additions and 1 deletions
  1. 1 1
      client/lobby/CLobbyScreen.cpp

+ 1 - 1
client/lobby/CLobbyScreen.cpp

@@ -63,7 +63,7 @@ CLobbyScreen::CLobbyScreen(ESelectionScreen screenType, bool hideScreen)
 					updateAfterStateChange(); // creates tabBattleOnlyMode -> cannot created by init of object because GAME->server().isGuest() isn't valid at that point
 					toggleTab(tabBattleOnlyMode);
 				}, EShortcut::LOBBY_BATTLE_MODE);
-			buttonExtraOptions = std::make_shared<CButton>(Point(619, 510), AnimationPath::builtin("GSPBUT2.DEF"), LIBRARY->generaltexth->zelp[46], std::bind(&CLobbyScreen::toggleTab, this, tabExtraOptions), EShortcut::LOBBY_EXTRA_OPTIONS);
+			buttonExtraOptions = std::make_shared<CButton>(Point(619, 510), AnimationPath::builtin("GSPButton2Arrow"), LIBRARY->generaltexth->zelp[46], std::bind(&CLobbyScreen::toggleTab, this, tabExtraOptions), EShortcut::LOBBY_EXTRA_OPTIONS);
 		}
 	};