Browse Source

Refactoring map settings

nordsoft 2 years ago
parent
commit
9665ac3373

+ 20 - 3
mapeditor/CMakeLists.txt

@@ -12,12 +12,18 @@ set(editor_SRCS
 		generatorprogress.cpp
 		mapview.cpp
 		objectbrowser.cpp
-		mapsettings.cpp
+		mapsettings/abstractsettings.cpp
+		mapsettings/mapsettings.cpp
+		mapsettings/generalsettings.cpp
+		mapsettings/modsettings.cpp
+		mapsettings/victoryconditions.cpp
+		mapsettings/loseconditions.cpp
 		playersettings.cpp
 		playerparams.cpp
 		scenelayer.cpp
 		mapcontroller.cpp
 		validator.cpp
+		timedevent.cpp
 		inspector/inspector.cpp
 		inspector/townbulidingswidget.cpp
 		inspector/armywidget.cpp
@@ -40,12 +46,18 @@ set(editor_HEADERS
 		generatorprogress.h
 		mapview.h
 		objectbrowser.h
-		mapsettings.h
+		mapsettings/abstractsettings.h
+		mapsettings/mapsettings.h
+		mapsettings/generalsettings.h
+		mapsettings/modsettings.h
+		mapsettings/victoryconditions.h
+		mapsettings/loseconditions.h
 		playersettings.h
 		playerparams.h
 		scenelayer.h
 		mapcontroller.h
 		validator.h
+		timedevent.h
 		inspector/inspector.h
 		inspector/townbulidingswidget.h
 		inspector/armywidget.h
@@ -59,10 +71,15 @@ set(editor_FORMS
 		mainwindow.ui
 		windownewmap.ui
 		generatorprogress.ui
-		mapsettings.ui
+		mapsettings/mapsettings.ui
+		mapsettings/generalsettings.ui
+		mapsettings/modsettings.ui
+		mapsettings/victoryconditions.ui
+		mapsettings/loseconditions.ui
 		playersettings.ui
 		playerparams.ui
 		validator.ui
+		timedevent.ui
 		inspector/townbulidingswidget.ui
 		inspector/armywidget.ui
 		inspector/messagewidget.ui

+ 1 - 1
mapeditor/mainwindow.cpp

@@ -41,7 +41,7 @@
 #include "windownewmap.h"
 #include "objectbrowser.h"
 #include "inspector/inspector.h"
-#include "mapsettings.h"
+#include "mapsettings/mapsettings.h"
 #include "playersettings.h"
 #include "validator.h"
 

+ 0 - 1019
mapeditor/mapsettings.cpp

@@ -1,1019 +0,0 @@
-/*
- * mapsettings.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
-
-#include "mapsettings.h"
-#include "ui_mapsettings.h"
-#include "mainwindow.h"
-
-#include "../lib/CSkillHandler.h"
-#include "../lib/spells/CSpellHandler.h"
-#include "../lib/CArtHandler.h"
-#include "../lib/CHeroHandler.h"
-#include "../lib/CGeneralTextHandler.h"
-#include "../lib/mapObjects/CGHeroInstance.h"
-#include "../lib/mapObjects/CGCreature.h"
-#include "../lib/mapping/CMapService.h"
-#include "../lib/modding/CModHandler.h"
-#include "../lib/modding/CModInfo.h"
-#include "../lib/constants/StringConstants.h"
-#include "inspector/townbulidingswidget.h" //to convert BuildingID to string
-
-//parses date for lose condition (1m 1w 1d)
-int expiredDate(const QString & date)
-{
-	int result = 0;
-	for(auto component : date.split(" "))
-	{
-		int days = component.left(component.lastIndexOf('d')).toInt();
-		int weeks = component.left(component.lastIndexOf('w')).toInt();
-		int months = component.left(component.lastIndexOf('m')).toInt();
-		result += days > 0 ? days - 1 : 0;
-		result += (weeks > 0 ? weeks - 1 : 0) * 7;
-		result += (months > 0 ? months - 1 : 0) * 28;
-	}
-	return result;
-}
-
-QString expiredDate(int date)
-{
-	QString result;
-	int m = date / 28;
-	int w = (date % 28) / 7;
-	int d = date % 7;
-	if(m)
-		result += QString::number(m) + "m";
-	if(w)
-	{
-		if(!result.isEmpty())
-			result += " ";
-		result += QString::number(w) + "w";
-	}
-	if(d)
-	{
-		if(!result.isEmpty())
-			result += " ";
-		result += QString::number(d) + "d";
-	}
-	return result;
-}
-
-int3 posFromJson(const JsonNode & json)
-{
-	return int3(json.Vector()[0].Integer(), json.Vector()[1].Integer(), json.Vector()[2].Integer());
-}
-
-std::vector<JsonNode> linearJsonArray(const JsonNode & json)
-{
-	std::vector<JsonNode> result;
-	if(json.getType() == JsonNode::JsonType::DATA_STRUCT)
-		result.push_back(json);
-	if(json.getType() == JsonNode::JsonType::DATA_VECTOR)
-	{
-		for(auto & node : json.Vector())
-		{
-			auto subvector = linearJsonArray(node);
-			result.insert(result.end(), subvector.begin(), subvector.end());
-		}
-	}
-	return result;
-}
-
-void traverseNode(QTreeWidgetItem * item, std::function<void(QTreeWidgetItem*)> action)
-{
-	// Do something with item
-	action(item);
-	for (int i = 0; i < item->childCount(); ++i)
-		traverseNode(item->child(i), action);
-}
-
-MapSettings::MapSettings(MapController & ctrl, QWidget *parent) :
-	QDialog(parent),
-	ui(new Ui::MapSettings),
-	controller(ctrl)
-{
-	ui->setupUi(this);
-
-	assert(controller.map());
-
-	ui->mapNameEdit->setText(tr(controller.map()->name.c_str()));
-	ui->mapDescriptionEdit->setPlainText(tr(controller.map()->description.c_str()));
-	ui->heroLevelLimit->setValue(controller.map()->levelLimit);
-	ui->heroLevelLimitCheck->setChecked(controller.map()->levelLimit);
-	
-	show();
-	
-	for(int i = 0; i < controller.map()->allowedAbilities.size(); ++i)
-	{
-		auto * item = new QListWidgetItem(QString::fromStdString(VLC->skillh->objects[i]->getNameTranslated()));
-		item->setData(Qt::UserRole, QVariant::fromValue(i));
-		item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
-		item->setCheckState(controller.map()->allowedAbilities[i] ? Qt::Checked : Qt::Unchecked);
-		ui->listAbilities->addItem(item);
-	}
-	for(int i = 0; i < controller.map()->allowedSpells.size(); ++i)
-	{
-		auto * item = new QListWidgetItem(QString::fromStdString(VLC->spellh->objects[i]->getNameTranslated()));
-		item->setData(Qt::UserRole, QVariant::fromValue(i));
-		item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
-		item->setCheckState(controller.map()->allowedSpells[i] ? Qt::Checked : Qt::Unchecked);
-		ui->listSpells->addItem(item);
-	}
-	for(int i = 0; i < controller.map()->allowedArtifact.size(); ++i)
-	{
-		auto * item = new QListWidgetItem(QString::fromStdString(VLC->arth->objects[i]->getNameTranslated()));
-		item->setData(Qt::UserRole, QVariant::fromValue(i));
-		item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
-		item->setCheckState(controller.map()->allowedArtifact[i] ? Qt::Checked : Qt::Unchecked);
-		ui->listArts->addItem(item);
-	}
-	for(int i = 0; i < controller.map()->allowedHeroes.size(); ++i)
-	{
-		auto * item = new QListWidgetItem(QString::fromStdString(VLC->heroh->objects[i]->getNameTranslated()));
-		item->setData(Qt::UserRole, QVariant::fromValue(i));
-		item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
-		item->setCheckState(controller.map()->allowedHeroes[i] ? Qt::Checked : Qt::Unchecked);
-		ui->listHeroes->addItem(item);
-	}
-	
-	//set difficulty
-	switch(controller.map()->difficulty)
-	{
-		case 0:
-			ui->diffRadio1->setChecked(true);
-			break;
-			
-		case 1:
-			ui->diffRadio2->setChecked(true);
-			break;
-			
-		case 2:
-			ui->diffRadio3->setChecked(true);
-			break;
-			
-		case 3:
-			ui->diffRadio4->setChecked(true);
-			break;
-			
-		case 4:
-			ui->diffRadio5->setChecked(true);
-			break;
-	};
-	
-	//victory & loss messages
-	ui->victoryMessageEdit->setText(QString::fromStdString(controller.map()->victoryMessage.toString()));
-	ui->defeatMessageEdit->setText(QString::fromStdString(controller.map()->defeatMessage.toString()));
-	
-	//victory & loss conditions
-	const std::array<std::string, 8> conditionStringsWin = {
-		QT_TR_NOOP("No special victory"),
-		QT_TR_NOOP("Capture artifact"),
-		QT_TR_NOOP("Hire creatures"),
-		QT_TR_NOOP("Accumulate resources"),
-		QT_TR_NOOP("Construct building"),
-		QT_TR_NOOP("Capture town"),
-		QT_TR_NOOP("Defeat hero"),
-		QT_TR_NOOP("Transport artifact")
-	};
-	const std::array<std::string, 5> conditionStringsLose = {
-		QT_TR_NOOP("No special loss"),
-		QT_TR_NOOP("Lose castle"),
-		QT_TR_NOOP("Lose hero"),
-		QT_TR_NOOP("Time expired"),
-		QT_TR_NOOP("Days without town")
-	};
-	
-	for(auto & s : conditionStringsWin)
-	{
-		ui->victoryComboBox->addItem(QString::fromStdString(s));
-	}
-	ui->standardVictoryCheck->setChecked(false);
-	ui->onlyForHumansCheck->setChecked(false);
-	
-	for(auto & s : conditionStringsLose)
-	{
-		ui->loseComboBox->addItem(QString::fromStdString(s));
-	}
-	ui->standardLoseCheck->setChecked(false);
-	
-	auto conditionToJson = [](const EventCondition & event) -> JsonNode
-	{
-		JsonNode result;
-		result["condition"].Integer() = event.condition;
-		result["value"].Integer() = event.value;
-		result["objectType"].Integer() = event.objectType;
-		result["objectSubytype"].Integer() = event.objectSubtype;
-		result["objectInstanceName"].String() = event.objectInstanceName;
-		result["metaType"].Integer() = (ui8)event.metaType;
-		{
-			auto & position = result["position"].Vector();
-			position.resize(3);
-			position[0].Float() = event.position.x;
-			position[1].Float() = event.position.y;
-			position[2].Float() = event.position.z;
-		}
-		return result;
-	};
-	
-	for(auto & ev : controller.map()->triggeredEvents)
-	{
-		if(ev.effect.type == EventEffect::VICTORY)
-		{
-			if(ev.identifier == "standardVictory")
-				ui->standardVictoryCheck->setChecked(true);
-
-			if(ev.identifier == "specialVictory")
-			{
-				auto readjson = ev.trigger.toJson(conditionToJson);
-				auto linearNodes = linearJsonArray(readjson);
-				
-				for(auto & json : linearNodes)
-				{
-					switch(json["condition"].Integer())
-					{
-						case EventCondition::HAVE_ARTIFACT: {
-							ui->victoryComboBox->setCurrentIndex(1);
-							assert(victoryTypeWidget);
-							victoryTypeWidget->setCurrentIndex(json["objectType"].Integer());
-							break;
-						}
-							
-						case EventCondition::HAVE_CREATURES: {
-							ui->victoryComboBox->setCurrentIndex(2);
-							assert(victoryTypeWidget);
-							assert(victoryValueWidget);
-							auto idx = victoryTypeWidget->findData(int(json["objectType"].Integer()));
-							victoryTypeWidget->setCurrentIndex(idx);
-							victoryValueWidget->setText(QString::number(json["value"].Integer()));
-							break;
-						}
-							
-						case EventCondition::HAVE_RESOURCES: {
-							ui->victoryComboBox->setCurrentIndex(3);
-							assert(victoryTypeWidget);
-							assert(victoryValueWidget);
-							auto idx = victoryTypeWidget->findData(int(json["objectType"].Integer()));
-							victoryTypeWidget->setCurrentIndex(idx);
-							victoryValueWidget->setText(QString::number(json["value"].Integer()));
-							break;
-						}
-							
-						case EventCondition::HAVE_BUILDING: {
-							ui->victoryComboBox->setCurrentIndex(4);
-							assert(victoryTypeWidget);
-							assert(victorySelectWidget);
-							auto idx = victoryTypeWidget->findData(int(json["objectType"].Integer()));
-							victoryTypeWidget->setCurrentIndex(idx);
-							int townIdx = getObjectByPos<CGTownInstance>(posFromJson(json["position"]));
-							if(townIdx >= 0)
-							{
-								auto idx = victorySelectWidget->findData(townIdx);
-								victorySelectWidget->setCurrentIndex(idx);
-							}
-							break;
-						}
-							
-						case EventCondition::CONTROL: {
-							ui->victoryComboBox->setCurrentIndex(5);
-							assert(victoryTypeWidget);
-							if(json["objectType"].Integer() == Obj::TOWN)
-							{
-								int townIdx = getObjectByPos<CGTownInstance>(posFromJson(json["position"]));
-								if(townIdx >= 0)
-								{
-									auto idx = victoryTypeWidget->findData(townIdx);
-									victoryTypeWidget->setCurrentIndex(idx);
-								}
-							}
-							//TODO: support control other objects (dwellings, mines)
-							break;
-						}
-							
-						case EventCondition::DESTROY: {
-							ui->victoryComboBox->setCurrentIndex(6);
-							assert(victoryTypeWidget);
-							if(json["objectType"].Integer() == Obj::HERO)
-							{
-								int heroIdx = getObjectByPos<CGHeroInstance>(posFromJson(json["position"]));
-								if(heroIdx >= 0)
-								{
-									auto idx = victoryTypeWidget->findData(heroIdx);
-									victoryTypeWidget->setCurrentIndex(idx);
-								}
-							}
-							//TODO: support control other objects (monsters)
-							break;
-						}
-							
-						case EventCondition::TRANSPORT: {
-							ui->victoryComboBox->setCurrentIndex(7);
-							assert(victoryTypeWidget);
-							assert(victorySelectWidget);
-							victoryTypeWidget->setCurrentIndex(json["objectType"].Integer());
-							int townIdx = getObjectByPos<CGTownInstance>(posFromJson(json["position"]));
-							if(townIdx >= 0)
-							{
-								auto idx = victorySelectWidget->findData(townIdx);
-								victorySelectWidget->setCurrentIndex(idx);
-							}
-							break;
-						}
-							
-						case EventCondition::IS_HUMAN: {
-							ui->onlyForHumansCheck->setChecked(true);
-							break;
-						}
-					};
-				}
-			}
-		}
-		
-		if(ev.effect.type == EventEffect::DEFEAT)
-		{
-			if(ev.identifier == "standardDefeat")
-				ui->standardLoseCheck->setChecked(true);
-			
-			if(ev.identifier == "specialDefeat")
-			{
-				auto readjson = ev.trigger.toJson(conditionToJson);
-				auto linearNodes = linearJsonArray(readjson);
-				
-				for(auto & json : linearNodes)
-				{
-					switch(json["condition"].Integer())
-					{
-						case EventCondition::CONTROL: {
-							if(json["objectType"].Integer() == Obj::TOWN)
-							{
-								ui->loseComboBox->setCurrentIndex(1);
-								assert(loseTypeWidget);
-								int townIdx = getObjectByPos<CGTownInstance>(posFromJson(json["position"]));
-								if(townIdx >= 0)
-								{
-									auto idx = loseTypeWidget->findData(townIdx);
-									loseTypeWidget->setCurrentIndex(idx);
-								}
-							}
-							if(json["objectType"].Integer() == Obj::HERO)
-							{
-								ui->loseComboBox->setCurrentIndex(2);
-								assert(loseTypeWidget);
-								int heroIdx = getObjectByPos<CGHeroInstance>(posFromJson(json["position"]));
-								if(heroIdx >= 0)
-								{
-									auto idx = loseTypeWidget->findData(heroIdx);
-									loseTypeWidget->setCurrentIndex(idx);
-								}
-							}
-							
-							break;
-						}
-							
-						case EventCondition::DAYS_PASSED: {
-							ui->loseComboBox->setCurrentIndex(3);
-							assert(loseValueWidget);
-							loseValueWidget->setText(expiredDate(json["value"].Integer()));
-							break;
-						}
-						
-						case EventCondition::DAYS_WITHOUT_TOWN: {
-							ui->loseComboBox->setCurrentIndex(4);
-							assert(loseValueWidget);
-							loseValueWidget->setText(QString::number(json["value"].Integer()));
-							break;
-							
-						case EventCondition::IS_HUMAN:
-							break; //ignore because always applicable for defeat conditions
-						}
-							
-					};
-				}
-			}
-		}
-	}
-	
-	//mods management
-	//collect all active mods
-	QMap<QString, QTreeWidgetItem*> addedMods;
-	QSet<QString> modsToProcess;
-	ui->treeMods->blockSignals(true);
-	
-	auto createModTreeWidgetItem = [&](QTreeWidgetItem * parent, const CModInfo & modInfo)
-	{
-		auto item = new QTreeWidgetItem(parent, {QString::fromStdString(modInfo.name), QString::fromStdString(modInfo.version.toString())});
-		item->setData(0, Qt::UserRole, QVariant(QString::fromStdString(modInfo.identifier)));
-		item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
-		item->setCheckState(0, controller.map()->mods.count(modInfo.identifier) ? Qt::Checked : Qt::Unchecked);
-		//set parent check
-		if(parent && item->checkState(0) == Qt::Checked)
-			parent->setCheckState(0, Qt::Checked);
-		return item;
-	};
-	
-	for(const auto & modName : VLC->modh->getActiveMods())
-	{
-		QString qmodName = QString::fromStdString(modName);
-		if(qmodName.split(".").size() == 1)
-		{
-			const auto & modInfo = VLC->modh->getModInfo(modName);
-			addedMods[qmodName] = createModTreeWidgetItem(nullptr, modInfo);
-			ui->treeMods->addTopLevelItem(addedMods[qmodName]);
-		}
-		else
-		{
-			modsToProcess.insert(qmodName);
-		}
-	}
-	
-	for(auto qmodIter = modsToProcess.begin(); qmodIter != modsToProcess.end();)
-	{
-		auto qmodName = *qmodIter;
-		auto pieces = qmodName.split(".");
-		assert(pieces.size() > 1);
-		
-		QString qs;
-		for(int i = 0; i < pieces.size() - 1; ++i)
-			qs += pieces[i];
-		
-		if(addedMods.count(qs))
-		{
-			const auto & modInfo = VLC->modh->getModInfo(qmodName.toStdString());
-			addedMods[qmodName] = createModTreeWidgetItem(addedMods[qs], modInfo);
-			modsToProcess.erase(qmodIter);
-			qmodIter = modsToProcess.begin();
-		}
-		else
-			++qmodIter;
-	}
-	ui->treeMods->blockSignals(false);
-}
-
-MapSettings::~MapSettings()
-{
-	delete ui;
-}
-
-std::string MapSettings::getTownName(int townObjectIdx)
-{
-	std::string name;
-	if(auto town = dynamic_cast<CGTownInstance*>(controller.map()->objects[townObjectIdx].get()))
-	{
-		auto * ctown = town->town;
-		if(!ctown)
-			ctown = VLC->townh->randomTown;
-
-		name = ctown->faction ? town->getObjectName() : town->getNameTranslated() + ", (random)";
-	}
-	return name;
-}
-
-std::string MapSettings::getHeroName(int townObjectIdx)
-{
-	std::string name;
-	if(auto hero = dynamic_cast<CGHeroInstance*>(controller.map()->objects[townObjectIdx].get()))
-	{
-		name = hero->getNameTranslated();
-	}
-	return name;
-}
-
-std::string MapSettings::getMonsterName(int monsterObjectIdx)
-{
-	std::string name;
-	[[maybe_unused]] auto monster = dynamic_cast<CGCreature*>(controller.map()->objects[monsterObjectIdx].get());
-	if(monster)
-	{
-		//TODO: get proper name
-		//name = hero->name;
-	}
-	return name;
-}
-
-void MapSettings::updateModWidgetBasedOnMods(const ModCompatibilityInfo & mods)
-{
-	//Mod management
-	auto widgetAction = [&](QTreeWidgetItem * item)
-	{
-		auto modName = item->data(0, Qt::UserRole).toString().toStdString();
-		item->setCheckState(0, mods.count(modName) ? Qt::Checked : Qt::Unchecked);
-	};
-	
-	for (int i = 0; i < ui->treeMods->topLevelItemCount(); ++i)
-	{
-		QTreeWidgetItem *item = ui->treeMods->topLevelItem(i);
-		traverseNode(item, widgetAction);
-	}
-}
-
-void MapSettings::on_pushButton_clicked()
-{
-	controller.map()->name = ui->mapNameEdit->text().toStdString();
-	controller.map()->description = ui->mapDescriptionEdit->toPlainText().toStdString();
-	if(ui->heroLevelLimitCheck->isChecked())
-		controller.map()->levelLimit = ui->heroLevelLimit->value();
-	else
-		controller.map()->levelLimit = 0;
-	controller.commitChangeWithoutRedraw();
-	
-	for(int i = 0; i < controller.map()->allowedAbilities.size(); ++i)
-	{
-		auto * item = ui->listAbilities->item(i);
-		controller.map()->allowedAbilities[i] = item->checkState() == Qt::Checked;
-	}
-	for(int i = 0; i < controller.map()->allowedSpells.size(); ++i)
-	{
-		auto * item = ui->listSpells->item(i);
-		controller.map()->allowedSpells[i] = item->checkState() == Qt::Checked;
-	}
-	for(int i = 0; i < controller.map()->allowedArtifact.size(); ++i)
-	{
-		auto * item = ui->listArts->item(i);
-		controller.map()->allowedArtifact[i] = item->checkState() == Qt::Checked;
-	}
-	for(int i = 0; i < controller.map()->allowedHeroes.size(); ++i)
-	{
-		auto * item = ui->listHeroes->item(i);
-		controller.map()->allowedHeroes[i] = item->checkState() == Qt::Checked;
-	}
-	
-	//set difficulty
-	if(ui->diffRadio1->isChecked()) controller.map()->difficulty = 0;
-	if(ui->diffRadio2->isChecked()) controller.map()->difficulty = 1;
-	if(ui->diffRadio3->isChecked()) controller.map()->difficulty = 2;
-	if(ui->diffRadio4->isChecked()) controller.map()->difficulty = 3;
-	if(ui->diffRadio5->isChecked()) controller.map()->difficulty = 4;
-	
-	//victory & loss messages
-	
-	controller.map()->victoryMessage = MetaString::createFromRawString(ui->victoryMessageEdit->text().toStdString());
-	controller.map()->defeatMessage = MetaString::createFromRawString(ui->defeatMessageEdit->text().toStdString());
-	
-	//victory & loss conditions
-	EventCondition victoryCondition(EventCondition::STANDARD_WIN);
-	EventCondition defeatCondition(EventCondition::DAYS_WITHOUT_TOWN);
-	defeatCondition.value = 7;
-
-	//Victory condition - defeat all
-	TriggeredEvent standardVictory;
-	standardVictory.effect.type = EventEffect::VICTORY;
-	standardVictory.effect.toOtherMessage.appendTextID("core.genrltxt.5");
-	standardVictory.identifier = "standardVictory";
-	standardVictory.description.clear(); // TODO: display in quest window
-	standardVictory.onFulfill.appendTextID("core.genrltxt.659");
-	standardVictory.trigger = EventExpression(victoryCondition);
-
-	//Loss condition - 7 days without town
-	TriggeredEvent standardDefeat;
-	standardDefeat.effect.type = EventEffect::DEFEAT;
-	standardDefeat.effect.toOtherMessage.appendTextID("core.genrltxt.8");
-	standardDefeat.identifier = "standardDefeat";
-	standardDefeat.description.clear(); // TODO: display in quest window
-	standardDefeat.onFulfill.appendTextID("core.genrltxt.7");
-	standardDefeat.trigger = EventExpression(defeatCondition);
-	
-	controller.map()->triggeredEvents.clear();
-	
-	//VICTORY
-	if(ui->victoryComboBox->currentIndex() == 0)
-	{
-		controller.map()->triggeredEvents.push_back(standardVictory);
-		controller.map()->victoryIconIndex = 11;
-		controller.map()->victoryMessage.appendTextID(VLC->generaltexth->victoryConditions[0]);
-	}
-	else
-	{
-		int vicCondition = ui->victoryComboBox->currentIndex() - 1;
-		
-		TriggeredEvent specialVictory;
-		specialVictory.effect.type = EventEffect::VICTORY;
-		specialVictory.identifier = "specialVictory";
-		specialVictory.description.clear(); // TODO: display in quest window
-		
-		controller.map()->victoryIconIndex = vicCondition;
-		controller.map()->victoryMessage.appendTextID(VLC->generaltexth->victoryConditions[size_t(vicCondition) + 1]);
-		
-		switch(vicCondition)
-		{
-			case 0: {
-				EventCondition cond(EventCondition::HAVE_ARTIFACT);
-				assert(victoryTypeWidget);
-				cond.objectType = victoryTypeWidget->currentData().toInt();
-				specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.281");
-				specialVictory.onFulfill.appendTextID("core.genrltxt.280");
-				specialVictory.trigger = EventExpression(cond);
-				break;
-			}
-				
-			case 1: {
-				EventCondition cond(EventCondition::HAVE_CREATURES);
-				assert(victoryTypeWidget);
-				cond.objectType = victoryTypeWidget->currentData().toInt();
-				cond.value = victoryValueWidget->text().toInt();
-				specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.277");
-				specialVictory.onFulfill.appendTextID("core.genrltxt.276");
-				specialVictory.trigger = EventExpression(cond);
-				break;
-			}
-				
-			case 2: {
-				EventCondition cond(EventCondition::HAVE_RESOURCES);
-				assert(victoryTypeWidget);
-				cond.objectType = victoryTypeWidget->currentData().toInt();
-				cond.value = victoryValueWidget->text().toInt();
-				specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.279");
-				specialVictory.onFulfill.appendTextID("core.genrltxt.278");
-				specialVictory.trigger = EventExpression(cond);
-				break;
-			}
-				
-			case 3: {
-				EventCondition cond(EventCondition::HAVE_BUILDING);
-				assert(victoryTypeWidget);
-				cond.objectType = victoryTypeWidget->currentData().toInt();
-				int townIdx = victorySelectWidget->currentData().toInt();
-				if(townIdx > -1)
-					cond.position = controller.map()->objects[townIdx]->pos;
-				specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.283");
-				specialVictory.onFulfill.appendTextID("core.genrltxt.282");
-				specialVictory.trigger = EventExpression(cond);
-				break;
-			}
-				
-			case 4: {
-				EventCondition cond(EventCondition::CONTROL);
-				assert(victoryTypeWidget);
-				cond.objectType = Obj::TOWN;
-				int townIdx = victoryTypeWidget->currentData().toInt();
-				cond.position = controller.map()->objects[townIdx]->pos;
-				specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.250");
-				specialVictory.onFulfill.appendTextID("core.genrltxt.249");
-				specialVictory.trigger = EventExpression(cond);
-				break;
-			}
-				
-			case 5: {
-				EventCondition cond(EventCondition::DESTROY);
-				assert(victoryTypeWidget);
-				cond.objectType = Obj::HERO;
-				int heroIdx = victoryTypeWidget->currentData().toInt();
-				cond.position = controller.map()->objects[heroIdx]->pos;
-				specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.253");
-				specialVictory.onFulfill.appendTextID("core.genrltxt.252");
-				specialVictory.trigger = EventExpression(cond);
-				break;
-			}
-				
-			case 6: {
-				EventCondition cond(EventCondition::TRANSPORT);
-				assert(victoryTypeWidget);
-				cond.objectType = victoryTypeWidget->currentData().toInt();
-				int townIdx = victorySelectWidget->currentData().toInt();
-				if(townIdx > -1)
-					cond.position = controller.map()->objects[townIdx]->pos;
-				specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.293");
-				specialVictory.onFulfill.appendTextID("core.genrltxt.292");
-				specialVictory.trigger = EventExpression(cond);
-				break;
-			}
-				
-		}
-		
-		// if condition is human-only turn it into following construction: AllOf(human, condition)
-		if(ui->onlyForHumansCheck->isChecked())
-		{
-			EventExpression::OperatorAll oper;
-			EventCondition notAI(EventCondition::IS_HUMAN);
-			notAI.value = 1;
-			oper.expressions.push_back(notAI);
-			oper.expressions.push_back(specialVictory.trigger.get());
-			specialVictory.trigger = EventExpression(oper);
-		}
-
-		// if normal victory allowed - add one more quest
-		if(ui->standardVictoryCheck->isChecked())
-		{
-			controller.map()->victoryMessage.appendRawString(" / ");
-			controller.map()->victoryMessage.appendTextID(VLC->generaltexth->victoryConditions[0]);
-			controller.map()->triggeredEvents.push_back(standardVictory);
-		}
-		controller.map()->triggeredEvents.push_back(specialVictory);
-	}
-	
-	//DEFEAT
-	if(ui->loseComboBox->currentIndex() == 0)
-	{
-		controller.map()->triggeredEvents.push_back(standardDefeat);
-		controller.map()->defeatIconIndex = 3;
-		controller.map()->defeatMessage.appendTextID("core.lcdesc.0");
-	}
-	else
-	{
-		int lossCondition = ui->loseComboBox->currentIndex() - 1;
-		
-		TriggeredEvent specialDefeat;
-		specialDefeat.effect.type = EventEffect::DEFEAT;
-		specialDefeat.identifier = "specialDefeat";
-		specialDefeat.description.clear(); // TODO: display in quest window
-		
-		controller.map()->defeatIconIndex = lossCondition;
-		
-		switch(lossCondition)
-		{
-			case 0: {
-				EventExpression::OperatorNone noneOf;
-				EventCondition cond(EventCondition::CONTROL);
-				cond.objectType = Obj::TOWN;
-				assert(loseTypeWidget);
-				int townIdx = loseTypeWidget->currentData().toInt();
-				cond.position = controller.map()->objects[townIdx]->pos;
-				noneOf.expressions.push_back(cond);
-				specialDefeat.onFulfill.appendTextID("core.genrltxt.251");
-				specialDefeat.trigger = EventExpression(noneOf);
-				controller.map()->defeatMessage.appendTextID("core.lcdesc.1");
-				break;
-			}
-				
-			case 1: {
-				EventExpression::OperatorNone noneOf;
-				EventCondition cond(EventCondition::CONTROL);
-				cond.objectType = Obj::HERO;
-				assert(loseTypeWidget);
-				int townIdx = loseTypeWidget->currentData().toInt();
-				cond.position = controller.map()->objects[townIdx]->pos;
-				noneOf.expressions.push_back(cond);
-				specialDefeat.onFulfill.appendTextID("core.genrltxt.253");
-				specialDefeat.trigger = EventExpression(noneOf);
-				controller.map()->defeatMessage.appendTextID("core.lcdesc.2");
-				break;
-			}
-				
-			case 2: {
-				EventCondition cond(EventCondition::DAYS_PASSED);
-				assert(loseValueWidget);
-				cond.value = expiredDate(loseValueWidget->text());
-				specialDefeat.onFulfill.appendTextID("core.genrltxt.254");
-				specialDefeat.trigger = EventExpression(cond);
-				controller.map()->defeatMessage.appendTextID("core.lcdesc.3");
-				break;
-			}
-				
-			case 3: {
-				EventCondition cond(EventCondition::DAYS_WITHOUT_TOWN);
-				assert(loseValueWidget);
-				cond.value = loseValueWidget->text().toInt();
-				specialDefeat.onFulfill.appendTextID("core.genrltxt.7");
-				specialDefeat.trigger = EventExpression(cond);
-				break;
-			}
-		}
-		
-		EventExpression::OperatorAll allOf;
-		EventCondition isHuman(EventCondition::IS_HUMAN);
-		isHuman.value = 1;
-
-		allOf.expressions.push_back(specialDefeat.trigger.get());
-		allOf.expressions.push_back(isHuman);
-		specialDefeat.trigger = EventExpression(allOf);
-
-		if(ui->standardLoseCheck->isChecked())
-		{
-			controller.map()->triggeredEvents.push_back(standardDefeat);
-		}
-		controller.map()->triggeredEvents.push_back(specialDefeat);
-	}
-	
-	//Mod management
-	auto widgetAction = [&](QTreeWidgetItem * item)
-	{
-		if(item->checkState(0) == Qt::Checked)
-		{
-			auto modName = item->data(0, Qt::UserRole).toString().toStdString();
-			controller.map()->mods[modName] = VLC->modh->getModInfo(modName).version;
-		}
-	};
-	
-	controller.map()->mods.clear();
-	for (int i = 0; i < ui->treeMods->topLevelItemCount(); ++i)
-	{
-		QTreeWidgetItem *item = ui->treeMods->topLevelItem(i);
-		traverseNode(item, widgetAction);
-	}
-	
-	close();
-}
-
-void MapSettings::on_victoryComboBox_currentIndexChanged(int index)
-{
-	delete victoryTypeWidget;
-	delete victoryValueWidget;
-	delete victorySelectWidget;
-	victoryTypeWidget = nullptr;
-	victoryValueWidget = nullptr;
-	victorySelectWidget = nullptr;
-	
-	if(index == 0)
-	{
-		ui->standardVictoryCheck->setChecked(true);
-		ui->standardVictoryCheck->setEnabled(false);
-		ui->onlyForHumansCheck->setChecked(false);
-		ui->onlyForHumansCheck->setEnabled(false);
-		return;
-	}
-	ui->onlyForHumansCheck->setEnabled(true);
-	ui->standardVictoryCheck->setEnabled(true);
-	
-	int vicCondition = index - 1;
-	switch(vicCondition)
-	{
-		case 0: { //EventCondition::HAVE_ARTIFACT
-			victoryTypeWidget = new QComboBox;
-			ui->victoryParamsLayout->addWidget(victoryTypeWidget);
-			for(int i = 0; i < controller.map()->allowedArtifact.size(); ++i)
-				victoryTypeWidget->addItem(QString::fromStdString(VLC->arth->objects[i]->getNameTranslated()), QVariant::fromValue(i));
-			break;
-		}
-			
-		case 1: { //EventCondition::HAVE_CREATURES
-			victoryTypeWidget = new QComboBox;
-			ui->victoryParamsLayout->addWidget(victoryTypeWidget);
-			for(int i = 0; i < VLC->creh->objects.size(); ++i)
-				victoryTypeWidget->addItem(QString::fromStdString(VLC->creh->objects[i]->getNamePluralTranslated()), QVariant::fromValue(i));
-			
-			victoryValueWidget = new QLineEdit;
-			ui->victoryParamsLayout->addWidget(victoryValueWidget);
-			victoryValueWidget->setText("1");
-			break;
-		}
-			
-		case 2: { //EventCondition::HAVE_RESOURCES
-			victoryTypeWidget = new QComboBox;
-			ui->victoryParamsLayout->addWidget(victoryTypeWidget);
-			{
-				for(int resType = 0; resType < GameConstants::RESOURCE_QUANTITY; ++resType)
-				{
-					auto resName = QString::fromStdString(GameConstants::RESOURCE_NAMES[resType]);
-					victoryTypeWidget->addItem(resName, QVariant::fromValue(resType));
-				}
-			}
-			
-			victoryValueWidget = new QLineEdit;
-			ui->victoryParamsLayout->addWidget(victoryValueWidget);
-			victoryValueWidget->setText("1");
-			break;
-		}
-			
-		case 3: { //EventCondition::HAVE_BUILDING
-			victoryTypeWidget = new QComboBox;
-			ui->victoryParamsLayout->addWidget(victoryTypeWidget);
-			auto * ctown = VLC->townh->randomTown;
-			for(int bId : ctown->getAllBuildings())
-				victoryTypeWidget->addItem(QString::fromStdString(defaultBuildingIdConversion(BuildingID(bId))), QVariant::fromValue(bId));
-			
-			victorySelectWidget = new QComboBox;
-			ui->victoryParamsLayout->addWidget(victorySelectWidget);
-			victorySelectWidget->addItem("Any town", QVariant::fromValue(-1));
-			for(int i : getObjectIndexes<CGTownInstance>())
-				victorySelectWidget->addItem(getTownName(i).c_str(), QVariant::fromValue(i));
-			break;
-		}
-			
-		case 4: { //EventCondition::CONTROL (Obj::TOWN)
-			victoryTypeWidget = new QComboBox;
-			ui->victoryParamsLayout->addWidget(victoryTypeWidget);
-			for(int i : getObjectIndexes<CGTownInstance>())
-				victoryTypeWidget->addItem(tr(getTownName(i).c_str()), QVariant::fromValue(i));
-			break;
-		}
-			
-		case 5: { //EventCondition::DESTROY (Obj::HERO)
-			victoryTypeWidget = new QComboBox;
-			ui->victoryParamsLayout->addWidget(victoryTypeWidget);
-			for(int i : getObjectIndexes<CGHeroInstance>())
-				victoryTypeWidget->addItem(tr(getHeroName(i).c_str()), QVariant::fromValue(i));
-			break;
-		}
-			
-		case 6: { //EventCondition::TRANSPORT (Obj::ARTEFACT)
-			victoryTypeWidget = new QComboBox;
-			ui->victoryParamsLayout->addWidget(victoryTypeWidget);
-			for(int i = 0; i < controller.map()->allowedArtifact.size(); ++i)
-				victoryTypeWidget->addItem(QString::fromStdString(VLC->arth->objects[i]->getNameTranslated()), QVariant::fromValue(i));
-			
-			victorySelectWidget = new QComboBox;
-			ui->victoryParamsLayout->addWidget(victorySelectWidget);
-			for(int i : getObjectIndexes<CGTownInstance>())
-				victorySelectWidget->addItem(tr(getTownName(i).c_str()), QVariant::fromValue(i));
-			break;
-		}
-			
-			
-		//TODO: support this vectory type
-		// in order to do that, need to implement finding creature by position
-		// selecting from map would be the best user experience
-		/*case 7: { //EventCondition::DESTROY (Obj::MONSTER)
-			victoryTypeWidget = new QComboBox;
-			ui->loseParamsLayout->addWidget(victoryTypeWidget);
-			for(int i : getObjectIndexes<CGCreature>())
-				victoryTypeWidget->addItem(tr(getMonsterName(i).c_str()), QVariant::fromValue(i));
-			break;
-		}*/
-			
-			
-	}
-}
-
-
-void MapSettings::on_loseComboBox_currentIndexChanged(int index)
-{
-	delete loseTypeWidget;
-	delete loseValueWidget;
-	delete loseSelectWidget;
-	loseTypeWidget = nullptr;
-	loseValueWidget = nullptr;
-	loseSelectWidget = nullptr;
-	
-	if(index == 0)
-	{
-		ui->standardLoseCheck->setChecked(true);
-		ui->standardLoseCheck->setEnabled(false);
-		return;
-	}
-	ui->standardLoseCheck->setEnabled(true);
-	
-	int loseCondition = index - 1;
-	switch(loseCondition)
-	{
-		case 0: {  //EventCondition::CONTROL (Obj::TOWN)
-			loseTypeWidget = new QComboBox;
-			ui->loseParamsLayout->addWidget(loseTypeWidget);
-			for(int i : getObjectIndexes<CGTownInstance>())
-				loseTypeWidget->addItem(tr(getTownName(i).c_str()), QVariant::fromValue(i));
-			break;
-		}
-			
-		case 1: { //EventCondition::CONTROL (Obj::HERO)
-			loseTypeWidget = new QComboBox;
-			ui->loseParamsLayout->addWidget(loseTypeWidget);
-			for(int i : getObjectIndexes<CGHeroInstance>())
-				loseTypeWidget->addItem(tr(getHeroName(i).c_str()), QVariant::fromValue(i));
-			break;
-		}
-			
-		case 2: { //EventCondition::DAYS_PASSED
-			loseValueWidget = new QLineEdit;
-			ui->loseParamsLayout->addWidget(loseValueWidget);
-			loseValueWidget->setText("2m 1w 1d");
-			break;
-		}
-			
-		case 3: { //EventCondition::DAYS_WITHOUT_TOWN
-			loseValueWidget = new QLineEdit;
-			ui->loseParamsLayout->addWidget(loseValueWidget);
-			loseValueWidget->setText("7");
-			break;
-		}
-	}
-}
-
-
-void MapSettings::on_heroLevelLimitCheck_toggled(bool checked)
-{
-	ui->heroLevelLimit->setEnabled(checked);
-}
-
-void MapSettings::on_modResolution_map_clicked()
-{
-	updateModWidgetBasedOnMods(MapController::modAssessmentMap(*controller.map()));
-}
-
-
-void MapSettings::on_modResolution_full_clicked()
-{
-	updateModWidgetBasedOnMods(MapController::modAssessmentAll());
-}
-
-void MapSettings::on_treeMods_itemChanged(QTreeWidgetItem *item, int column)
-{
-	//set state for children
-	for (int i = 0; i < item->childCount(); ++i)
-		item->child(i)->setCheckState(0, item->checkState(0));
-	
-	//set state for parent
-	ui->treeMods->blockSignals(true);
-	if(item->checkState(0) == Qt::Checked)
-	{
-		while(item->parent())
-		{
-			item->parent()->setCheckState(0, Qt::Checked);
-			item = item->parent();
-		}
-	}
-	ui->treeMods->blockSignals(false);
-}
-

+ 0 - 84
mapeditor/mapsettings.h

@@ -1,84 +0,0 @@
-/*
- * mapsettings.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
-
-#pragma once
-
-#include <QDialog>
-#include "mapcontroller.h"
-#include "../lib/mapping/CMap.h"
-
-namespace Ui {
-class MapSettings;
-}
-
-class MapSettings : public QDialog
-{
-	Q_OBJECT
-
-public:
-	explicit MapSettings(MapController & controller, QWidget *parent = nullptr);
-	~MapSettings();
-
-private slots:
-	void on_pushButton_clicked();
-
-	void on_victoryComboBox_currentIndexChanged(int index);
-
-	void on_loseComboBox_currentIndexChanged(int index);
-
-	void on_heroLevelLimitCheck_toggled(bool checked);
-
-	void on_modResolution_map_clicked();
-
-	void on_modResolution_full_clicked();
-
-	void on_treeMods_itemChanged(QTreeWidgetItem *item, int column);
-
-private:
-	
-	std::string getTownName(int townObjectIdx);
-	std::string getHeroName(int townObjectIdx);
-	std::string getMonsterName(int townObjectIdx);
-	
-	void updateModWidgetBasedOnMods(const ModCompatibilityInfo & mods);
-	
-	template<class T>
-	std::vector<int> getObjectIndexes() const
-	{
-		std::vector<int> result;
-		for(int i = 0; i < controller.map()->objects.size(); ++i)
-		{
-			if(auto town = dynamic_cast<T*>(controller.map()->objects[i].get()))
-				result.push_back(i);
-		}
-		return result;
-	}
-	
-	template<class T>
-	int getObjectByPos(const int3 & pos)
-	{
-		for(int i = 0; i < controller.map()->objects.size(); ++i)
-		{
-			if(auto town = dynamic_cast<T*>(controller.map()->objects[i].get()))
-			{
-				if(town->pos == pos)
-					return i;
-			}
-		}
-		return -1;
-	}
-	
-	Ui::MapSettings *ui;
-	MapController & controller;
-	
-	QComboBox * victoryTypeWidget = nullptr, * loseTypeWidget = nullptr;
-	QComboBox * victorySelectWidget = nullptr, * loseSelectWidget = nullptr;
-	QLineEdit * victoryValueWidget = nullptr, * loseValueWidget = nullptr;
-};

+ 0 - 447
mapeditor/mapsettings.ui

@@ -1,447 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<ui version="4.0">
- <class>MapSettings</class>
- <widget class="QDialog" name="MapSettings">
-  <property name="windowModality">
-   <enum>Qt::ApplicationModal</enum>
-  </property>
-  <property name="geometry">
-   <rect>
-    <x>0</x>
-    <y>0</y>
-    <width>543</width>
-    <height>494</height>
-   </rect>
-  </property>
-  <property name="sizePolicy">
-   <sizepolicy hsizetype="MinimumExpanding" vsizetype="MinimumExpanding">
-    <horstretch>0</horstretch>
-    <verstretch>0</verstretch>
-   </sizepolicy>
-  </property>
-  <property name="windowTitle">
-   <string>Map settings</string>
-  </property>
-  <layout class="QGridLayout" name="gridLayout">
-   <item row="3" column="1">
-    <widget class="QTabWidget" name="tabWidget">
-     <property name="currentIndex">
-      <number>0</number>
-     </property>
-     <widget class="QWidget" name="tab">
-      <attribute name="title">
-       <string>General</string>
-      </attribute>
-      <layout class="QVBoxLayout" name="verticalLayout">
-       <item>
-        <widget class="QLabel" name="label">
-         <property name="text">
-          <string>Map name</string>
-         </property>
-        </widget>
-       </item>
-       <item>
-        <widget class="QLineEdit" name="mapNameEdit"/>
-       </item>
-       <item>
-        <widget class="QLabel" name="label_2">
-         <property name="text">
-          <string>Map description</string>
-         </property>
-        </widget>
-       </item>
-       <item>
-        <widget class="QPlainTextEdit" name="mapDescriptionEdit"/>
-       </item>
-       <item>
-        <layout class="QHBoxLayout" name="horizontalLayout_4">
-         <property name="topMargin">
-          <number>10</number>
-         </property>
-         <item>
-          <widget class="QSpinBox" name="heroLevelLimit">
-           <property name="enabled">
-            <bool>false</bool>
-           </property>
-           <property name="minimumSize">
-            <size>
-             <width>48</width>
-             <height>0</height>
-            </size>
-           </property>
-          </widget>
-         </item>
-         <item>
-          <widget class="QCheckBox" name="heroLevelLimitCheck">
-           <property name="sizePolicy">
-            <sizepolicy hsizetype="Expanding" vsizetype="Fixed">
-             <horstretch>0</horstretch>
-             <verstretch>0</verstretch>
-            </sizepolicy>
-           </property>
-           <property name="text">
-            <string>Limit maximum heroes level</string>
-           </property>
-          </widget>
-         </item>
-        </layout>
-       </item>
-       <item>
-        <widget class="QGroupBox" name="groupBox">
-         <property name="title">
-          <string>Difficulty</string>
-         </property>
-         <layout class="QHBoxLayout" name="horizontalLayout_2">
-          <item>
-           <widget class="QRadioButton" name="diffRadio1">
-            <property name="text">
-             <string notr="true">1</string>
-            </property>
-           </widget>
-          </item>
-          <item>
-           <widget class="QRadioButton" name="diffRadio2">
-            <property name="text">
-             <string notr="true">2</string>
-            </property>
-           </widget>
-          </item>
-          <item>
-           <widget class="QRadioButton" name="diffRadio3">
-            <property name="text">
-             <string notr="true">3</string>
-            </property>
-           </widget>
-          </item>
-          <item>
-           <widget class="QRadioButton" name="diffRadio4">
-            <property name="text">
-             <string notr="true">4</string>
-            </property>
-           </widget>
-          </item>
-          <item>
-           <widget class="QRadioButton" name="diffRadio5">
-            <property name="text">
-             <string notr="true">5</string>
-            </property>
-           </widget>
-          </item>
-         </layout>
-        </widget>
-       </item>
-      </layout>
-     </widget>
-     <widget class="QWidget" name="tab_9">
-      <attribute name="title">
-       <string>Mods</string>
-      </attribute>
-      <layout class="QVBoxLayout" name="verticalLayout_8">
-       <item>
-        <widget class="QLabel" name="label_6">
-         <property name="text">
-          <string>Mandatory mods for playing this map</string>
-         </property>
-        </widget>
-       </item>
-       <item>
-        <widget class="QTreeWidget" name="treeMods">
-         <property name="sizeAdjustPolicy">
-          <enum>QAbstractScrollArea::AdjustIgnored</enum>
-         </property>
-         <attribute name="headerDefaultSectionSize">
-          <number>320</number>
-         </attribute>
-         <column>
-          <property name="text">
-           <string>Mod name</string>
-          </property>
-         </column>
-         <column>
-          <property name="text">
-           <string>Version</string>
-          </property>
-         </column>
-        </widget>
-       </item>
-       <item>
-        <layout class="QHBoxLayout" name="horizontalLayout_3">
-         <item>
-          <widget class="QLabel" name="label_5">
-           <property name="text">
-            <string>Automatic assignment</string>
-           </property>
-          </widget>
-         </item>
-         <item>
-          <widget class="QPushButton" name="modResolution_map">
-           <property name="toolTip">
-            <string>Set required mods based on objects placed on the map. This method may cause problems if you have customized rewards, garrisons, etc from mods</string>
-           </property>
-           <property name="text">
-            <string>Map objects mods</string>
-           </property>
-           <property name="autoDefault">
-            <bool>false</bool>
-           </property>
-          </widget>
-         </item>
-         <item>
-          <widget class="QPushButton" name="modResolution_full">
-           <property name="toolTip">
-            <string>Set all mods having a game content as mandatory</string>
-           </property>
-           <property name="text">
-            <string>Full content mods</string>
-           </property>
-           <property name="autoDefault">
-            <bool>false</bool>
-           </property>
-          </widget>
-         </item>
-        </layout>
-       </item>
-      </layout>
-     </widget>
-     <widget class="QWidget" name="tab_6">
-      <attribute name="title">
-       <string>Events</string>
-      </attribute>
-      <layout class="QVBoxLayout" name="verticalLayout_6">
-       <item>
-        <widget class="QTabWidget" name="tabWidget_2">
-         <property name="currentIndex">
-          <number>1</number>
-         </property>
-         <widget class="QWidget" name="tab_7">
-          <attribute name="title">
-           <string>Victory</string>
-          </attribute>
-          <layout class="QVBoxLayout" name="verticalLayout_7">
-           <item>
-            <layout class="QHBoxLayout" name="horizontalLayout">
-             <property name="rightMargin">
-              <number>0</number>
-             </property>
-             <property name="bottomMargin">
-              <number>0</number>
-             </property>
-             <item>
-              <widget class="QLabel" name="label_3">
-               <property name="text">
-                <string>Victory message</string>
-               </property>
-              </widget>
-             </item>
-             <item>
-              <widget class="QLineEdit" name="victoryMessageEdit"/>
-             </item>
-            </layout>
-           </item>
-           <item>
-            <widget class="QComboBox" name="victoryComboBox"/>
-           </item>
-           <item>
-            <widget class="QCheckBox" name="onlyForHumansCheck">
-             <property name="text">
-              <string>Only for human players</string>
-             </property>
-            </widget>
-           </item>
-           <item>
-            <widget class="QCheckBox" name="standardVictoryCheck">
-             <property name="text">
-              <string>Allow standard victory</string>
-             </property>
-            </widget>
-           </item>
-           <item>
-            <widget class="QGroupBox" name="victoryParams">
-             <property name="sizePolicy">
-              <sizepolicy hsizetype="Preferred" vsizetype="Expanding">
-               <horstretch>0</horstretch>
-               <verstretch>0</verstretch>
-              </sizepolicy>
-             </property>
-             <property name="title">
-              <string>Parameters</string>
-             </property>
-             <layout class="QVBoxLayout" name="verticalLayout_9">
-              <property name="topMargin">
-               <number>12</number>
-              </property>
-              <item>
-               <layout class="QVBoxLayout" name="victoryParamsLayout"/>
-              </item>
-             </layout>
-            </widget>
-           </item>
-          </layout>
-         </widget>
-         <widget class="QWidget" name="tab_8">
-          <attribute name="title">
-           <string>Loss</string>
-          </attribute>
-          <layout class="QFormLayout" name="formLayout_2">
-           <item row="1" column="0" colspan="2">
-            <widget class="QComboBox" name="loseComboBox"/>
-           </item>
-           <item row="2" column="0" colspan="2">
-            <widget class="QCheckBox" name="standardLoseCheck">
-             <property name="text">
-              <string>7 days without town</string>
-             </property>
-            </widget>
-           </item>
-           <item row="0" column="0">
-            <widget class="QLabel" name="label_4">
-             <property name="text">
-              <string>Defeat message</string>
-             </property>
-            </widget>
-           </item>
-           <item row="0" column="1">
-            <widget class="QLineEdit" name="defeatMessageEdit"/>
-           </item>
-           <item row="3" column="0" colspan="2">
-            <widget class="QGroupBox" name="loseParams">
-             <property name="sizePolicy">
-              <sizepolicy hsizetype="Preferred" vsizetype="Expanding">
-               <horstretch>0</horstretch>
-               <verstretch>0</verstretch>
-              </sizepolicy>
-             </property>
-             <property name="title">
-              <string>Parameters</string>
-             </property>
-             <layout class="QVBoxLayout" name="verticalLayout_11">
-              <item>
-               <layout class="QVBoxLayout" name="loseParamsLayout"/>
-              </item>
-             </layout>
-            </widget>
-           </item>
-          </layout>
-         </widget>
-        </widget>
-       </item>
-      </layout>
-     </widget>
-     <widget class="QWidget" name="tab_2">
-      <attribute name="title">
-       <string>Abilities</string>
-      </attribute>
-      <layout class="QVBoxLayout" name="verticalLayout_2">
-       <item>
-        <widget class="QListWidget" name="listAbilities">
-         <property name="horizontalScrollMode">
-          <enum>QAbstractItemView::ScrollPerItem</enum>
-         </property>
-         <property name="isWrapping" stdset="0">
-          <bool>true</bool>
-         </property>
-         <property name="resizeMode">
-          <enum>QListView::Adjust</enum>
-         </property>
-         <property name="layoutMode">
-          <enum>QListView::Batched</enum>
-         </property>
-         <property name="batchSize">
-          <number>30</number>
-         </property>
-        </widget>
-       </item>
-      </layout>
-     </widget>
-     <widget class="QWidget" name="tab_3">
-      <attribute name="title">
-       <string>Spells</string>
-      </attribute>
-      <layout class="QVBoxLayout" name="verticalLayout_3">
-       <item>
-        <widget class="QListWidget" name="listSpells">
-         <property name="editTriggers">
-          <set>QAbstractItemView::NoEditTriggers</set>
-         </property>
-         <property name="horizontalScrollMode">
-          <enum>QAbstractItemView::ScrollPerItem</enum>
-         </property>
-         <property name="isWrapping" stdset="0">
-          <bool>true</bool>
-         </property>
-         <property name="layoutMode">
-          <enum>QListView::Batched</enum>
-         </property>
-         <property name="batchSize">
-          <number>30</number>
-         </property>
-        </widget>
-       </item>
-      </layout>
-     </widget>
-     <widget class="QWidget" name="tab_4">
-      <attribute name="title">
-       <string>Artifacts</string>
-      </attribute>
-      <layout class="QVBoxLayout" name="verticalLayout_4">
-       <item>
-        <widget class="QListWidget" name="listArts">
-         <property name="editTriggers">
-          <set>QAbstractItemView::NoEditTriggers</set>
-         </property>
-         <property name="horizontalScrollMode">
-          <enum>QAbstractItemView::ScrollPerItem</enum>
-         </property>
-         <property name="isWrapping" stdset="0">
-          <bool>true</bool>
-         </property>
-         <property name="layoutMode">
-          <enum>QListView::Batched</enum>
-         </property>
-         <property name="batchSize">
-          <number>30</number>
-         </property>
-        </widget>
-       </item>
-      </layout>
-     </widget>
-     <widget class="QWidget" name="tab_5">
-      <attribute name="title">
-       <string>Heroes</string>
-      </attribute>
-      <layout class="QVBoxLayout" name="verticalLayout_5">
-       <item>
-        <widget class="QListWidget" name="listHeroes">
-         <property name="editTriggers">
-          <set>QAbstractItemView::NoEditTriggers</set>
-         </property>
-         <property name="horizontalScrollMode">
-          <enum>QAbstractItemView::ScrollPerItem</enum>
-         </property>
-         <property name="isWrapping" stdset="0">
-          <bool>true</bool>
-         </property>
-         <property name="layoutMode">
-          <enum>QListView::Batched</enum>
-         </property>
-         <property name="batchSize">
-          <number>30</number>
-         </property>
-        </widget>
-       </item>
-      </layout>
-     </widget>
-    </widget>
-   </item>
-   <item row="4" column="1">
-    <widget class="QPushButton" name="pushButton">
-     <property name="text">
-      <string>Ok</string>
-     </property>
-    </widget>
-   </item>
-  </layout>
- </widget>
- <resources/>
- <connections/>
-</ui>

+ 138 - 0
mapeditor/mapsettings/abstractsettings.cpp

@@ -0,0 +1,138 @@
+/*
+ * abstractsettings.cpp, part of VCMI engine
+ *
+ * Authors: listed in file AUTHORS in main folder
+ *
+ * License: GNU General Public License v2.0 or later
+ * Full text of license available in license.txt file, in main folder
+ *
+ */
+
+#include "StdInc.h"
+#include "abstractsettings.h"
+#include "../../lib/mapObjects/CGHeroInstance.h"
+#include "../../lib/mapObjects/CGCreature.h"
+#include "../../lib/CTownHandler.h"
+#include "../../lib/CHeroHandler.h"
+#include "../../lib/mapObjects/CGCreature.h"
+
+//parses date for lose condition (1m 1w 1d)
+int expiredDate(const QString & date)
+{
+	int result = 0;
+	for(auto component : date.split(" "))
+	{
+		int days = component.left(component.lastIndexOf('d')).toInt();
+		int weeks = component.left(component.lastIndexOf('w')).toInt();
+		int months = component.left(component.lastIndexOf('m')).toInt();
+		result += days > 0 ? days - 1 : 0;
+		result += (weeks > 0 ? weeks - 1 : 0) * 7;
+		result += (months > 0 ? months - 1 : 0) * 28;
+	}
+	return result;
+}
+
+QString expiredDate(int date)
+{
+	QString result;
+	int m = date / 28;
+	int w = (date % 28) / 7;
+	int d = date % 7;
+	if(m)
+		result += QString::number(m) + "m";
+	if(w)
+	{
+		if(!result.isEmpty())
+			result += " ";
+		result += QString::number(w) + "w";
+	}
+	if(d)
+	{
+		if(!result.isEmpty())
+			result += " ";
+		result += QString::number(d) + "d";
+	}
+	return result;
+}
+
+int3 posFromJson(const JsonNode & json)
+{
+	return int3(json.Vector()[0].Integer(), json.Vector()[1].Integer(), json.Vector()[2].Integer());
+}
+
+std::vector<JsonNode> linearJsonArray(const JsonNode & json)
+{
+	std::vector<JsonNode> result;
+	if(json.getType() == JsonNode::JsonType::DATA_STRUCT)
+		result.push_back(json);
+	if(json.getType() == JsonNode::JsonType::DATA_VECTOR)
+	{
+		for(auto & node : json.Vector())
+		{
+			auto subvector = linearJsonArray(node);
+			result.insert(result.end(), subvector.begin(), subvector.end());
+		}
+	}
+	return result;
+}
+
+AbstractSettings::AbstractSettings(QWidget *parent)
+	: QWidget{parent}
+{
+
+}
+
+std::string AbstractSettings::getTownName(const CMap & map, int objectIdx)
+{
+	std::string name;
+	if(auto town = dynamic_cast<const CGTownInstance*>(map.objects[objectIdx].get()))
+	{
+		auto * ctown = town->town;
+		if(!ctown)
+			ctown = VLC->townh->randomTown;
+
+		name = ctown->faction ? town->getObjectName() : town->getNameTranslated() + ", (random)";
+	}
+	return name;
+}
+
+std::string AbstractSettings::getHeroName(const CMap & map, int objectIdx)
+{
+	std::string name;
+	if(auto hero = dynamic_cast<const CGHeroInstance*>(map.objects[objectIdx].get()))
+	{
+		name = hero->getNameTranslated();
+	}
+	return name;
+}
+
+std::string AbstractSettings::getMonsterName(const CMap & map, int objectIdx)
+{
+	std::string name;
+	[[maybe_unused]] auto monster = dynamic_cast<const CGCreature*>(map.objects[objectIdx].get());
+	if(monster)
+	{
+		//TODO: get proper name
+		//name = hero->name;
+	}
+	return name;
+}
+
+JsonNode AbstractSettings::conditionToJson(const EventCondition & event)
+{
+	JsonNode result;
+	result["condition"].Integer() = event.condition;
+	result["value"].Integer() = event.value;
+	result["objectType"].Integer() = event.objectType;
+	result["objectSubytype"].Integer() = event.objectSubtype;
+	result["objectInstanceName"].String() = event.objectInstanceName;
+	result["metaType"].Integer() = (ui8)event.metaType;
+	{
+		auto & position = result["position"].Vector();
+		position.resize(3);
+		position[0].Float() = event.position.x;
+		position[1].Float() = event.position.y;
+		position[2].Float() = event.position.z;
+	}
+	return result;
+};

+ 61 - 0
mapeditor/mapsettings/abstractsettings.h

@@ -0,0 +1,61 @@
+#ifndef ABSTRACTSETTINGS_H
+#define ABSTRACTSETTINGS_H
+
+#include <QWidget>
+#include "../../lib/mapping/CMap.h"
+#include "../../lib/mapObjects/CGTownInstance.h"
+#include "../../lib/mapObjects/CGHeroInstance.h"
+
+//parses date for lose condition (1m 1w 1d)
+int expiredDate(const QString & date);
+QString expiredDate(int date);
+int3 posFromJson(const JsonNode & json);
+std::vector<JsonNode> linearJsonArray(const JsonNode & json);
+
+class AbstractSettings : public QWidget
+{
+	Q_OBJECT
+public:
+	explicit AbstractSettings(QWidget *parent = nullptr);
+	virtual ~AbstractSettings() = default;
+
+	virtual void initialize(const CMap & map) = 0;
+	virtual void update(CMap & map) = 0;
+
+	std::string getTownName(const CMap & map, int objectIdx);
+	std::string getHeroName(const CMap & map, int objectIdx);
+	std::string getMonsterName(const CMap & map, int objectIdx);
+
+	static JsonNode conditionToJson(const EventCondition & event);
+
+	template<class T>
+	std::vector<int> getObjectIndexes(const CMap & map) const
+	{
+		std::vector<int> result;
+		for(int i = 0; i < map.objects.size(); ++i)
+		{
+			if(auto obj = dynamic_cast<T*>(map.objects[i].get()))
+				result.push_back(i);
+		}
+		return result;
+	}
+
+	template<class T>
+	int getObjectByPos(const CMap & map, const int3 & pos)
+	{
+		for(int i = 0; i < map.objects.size(); ++i)
+		{
+			if(auto obj = dynamic_cast<T*>(map.objects[i].get()))
+			{
+				if(obj->pos == pos)
+					return i;
+			}
+		}
+		return -1;
+	}
+
+signals:
+
+};
+
+#endif // ABSTRACTSETTINGS_H

+ 70 - 0
mapeditor/mapsettings/generalsettings.cpp

@@ -0,0 +1,70 @@
+#include "StdInc.h"
+#include "generalsettings.h"
+#include "ui_generalsettings.h"
+
+GeneralSettings::GeneralSettings(QWidget *parent) :
+	AbstractSettings(parent),
+	ui(new Ui::GeneralSettings)
+{
+	ui->setupUi(this);
+}
+
+GeneralSettings::~GeneralSettings()
+{
+	delete ui;
+}
+
+void GeneralSettings::initialize(const CMap & map)
+{
+	ui->mapNameEdit->setText(tr(map.name.c_str()));
+	ui->mapDescriptionEdit->setPlainText(tr(map.description.c_str()));
+	ui->heroLevelLimit->setValue(map.levelLimit);
+	ui->heroLevelLimitCheck->setChecked(map.levelLimit);
+
+	//set difficulty
+	switch(map.difficulty)
+	{
+		case 0:
+			ui->diffRadio1->setChecked(true);
+			break;
+
+		case 1:
+			ui->diffRadio2->setChecked(true);
+			break;
+
+		case 2:
+			ui->diffRadio3->setChecked(true);
+			break;
+
+		case 3:
+			ui->diffRadio4->setChecked(true);
+			break;
+
+		case 4:
+			ui->diffRadio5->setChecked(true);
+			break;
+	};
+}
+
+void GeneralSettings::update(CMap & map)
+{
+	map.name = ui->mapNameEdit->text().toStdString();
+	map.description = ui->mapDescriptionEdit->toPlainText().toStdString();
+	if(ui->heroLevelLimitCheck->isChecked())
+		map.levelLimit = ui->heroLevelLimit->value();
+	else
+		map.levelLimit = 0;
+
+	//set difficulty
+	if(ui->diffRadio1->isChecked()) map.difficulty = 0;
+	if(ui->diffRadio2->isChecked()) map.difficulty = 1;
+	if(ui->diffRadio3->isChecked()) map.difficulty = 2;
+	if(ui->diffRadio4->isChecked()) map.difficulty = 3;
+	if(ui->diffRadio5->isChecked()) map.difficulty = 4;
+}
+
+void GeneralSettings::on_heroLevelLimitCheck_toggled(bool checked)
+{
+	ui->heroLevelLimit->setEnabled(checked);
+}
+

+ 28 - 0
mapeditor/mapsettings/generalsettings.h

@@ -0,0 +1,28 @@
+#ifndef GENERALSETTINGS_H
+#define GENERALSETTINGS_H
+
+#include "abstractsettings.h"
+
+namespace Ui {
+class GeneralSettings;
+}
+
+class GeneralSettings : public AbstractSettings
+{
+	Q_OBJECT
+
+public:
+	explicit GeneralSettings(QWidget *parent = nullptr);
+	~GeneralSettings();
+
+	void initialize(const CMap & map) override;
+	void update(CMap & map) override;
+
+private slots:
+	void on_heroLevelLimitCheck_toggled(bool checked);
+
+private:
+	Ui::GeneralSettings *ui;
+};
+
+#endif // GENERALSETTINGS_H

+ 118 - 0
mapeditor/mapsettings/generalsettings.ui

@@ -0,0 +1,118 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>GeneralSettings</class>
+ <widget class="QWidget" name="GeneralSettings">
+  <property name="geometry">
+   <rect>
+    <x>0</x>
+    <y>0</y>
+    <width>651</width>
+    <height>481</height>
+   </rect>
+  </property>
+  <property name="windowTitle">
+   <string>Form</string>
+  </property>
+  <layout class="QVBoxLayout" name="verticalLayout">
+   <item>
+    <widget class="QLabel" name="label">
+     <property name="text">
+      <string>Map name</string>
+     </property>
+    </widget>
+   </item>
+   <item>
+    <widget class="QLineEdit" name="mapNameEdit"/>
+   </item>
+   <item>
+    <widget class="QLabel" name="label_2">
+     <property name="text">
+      <string>Map description</string>
+     </property>
+    </widget>
+   </item>
+   <item>
+    <widget class="QPlainTextEdit" name="mapDescriptionEdit"/>
+   </item>
+   <item>
+    <layout class="QHBoxLayout" name="horizontalLayout_4">
+     <property name="topMargin">
+      <number>0</number>
+     </property>
+     <item>
+      <widget class="QSpinBox" name="heroLevelLimit">
+       <property name="enabled">
+        <bool>false</bool>
+       </property>
+       <property name="minimumSize">
+        <size>
+         <width>48</width>
+         <height>0</height>
+        </size>
+       </property>
+      </widget>
+     </item>
+     <item>
+      <widget class="QCheckBox" name="heroLevelLimitCheck">
+       <property name="sizePolicy">
+        <sizepolicy hsizetype="Expanding" vsizetype="Fixed">
+         <horstretch>0</horstretch>
+         <verstretch>0</verstretch>
+        </sizepolicy>
+       </property>
+       <property name="text">
+        <string>Limit maximum heroes level</string>
+       </property>
+      </widget>
+     </item>
+    </layout>
+   </item>
+   <item>
+    <widget class="QGroupBox" name="groupBox">
+     <property name="title">
+      <string>Difficulty</string>
+     </property>
+     <layout class="QHBoxLayout" name="horizontalLayout_2">
+      <item>
+       <widget class="QRadioButton" name="diffRadio1">
+        <property name="text">
+         <string notr="true">1</string>
+        </property>
+       </widget>
+      </item>
+      <item>
+       <widget class="QRadioButton" name="diffRadio2">
+        <property name="text">
+         <string notr="true">2</string>
+        </property>
+       </widget>
+      </item>
+      <item>
+       <widget class="QRadioButton" name="diffRadio3">
+        <property name="text">
+         <string notr="true">3</string>
+        </property>
+       </widget>
+      </item>
+      <item>
+       <widget class="QRadioButton" name="diffRadio4">
+        <property name="text">
+         <string notr="true">4</string>
+        </property>
+       </widget>
+      </item>
+      <item>
+       <widget class="QRadioButton" name="diffRadio5">
+        <property name="text">
+         <string notr="true">5</string>
+        </property>
+       </widget>
+      </item>
+     </layout>
+    </widget>
+   </item>
+  </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>

+ 262 - 0
mapeditor/mapsettings/loseconditions.cpp

@@ -0,0 +1,262 @@
+#include "StdInc.h"
+#include "loseconditions.h"
+#include "ui_loseconditions.h"
+
+#include "../lib/CGeneralTextHandler.h"
+
+LoseConditions::LoseConditions(QWidget *parent) :
+	AbstractSettings(parent),
+	ui(new Ui::LoseConditions)
+{
+	ui->setupUi(this);
+}
+
+LoseConditions::~LoseConditions()
+{
+	delete ui;
+}
+
+void LoseConditions::initialize(const CMap & map)
+{
+	mapPointer = &map;
+
+	//loss messages
+	ui->defeatMessageEdit->setText(QString::fromStdString(map.defeatMessage.toString()));
+
+	//loss conditions
+	const std::array<std::string, 5> conditionStringsLose = {
+		QT_TR_NOOP("No special loss"),
+		QT_TR_NOOP("Lose castle"),
+		QT_TR_NOOP("Lose hero"),
+		QT_TR_NOOP("Time expired"),
+		QT_TR_NOOP("Days without town")
+	};
+
+	for(auto & s : conditionStringsLose)
+	{
+		ui->loseComboBox->addItem(QString::fromStdString(s));
+	}
+	ui->standardLoseCheck->setChecked(false);
+
+	for(auto & ev : map.triggeredEvents)
+	{
+		if(ev.effect.type == EventEffect::DEFEAT)
+		{
+			if(ev.identifier == "standardDefeat")
+				ui->standardLoseCheck->setChecked(true);
+
+			if(ev.identifier == "specialDefeat")
+			{
+				auto readjson = ev.trigger.toJson(AbstractSettings::conditionToJson);
+				auto linearNodes = linearJsonArray(readjson);
+
+				for(auto & json : linearNodes)
+				{
+					switch(json["condition"].Integer())
+					{
+						case EventCondition::CONTROL: {
+							if(json["objectType"].Integer() == Obj::TOWN)
+							{
+								ui->loseComboBox->setCurrentIndex(1);
+								assert(loseTypeWidget);
+								int townIdx = getObjectByPos<const CGTownInstance>(*mapPointer, posFromJson(json["position"]));
+								if(townIdx >= 0)
+								{
+									auto idx = loseTypeWidget->findData(townIdx);
+									loseTypeWidget->setCurrentIndex(idx);
+								}
+							}
+							if(json["objectType"].Integer() == Obj::HERO)
+							{
+								ui->loseComboBox->setCurrentIndex(2);
+								assert(loseTypeWidget);
+								int heroIdx = getObjectByPos<const CGHeroInstance>(*mapPointer, posFromJson(json["position"]));
+								if(heroIdx >= 0)
+								{
+									auto idx = loseTypeWidget->findData(heroIdx);
+									loseTypeWidget->setCurrentIndex(idx);
+								}
+							}
+
+							break;
+						}
+
+						case EventCondition::DAYS_PASSED: {
+							ui->loseComboBox->setCurrentIndex(3);
+							assert(loseValueWidget);
+							loseValueWidget->setText(expiredDate(json["value"].Integer()));
+							break;
+						}
+
+						case EventCondition::DAYS_WITHOUT_TOWN: {
+							ui->loseComboBox->setCurrentIndex(4);
+							assert(loseValueWidget);
+							loseValueWidget->setText(QString::number(json["value"].Integer()));
+							break;
+
+						case EventCondition::IS_HUMAN:
+							break; //ignore because always applicable for defeat conditions
+						}
+
+					};
+				}
+			}
+		}
+	}
+}
+
+void LoseConditions::update(CMap & map)
+{
+	//loss messages
+	map.defeatMessage = MetaString::createFromRawString(ui->defeatMessageEdit->text().toStdString());
+
+	//loss conditions
+	EventCondition defeatCondition(EventCondition::DAYS_WITHOUT_TOWN);
+	defeatCondition.value = 7;
+
+	//Loss condition - 7 days without town
+	TriggeredEvent standardDefeat;
+	standardDefeat.effect.type = EventEffect::DEFEAT;
+	standardDefeat.effect.toOtherMessage.appendTextID("core.genrltxt.8");
+	standardDefeat.identifier = "standardDefeat";
+	standardDefeat.description.clear(); // TODO: display in quest window
+	standardDefeat.onFulfill.appendTextID("core.genrltxt.7");
+	standardDefeat.trigger = EventExpression(defeatCondition);
+
+	//DEFEAT
+	if(ui->loseComboBox->currentIndex() == 0)
+	{
+		map.triggeredEvents.push_back(standardDefeat);
+		map.defeatIconIndex = 3;
+		map.defeatMessage.appendTextID("core.lcdesc.0");
+	}
+	else
+	{
+		int lossCondition = ui->loseComboBox->currentIndex() - 1;
+
+		TriggeredEvent specialDefeat;
+		specialDefeat.effect.type = EventEffect::DEFEAT;
+		specialDefeat.identifier = "specialDefeat";
+		specialDefeat.description.clear(); // TODO: display in quest window
+
+		map.defeatIconIndex = lossCondition;
+
+		switch(lossCondition)
+		{
+			case 0: {
+				EventExpression::OperatorNone noneOf;
+				EventCondition cond(EventCondition::CONTROL);
+				cond.objectType = Obj::TOWN;
+				assert(loseTypeWidget);
+				int townIdx = loseTypeWidget->currentData().toInt();
+				cond.position = map.objects[townIdx]->pos;
+				noneOf.expressions.push_back(cond);
+				specialDefeat.onFulfill.appendTextID("core.genrltxt.251");
+				specialDefeat.trigger = EventExpression(noneOf);
+				map.defeatMessage.appendTextID("core.lcdesc.1");
+				break;
+			}
+
+			case 1: {
+				EventExpression::OperatorNone noneOf;
+				EventCondition cond(EventCondition::CONTROL);
+				cond.objectType = Obj::HERO;
+				assert(loseTypeWidget);
+				int townIdx = loseTypeWidget->currentData().toInt();
+				cond.position = map.objects[townIdx]->pos;
+				noneOf.expressions.push_back(cond);
+				specialDefeat.onFulfill.appendTextID("core.genrltxt.253");
+				specialDefeat.trigger = EventExpression(noneOf);
+				map.defeatMessage.appendTextID("core.lcdesc.2");
+				break;
+			}
+
+			case 2: {
+				EventCondition cond(EventCondition::DAYS_PASSED);
+				assert(loseValueWidget);
+				cond.value = expiredDate(loseValueWidget->text());
+				specialDefeat.onFulfill.appendTextID("core.genrltxt.254");
+				specialDefeat.trigger = EventExpression(cond);
+				map.defeatMessage.appendTextID("core.lcdesc.3");
+				break;
+			}
+
+			case 3: {
+				EventCondition cond(EventCondition::DAYS_WITHOUT_TOWN);
+				assert(loseValueWidget);
+				cond.value = loseValueWidget->text().toInt();
+				specialDefeat.onFulfill.appendTextID("core.genrltxt.7");
+				specialDefeat.trigger = EventExpression(cond);
+				break;
+			}
+		}
+
+		EventExpression::OperatorAll allOf;
+		EventCondition isHuman(EventCondition::IS_HUMAN);
+		isHuman.value = 1;
+
+		allOf.expressions.push_back(specialDefeat.trigger.get());
+		allOf.expressions.push_back(isHuman);
+		specialDefeat.trigger = EventExpression(allOf);
+
+		if(ui->standardLoseCheck->isChecked())
+		{
+			map.triggeredEvents.push_back(standardDefeat);
+		}
+		map.triggeredEvents.push_back(specialDefeat);
+	}
+
+}
+
+void LoseConditions::on_loseComboBox_currentIndexChanged(int index)
+{
+	delete loseTypeWidget;
+	delete loseValueWidget;
+	delete loseSelectWidget;
+	loseTypeWidget = nullptr;
+	loseValueWidget = nullptr;
+	loseSelectWidget = nullptr;
+
+	if(index == 0)
+	{
+		ui->standardLoseCheck->setChecked(true);
+		ui->standardLoseCheck->setEnabled(false);
+		return;
+	}
+	ui->standardLoseCheck->setEnabled(true);
+
+	int loseCondition = index - 1;
+	switch(loseCondition)
+	{
+		case 0: {  //EventCondition::CONTROL (Obj::TOWN)
+			loseTypeWidget = new QComboBox;
+			ui->loseParamsLayout->addWidget(loseTypeWidget);
+			for(int i : getObjectIndexes<const CGTownInstance>(*mapPointer))
+				loseTypeWidget->addItem(tr(getTownName(*mapPointer, i).c_str()), QVariant::fromValue(i));
+			break;
+		}
+
+		case 1: { //EventCondition::CONTROL (Obj::HERO)
+			loseTypeWidget = new QComboBox;
+			ui->loseParamsLayout->addWidget(loseTypeWidget);
+			for(int i : getObjectIndexes<const CGHeroInstance>(*mapPointer))
+				loseTypeWidget->addItem(tr(getHeroName(*mapPointer, i).c_str()), QVariant::fromValue(i));
+			break;
+		}
+
+		case 2: { //EventCondition::DAYS_PASSED
+			loseValueWidget = new QLineEdit;
+			ui->loseParamsLayout->addWidget(loseValueWidget);
+			loseValueWidget->setText("2m 1w 1d");
+			break;
+		}
+
+		case 3: { //EventCondition::DAYS_WITHOUT_TOWN
+			loseValueWidget = new QLineEdit;
+			ui->loseParamsLayout->addWidget(loseValueWidget);
+			loseValueWidget->setText("7");
+			break;
+		}
+	}
+}
+

+ 42 - 0
mapeditor/mapsettings/loseconditions.h

@@ -0,0 +1,42 @@
+#ifndef LOSECONDITIONS_H
+#define LOSECONDITIONS_H
+/*
+ * loseconditions.h, part of VCMI engine
+ *
+ * Authors: listed in file AUTHORS in main folder
+ *
+ * License: GNU General Public License v2.0 or later
+ * Full text of license available in license.txt file, in main folder
+ *
+ */
+
+#include "abstractsettings.h"
+
+namespace Ui {
+class LoseConditions;
+}
+
+class LoseConditions : public AbstractSettings
+{
+	Q_OBJECT
+
+public:
+	explicit LoseConditions(QWidget *parent = nullptr);
+	~LoseConditions();
+
+	void initialize(const CMap & map) override;
+	void update(CMap & map) override;
+
+private slots:
+	void on_loseComboBox_currentIndexChanged(int index);
+
+private:
+	Ui::LoseConditions *ui;
+	const CMap * mapPointer = nullptr;
+
+	QComboBox * loseTypeWidget = nullptr;
+	QComboBox * loseSelectWidget = nullptr;
+	QLineEdit * loseValueWidget = nullptr;
+};
+
+#endif // LOSECONDITIONS_H

+ 69 - 0
mapeditor/mapsettings/loseconditions.ui

@@ -0,0 +1,69 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>LoseConditions</class>
+ <widget class="QWidget" name="LoseConditions">
+  <property name="geometry">
+   <rect>
+    <x>0</x>
+    <y>0</y>
+    <width>650</width>
+    <height>485</height>
+   </rect>
+  </property>
+  <property name="windowTitle">
+   <string>Form</string>
+  </property>
+  <layout class="QVBoxLayout" name="verticalLayout">
+   <item>
+    <layout class="QHBoxLayout" name="horizontalLayout_6">
+     <property name="leftMargin">
+      <number>0</number>
+     </property>
+     <property name="bottomMargin">
+      <number>0</number>
+     </property>
+     <item>
+      <widget class="QLabel" name="label_4">
+       <property name="text">
+        <string>Defeat message</string>
+       </property>
+      </widget>
+     </item>
+     <item>
+      <widget class="QLineEdit" name="defeatMessageEdit"/>
+     </item>
+    </layout>
+   </item>
+   <item>
+    <widget class="QComboBox" name="loseComboBox"/>
+   </item>
+   <item>
+    <widget class="QCheckBox" name="standardLoseCheck">
+     <property name="text">
+      <string>7 days without town</string>
+     </property>
+    </widget>
+   </item>
+   <item>
+    <widget class="QGroupBox" name="loseParams">
+     <property name="sizePolicy">
+      <sizepolicy hsizetype="Preferred" vsizetype="Expanding">
+       <horstretch>0</horstretch>
+       <verstretch>0</verstretch>
+      </sizepolicy>
+     </property>
+     <property name="title">
+      <string>Parameters</string>
+     </property>
+     <layout class="QVBoxLayout" name="verticalLayout_11">
+      <item>
+       <layout class="QVBoxLayout" name="loseParamsLayout"/>
+      </item>
+     </layout>
+    </widget>
+   </item>
+  </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>

+ 119 - 0
mapeditor/mapsettings/mapsettings.cpp

@@ -0,0 +1,119 @@
+/*
+ * mapsettings.cpp, part of VCMI engine
+ *
+ * Authors: listed in file AUTHORS in main folder
+ *
+ * License: GNU General Public License v2.0 or later
+ * Full text of license available in license.txt file, in main folder
+ *
+ */
+
+#include "StdInc.h"
+#include "mapsettings.h"
+#include "ui_mapsettings.h"
+#include "mainwindow.h"
+
+#include "../../lib/CSkillHandler.h"
+#include "../../lib/spells/CSpellHandler.h"
+#include "../../lib/CArtHandler.h"
+#include "../../lib/CHeroHandler.h"
+
+
+MapSettings::MapSettings(MapController & ctrl, QWidget *parent) :
+	QDialog(parent),
+	ui(new Ui::MapSettings),
+	controller(ctrl)
+{
+	ui->setupUi(this);
+
+	assert(controller.map());
+	
+	show();
+
+	for(int i = 0; i < controller.map()->allowedAbilities.size(); ++i)
+	{
+		auto * item = new QListWidgetItem(QString::fromStdString(VLC->skillh->objects[i]->getNameTranslated()));
+		item->setData(Qt::UserRole, QVariant::fromValue(i));
+		item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
+		item->setCheckState(controller.map()->allowedAbilities[i] ? Qt::Checked : Qt::Unchecked);
+		ui->listAbilities->addItem(item);
+	}
+	for(int i = 0; i < controller.map()->allowedSpells.size(); ++i)
+	{
+		auto * item = new QListWidgetItem(QString::fromStdString(VLC->spellh->objects[i]->getNameTranslated()));
+		item->setData(Qt::UserRole, QVariant::fromValue(i));
+		item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
+		item->setCheckState(controller.map()->allowedSpells[i] ? Qt::Checked : Qt::Unchecked);
+		ui->listSpells->addItem(item);
+	}
+	for(int i = 0; i < controller.map()->allowedArtifact.size(); ++i)
+	{
+		auto * item = new QListWidgetItem(QString::fromStdString(VLC->arth->objects[i]->getNameTranslated()));
+		item->setData(Qt::UserRole, QVariant::fromValue(i));
+		item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
+		item->setCheckState(controller.map()->allowedArtifact[i] ? Qt::Checked : Qt::Unchecked);
+		ui->listArts->addItem(item);
+	}
+	for(int i = 0; i < controller.map()->allowedHeroes.size(); ++i)
+	{
+		auto * item = new QListWidgetItem(QString::fromStdString(VLC->heroh->objects[i]->getNameTranslated()));
+		item->setData(Qt::UserRole, QVariant::fromValue(i));
+		item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
+		item->setCheckState(controller.map()->allowedHeroes[i] ? Qt::Checked : Qt::Unchecked);
+		ui->listHeroes->addItem(item);
+	}
+
+	ui->general->initialize(*controller.map());
+	ui->mods->initialize(*controller.map());
+	ui->victory->initialize(*controller.map());
+	ui->lose->initialize(*controller.map());
+
+	//timed events
+	for(auto & ev : controller.map()->events)
+	{
+		QVariantMap descriptor;
+		descriptor["message"] = QVariant::fromValue(QString::fromStdString(ev.message));
+		descriptor["players"] = QVariant::fromValue(ev.players);
+		descriptor["humanAffected"] = QVariant::fromValue(ev.humanAffected);
+		descriptor["computerAffected"] = QVariant::fromValue(ev.computerAffected);
+		descriptor["firstOccurence"] = QVariant::fromValue(ev.firstOccurence);
+		descriptor["nextOccurence"] = QVariant::fromValue(ev.nextOccurence);
+
+		auto * item = new QListWidgetItem(QString::fromStdString(ev.name));
+		item->setData(Qt::UserRole, descriptor);
+		ui->eventsList->addItem(item);
+	}
+}
+
+MapSettings::~MapSettings()
+{
+	delete ui;
+}
+
+void MapSettings::on_pushButton_clicked()
+{	
+	auto updateMapArray = [](const QListWidget * widget, std::vector<bool> & arr)
+	{
+		for(int i = 0; i < arr.size(); ++i)
+		{
+			auto * item = widget->item(i);
+			arr[i] = item->checkState() == Qt::Checked;
+		}
+	};
+	
+	updateMapArray(ui->listAbilities, controller.map()->allowedAbilities);
+	updateMapArray(ui->listSpells, controller.map()->allowedSpells);
+	updateMapArray(ui->listArts, controller.map()->allowedArtifact);
+	updateMapArray(ui->listHeroes, controller.map()->allowedHeroes);
+
+	controller.map()->triggeredEvents.clear();
+
+	ui->general->update(*controller.map());
+	ui->mods->update(*controller.map());
+	ui->victory->update(*controller.map());
+	ui->lose->update(*controller.map());
+
+	controller.commitChangeWithoutRedraw();
+
+	close();
+}

+ 36 - 0
mapeditor/mapsettings/mapsettings.h

@@ -0,0 +1,36 @@
+/*
+ * mapsettings.h, part of VCMI engine
+ *
+ * Authors: listed in file AUTHORS in main folder
+ *
+ * License: GNU General Public License v2.0 or later
+ * Full text of license available in license.txt file, in main folder
+ *
+ */
+
+#pragma once
+
+#include <QDialog>
+#include "mapcontroller.h"
+#include "../lib/mapping/CMap.h"
+
+namespace Ui {
+class MapSettings;
+}
+
+class MapSettings : public QDialog
+{
+	Q_OBJECT
+
+public:
+	explicit MapSettings(MapController & controller, QWidget *parent = nullptr);
+	~MapSettings();
+
+private slots:
+	void on_pushButton_clicked();
+
+private:
+	
+	Ui::MapSettings *ui;
+	MapController & controller;
+};

+ 362 - 0
mapeditor/mapsettings/mapsettings.ui

@@ -0,0 +1,362 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>MapSettings</class>
+ <widget class="QDialog" name="MapSettings">
+  <property name="windowModality">
+   <enum>Qt::ApplicationModal</enum>
+  </property>
+  <property name="geometry">
+   <rect>
+    <x>0</x>
+    <y>0</y>
+    <width>543</width>
+    <height>494</height>
+   </rect>
+  </property>
+  <property name="sizePolicy">
+   <sizepolicy hsizetype="MinimumExpanding" vsizetype="MinimumExpanding">
+    <horstretch>0</horstretch>
+    <verstretch>0</verstretch>
+   </sizepolicy>
+  </property>
+  <property name="windowTitle">
+   <string>Map settings</string>
+  </property>
+  <layout class="QVBoxLayout" name="verticalLayout_16">
+   <property name="spacing">
+    <number>0</number>
+   </property>
+   <property name="leftMargin">
+    <number>3</number>
+   </property>
+   <property name="rightMargin">
+    <number>3</number>
+   </property>
+   <item>
+    <widget class="QTabWidget" name="tabWidget">
+     <property name="currentIndex">
+      <number>0</number>
+     </property>
+     <widget class="QWidget" name="tab">
+      <attribute name="title">
+       <string>General</string>
+      </attribute>
+      <layout class="QVBoxLayout" name="verticalLayout">
+       <property name="leftMargin">
+        <number>12</number>
+       </property>
+       <property name="rightMargin">
+        <number>12</number>
+       </property>
+       <property name="bottomMargin">
+        <number>12</number>
+       </property>
+       <item>
+        <widget class="GeneralSettings" name="general" native="true"/>
+       </item>
+      </layout>
+     </widget>
+     <widget class="QWidget" name="tab_9">
+      <attribute name="title">
+       <string>Mods</string>
+      </attribute>
+      <layout class="QVBoxLayout" name="verticalLayout_8">
+       <property name="leftMargin">
+        <number>12</number>
+       </property>
+       <property name="rightMargin">
+        <number>12</number>
+       </property>
+       <property name="bottomMargin">
+        <number>3</number>
+       </property>
+       <item>
+        <widget class="ModSettings" name="mods" native="true"/>
+       </item>
+      </layout>
+     </widget>
+     <widget class="QWidget" name="tab_6">
+      <attribute name="title">
+       <string>Events</string>
+      </attribute>
+      <layout class="QVBoxLayout" name="verticalLayout_6">
+       <property name="leftMargin">
+        <number>0</number>
+       </property>
+       <property name="rightMargin">
+        <number>0</number>
+       </property>
+       <property name="bottomMargin">
+        <number>0</number>
+       </property>
+       <item>
+        <widget class="QTabWidget" name="tabWidget_2">
+         <property name="currentIndex">
+          <number>0</number>
+         </property>
+         <widget class="QWidget" name="tab_7">
+          <attribute name="title">
+           <string>Victory</string>
+          </attribute>
+          <layout class="QVBoxLayout" name="verticalLayout_7">
+           <property name="leftMargin">
+            <number>12</number>
+           </property>
+           <property name="rightMargin">
+            <number>12</number>
+           </property>
+           <property name="bottomMargin">
+            <number>12</number>
+           </property>
+           <item>
+            <widget class="VictoryConditions" name="victory" native="true"/>
+           </item>
+          </layout>
+         </widget>
+         <widget class="QWidget" name="tab_8">
+          <attribute name="title">
+           <string>Loss</string>
+          </attribute>
+          <layout class="QVBoxLayout" name="verticalLayout_10">
+           <property name="leftMargin">
+            <number>12</number>
+           </property>
+           <property name="rightMargin">
+            <number>12</number>
+           </property>
+           <property name="bottomMargin">
+            <number>12</number>
+           </property>
+           <item>
+            <widget class="LoseConditions" name="lose" native="true"/>
+           </item>
+          </layout>
+         </widget>
+         <widget class="QWidget" name="tab_10">
+          <attribute name="title">
+           <string>Timed</string>
+          </attribute>
+          <layout class="QVBoxLayout" name="verticalLayout_15">
+           <property name="leftMargin">
+            <number>12</number>
+           </property>
+           <property name="rightMargin">
+            <number>12</number>
+           </property>
+           <property name="bottomMargin">
+            <number>12</number>
+           </property>
+           <item>
+            <layout class="QHBoxLayout" name="horizontalLayout_7">
+             <item>
+              <widget class="QLabel" name="label_7">
+               <property name="text">
+                <string>Timed events</string>
+               </property>
+              </widget>
+             </item>
+             <item>
+              <widget class="QPushButton" name="timedEventAdd">
+               <property name="text">
+                <string>Add</string>
+               </property>
+              </widget>
+             </item>
+             <item>
+              <widget class="QPushButton" name="timedEventRemove">
+               <property name="text">
+                <string>Remove</string>
+               </property>
+              </widget>
+             </item>
+            </layout>
+           </item>
+           <item>
+            <widget class="QListWidget" name="eventsList"/>
+           </item>
+          </layout>
+         </widget>
+        </widget>
+       </item>
+      </layout>
+     </widget>
+     <widget class="QWidget" name="tab_2">
+      <attribute name="title">
+       <string>Abilities</string>
+      </attribute>
+      <layout class="QVBoxLayout" name="verticalLayout_2">
+       <property name="leftMargin">
+        <number>12</number>
+       </property>
+       <property name="rightMargin">
+        <number>12</number>
+       </property>
+       <property name="bottomMargin">
+        <number>12</number>
+       </property>
+       <item>
+        <widget class="QListWidget" name="listAbilities">
+         <property name="horizontalScrollMode">
+          <enum>QAbstractItemView::ScrollPerItem</enum>
+         </property>
+         <property name="isWrapping" stdset="0">
+          <bool>true</bool>
+         </property>
+         <property name="resizeMode">
+          <enum>QListView::Adjust</enum>
+         </property>
+         <property name="layoutMode">
+          <enum>QListView::Batched</enum>
+         </property>
+         <property name="batchSize">
+          <number>30</number>
+         </property>
+        </widget>
+       </item>
+      </layout>
+     </widget>
+     <widget class="QWidget" name="tab_3">
+      <attribute name="title">
+       <string>Spells</string>
+      </attribute>
+      <layout class="QVBoxLayout" name="verticalLayout_3">
+       <property name="leftMargin">
+        <number>12</number>
+       </property>
+       <property name="rightMargin">
+        <number>12</number>
+       </property>
+       <property name="bottomMargin">
+        <number>12</number>
+       </property>
+       <item>
+        <widget class="QListWidget" name="listSpells">
+         <property name="editTriggers">
+          <set>QAbstractItemView::NoEditTriggers</set>
+         </property>
+         <property name="horizontalScrollMode">
+          <enum>QAbstractItemView::ScrollPerItem</enum>
+         </property>
+         <property name="isWrapping" stdset="0">
+          <bool>true</bool>
+         </property>
+         <property name="layoutMode">
+          <enum>QListView::Batched</enum>
+         </property>
+         <property name="batchSize">
+          <number>30</number>
+         </property>
+        </widget>
+       </item>
+      </layout>
+     </widget>
+     <widget class="QWidget" name="tab_4">
+      <attribute name="title">
+       <string>Artifacts</string>
+      </attribute>
+      <layout class="QVBoxLayout" name="verticalLayout_4">
+       <property name="leftMargin">
+        <number>12</number>
+       </property>
+       <property name="rightMargin">
+        <number>12</number>
+       </property>
+       <property name="bottomMargin">
+        <number>12</number>
+       </property>
+       <item>
+        <widget class="QListWidget" name="listArts">
+         <property name="editTriggers">
+          <set>QAbstractItemView::NoEditTriggers</set>
+         </property>
+         <property name="horizontalScrollMode">
+          <enum>QAbstractItemView::ScrollPerItem</enum>
+         </property>
+         <property name="isWrapping" stdset="0">
+          <bool>true</bool>
+         </property>
+         <property name="layoutMode">
+          <enum>QListView::Batched</enum>
+         </property>
+         <property name="batchSize">
+          <number>30</number>
+         </property>
+        </widget>
+       </item>
+      </layout>
+     </widget>
+     <widget class="QWidget" name="tab_5">
+      <attribute name="title">
+       <string>Heroes</string>
+      </attribute>
+      <layout class="QVBoxLayout" name="verticalLayout_5">
+       <property name="leftMargin">
+        <number>12</number>
+       </property>
+       <property name="rightMargin">
+        <number>12</number>
+       </property>
+       <property name="bottomMargin">
+        <number>12</number>
+       </property>
+       <item>
+        <widget class="QListWidget" name="listHeroes">
+         <property name="editTriggers">
+          <set>QAbstractItemView::NoEditTriggers</set>
+         </property>
+         <property name="horizontalScrollMode">
+          <enum>QAbstractItemView::ScrollPerItem</enum>
+         </property>
+         <property name="isWrapping" stdset="0">
+          <bool>true</bool>
+         </property>
+         <property name="layoutMode">
+          <enum>QListView::Batched</enum>
+         </property>
+         <property name="batchSize">
+          <number>30</number>
+         </property>
+        </widget>
+       </item>
+      </layout>
+     </widget>
+    </widget>
+   </item>
+   <item>
+    <widget class="QPushButton" name="pushButton">
+     <property name="text">
+      <string>Ok</string>
+     </property>
+    </widget>
+   </item>
+  </layout>
+ </widget>
+ <customwidgets>
+  <customwidget>
+   <class>GeneralSettings</class>
+   <extends>QWidget</extends>
+   <header>mapsettings/generalsettings.h</header>
+   <container>1</container>
+  </customwidget>
+  <customwidget>
+   <class>ModSettings</class>
+   <extends>QWidget</extends>
+   <header>mapsettings/modsettings.h</header>
+   <container>1</container>
+  </customwidget>
+  <customwidget>
+   <class>VictoryConditions</class>
+   <extends>QWidget</extends>
+   <header>mapsettings/victoryconditions.h</header>
+   <container>1</container>
+  </customwidget>
+  <customwidget>
+   <class>LoseConditions</class>
+   <extends>QWidget</extends>
+   <header>mapsettings/loseconditions.h</header>
+   <container>1</container>
+  </customwidget>
+ </customwidgets>
+ <resources/>
+ <connections/>
+</ui>

+ 154 - 0
mapeditor/mapsettings/modsettings.cpp

@@ -0,0 +1,154 @@
+#include "StdInc.h"
+#include "modsettings.h"
+#include "ui_modsettings.h"
+#include "../mapcontroller.h"
+#include "../../lib/modding/CModHandler.h"
+#include "../../lib/mapping/CMapService.h"
+#include "../../lib/modding/CModInfo.h"
+
+void traverseNode(QTreeWidgetItem * item, std::function<void(QTreeWidgetItem*)> action)
+{
+	// Do something with item
+	action(item);
+	for (int i = 0; i < item->childCount(); ++i)
+		traverseNode(item->child(i), action);
+}
+
+ModSettings::ModSettings(QWidget *parent) :
+	AbstractSettings(parent),
+	ui(new Ui::ModSettings)
+{
+	ui->setupUi(this);
+}
+
+ModSettings::~ModSettings()
+{
+	delete ui;
+}
+
+void ModSettings::initialize(const CMap & map)
+{
+	mapPointer = &map;
+
+	//mods management
+	//collect all active mods
+	QMap<QString, QTreeWidgetItem*> addedMods;
+	QSet<QString> modsToProcess;
+	ui->treeMods->blockSignals(true);
+
+	auto createModTreeWidgetItem = [&](QTreeWidgetItem * parent, const CModInfo & modInfo)
+	{
+		auto item = new QTreeWidgetItem(parent, {QString::fromStdString(modInfo.name), QString::fromStdString(modInfo.version.toString())});
+		item->setData(0, Qt::UserRole, QVariant(QString::fromStdString(modInfo.identifier)));
+		item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
+		item->setCheckState(0, map.mods.count(modInfo.identifier) ? Qt::Checked : Qt::Unchecked);
+		//set parent check
+		if(parent && item->checkState(0) == Qt::Checked)
+			parent->setCheckState(0, Qt::Checked);
+		return item;
+	};
+
+	for(const auto & modName : VLC->modh->getActiveMods())
+	{
+		QString qmodName = QString::fromStdString(modName);
+		if(qmodName.split(".").size() == 1)
+		{
+			const auto & modInfo = VLC->modh->getModInfo(modName);
+			addedMods[qmodName] = createModTreeWidgetItem(nullptr, modInfo);
+			ui->treeMods->addTopLevelItem(addedMods[qmodName]);
+		}
+		else
+		{
+			modsToProcess.insert(qmodName);
+		}
+	}
+
+	for(auto qmodIter = modsToProcess.begin(); qmodIter != modsToProcess.end();)
+	{
+		auto qmodName = *qmodIter;
+		auto pieces = qmodName.split(".");
+		assert(pieces.size() > 1);
+
+		QString qs;
+		for(int i = 0; i < pieces.size() - 1; ++i)
+			qs += pieces[i];
+
+		if(addedMods.count(qs))
+		{
+			const auto & modInfo = VLC->modh->getModInfo(qmodName.toStdString());
+			addedMods[qmodName] = createModTreeWidgetItem(addedMods[qs], modInfo);
+			modsToProcess.erase(qmodIter);
+			qmodIter = modsToProcess.begin();
+		}
+		else
+			++qmodIter;
+	}
+
+	ui->treeMods->blockSignals(false);
+}
+
+void ModSettings::update(CMap & map)
+{
+	//Mod management
+	auto widgetAction = [&](QTreeWidgetItem * item)
+	{
+		if(item->checkState(0) == Qt::Checked)
+		{
+			auto modName = item->data(0, Qt::UserRole).toString().toStdString();
+			map.mods[modName] = VLC->modh->getModInfo(modName).version;
+		}
+	};
+
+	map.mods.clear();
+	for (int i = 0; i < ui->treeMods->topLevelItemCount(); ++i)
+	{
+		QTreeWidgetItem *item = ui->treeMods->topLevelItem(i);
+		traverseNode(item, widgetAction);
+	}
+}
+
+void ModSettings::updateModWidgetBasedOnMods(const ModCompatibilityInfo & mods)
+{
+	//Mod management
+	auto widgetAction = [&](QTreeWidgetItem * item)
+	{
+		auto modName = item->data(0, Qt::UserRole).toString().toStdString();
+		item->setCheckState(0, mods.count(modName) ? Qt::Checked : Qt::Unchecked);
+	};
+
+	for (int i = 0; i < ui->treeMods->topLevelItemCount(); ++i)
+	{
+		QTreeWidgetItem *item = ui->treeMods->topLevelItem(i);
+		traverseNode(item, widgetAction);
+	}
+}
+
+void ModSettings::on_modResolution_map_clicked()
+{
+	updateModWidgetBasedOnMods(MapController::modAssessmentMap(*mapPointer));
+}
+
+
+void ModSettings::on_modResolution_full_clicked()
+{
+	updateModWidgetBasedOnMods(MapController::modAssessmentAll());
+}
+
+void ModSettings::on_treeMods_itemChanged(QTreeWidgetItem *item, int column)
+{
+	//set state for children
+	for (int i = 0; i < item->childCount(); ++i)
+		item->child(i)->setCheckState(0, item->checkState(0));
+
+	//set state for parent
+	ui->treeMods->blockSignals(true);
+	if(item->checkState(0) == Qt::Checked)
+	{
+		while(item->parent())
+		{
+			item->parent()->setCheckState(0, Qt::Checked);
+			item = item->parent();
+		}
+	}
+	ui->treeMods->blockSignals(false);
+}

+ 36 - 0
mapeditor/mapsettings/modsettings.h

@@ -0,0 +1,36 @@
+#ifndef MODSETTINGS_H
+#define MODSETTINGS_H
+
+#include "abstractsettings.h"
+
+namespace Ui {
+class ModSettings;
+}
+
+class ModSettings : public AbstractSettings
+{
+	Q_OBJECT
+
+public:
+	explicit ModSettings(QWidget *parent = nullptr);
+	~ModSettings();
+
+	void initialize(const CMap & map) override;
+	void update(CMap & map) override;
+
+private slots:
+	void on_modResolution_map_clicked();
+
+	void on_modResolution_full_clicked();
+
+	void on_treeMods_itemChanged(QTreeWidgetItem *item, int column);
+
+private:
+	void updateModWidgetBasedOnMods(const ModCompatibilityInfo & mods);
+
+private:
+	Ui::ModSettings *ui;
+	const CMap * mapPointer = nullptr;
+};
+
+#endif // MODSETTINGS_H

+ 85 - 0
mapeditor/mapsettings/modsettings.ui

@@ -0,0 +1,85 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ModSettings</class>
+ <widget class="QWidget" name="ModSettings">
+  <property name="geometry">
+   <rect>
+    <x>0</x>
+    <y>0</y>
+    <width>599</width>
+    <height>451</height>
+   </rect>
+  </property>
+  <property name="windowTitle">
+   <string>Form</string>
+  </property>
+  <layout class="QVBoxLayout" name="verticalLayout">
+   <item>
+    <widget class="QLabel" name="label_7">
+     <property name="text">
+      <string>Mandatory mods to play this map</string>
+     </property>
+    </widget>
+   </item>
+   <item>
+    <widget class="QTreeWidget" name="treeMods">
+     <property name="sizeAdjustPolicy">
+      <enum>QAbstractScrollArea::AdjustIgnored</enum>
+     </property>
+     <attribute name="headerDefaultSectionSize">
+      <number>320</number>
+     </attribute>
+     <column>
+      <property name="text">
+       <string>Mod name</string>
+      </property>
+     </column>
+     <column>
+      <property name="text">
+       <string>Version</string>
+      </property>
+     </column>
+    </widget>
+   </item>
+   <item>
+    <layout class="QHBoxLayout" name="horizontalLayout_4">
+     <item>
+      <widget class="QLabel" name="label_6">
+       <property name="text">
+        <string>Automatic assignment</string>
+       </property>
+      </widget>
+     </item>
+     <item>
+      <widget class="QPushButton" name="modResolution_map">
+       <property name="toolTip">
+        <string>Set required mods based on objects placed on the map. This method may cause problems if you have customized rewards, garrisons, etc from mods</string>
+       </property>
+       <property name="text">
+        <string>Map objects mods</string>
+       </property>
+       <property name="autoDefault">
+        <bool>false</bool>
+       </property>
+      </widget>
+     </item>
+     <item>
+      <widget class="QPushButton" name="modResolution_full">
+       <property name="toolTip">
+        <string>Set all mods having a game content as mandatory</string>
+       </property>
+       <property name="text">
+        <string>Full content mods</string>
+       </property>
+       <property name="autoDefault">
+        <bool>false</bool>
+       </property>
+      </widget>
+     </item>
+    </layout>
+   </item>
+  </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>

+ 426 - 0
mapeditor/mapsettings/victoryconditions.cpp

@@ -0,0 +1,426 @@
+#include "StdInc.h"
+#include "victoryconditions.h"
+#include "ui_victoryconditions.h"
+
+#include "../lib/CGeneralTextHandler.h"
+#include "../lib/constants/StringConstants.h"
+
+#include "../inspector/townbulidingswidget.h" //to convert BuildingID to string
+
+VictoryConditions::VictoryConditions(QWidget *parent) :
+	AbstractSettings(parent),
+	ui(new Ui::VictoryConditions)
+{
+	ui->setupUi(this);
+}
+
+void VictoryConditions::initialize(const CMap & map)
+{
+	mapPointer = &map;
+
+	//victory message
+	ui->victoryMessageEdit->setText(QString::fromStdString(map.victoryMessage.toString()));
+
+	//victory conditions
+	const std::array<std::string, 8> conditionStringsWin = {
+		QT_TR_NOOP("No special victory"),
+		QT_TR_NOOP("Capture artifact"),
+		QT_TR_NOOP("Hire creatures"),
+		QT_TR_NOOP("Accumulate resources"),
+		QT_TR_NOOP("Construct building"),
+		QT_TR_NOOP("Capture town"),
+		QT_TR_NOOP("Defeat hero"),
+		QT_TR_NOOP("Transport artifact")
+	};
+
+	for(auto & s : conditionStringsWin)
+	{
+		ui->victoryComboBox->addItem(QString::fromStdString(s));
+	}
+	ui->standardVictoryCheck->setChecked(false);
+	ui->onlyForHumansCheck->setChecked(false);
+
+	for(auto & ev : map.triggeredEvents)
+	{
+		if(ev.effect.type == EventEffect::VICTORY)
+		{
+			if(ev.identifier == "standardVictory")
+				ui->standardVictoryCheck->setChecked(true);
+
+			if(ev.identifier == "specialVictory")
+			{
+				auto readjson = ev.trigger.toJson(AbstractSettings::conditionToJson);
+				auto linearNodes = linearJsonArray(readjson);
+
+				for(auto & json : linearNodes)
+				{
+					switch(json["condition"].Integer())
+					{
+						case EventCondition::HAVE_ARTIFACT: {
+							ui->victoryComboBox->setCurrentIndex(1);
+							assert(victoryTypeWidget);
+							victoryTypeWidget->setCurrentIndex(json["objectType"].Integer());
+							break;
+						}
+
+						case EventCondition::HAVE_CREATURES: {
+							ui->victoryComboBox->setCurrentIndex(2);
+							assert(victoryTypeWidget);
+							assert(victoryValueWidget);
+							auto idx = victoryTypeWidget->findData(int(json["objectType"].Integer()));
+							victoryTypeWidget->setCurrentIndex(idx);
+							victoryValueWidget->setText(QString::number(json["value"].Integer()));
+							break;
+						}
+
+						case EventCondition::HAVE_RESOURCES: {
+							ui->victoryComboBox->setCurrentIndex(3);
+							assert(victoryTypeWidget);
+							assert(victoryValueWidget);
+							auto idx = victoryTypeWidget->findData(int(json["objectType"].Integer()));
+							victoryTypeWidget->setCurrentIndex(idx);
+							victoryValueWidget->setText(QString::number(json["value"].Integer()));
+							break;
+						}
+
+						case EventCondition::HAVE_BUILDING: {
+							ui->victoryComboBox->setCurrentIndex(4);
+							assert(victoryTypeWidget);
+							assert(victorySelectWidget);
+							auto idx = victoryTypeWidget->findData(int(json["objectType"].Integer()));
+							victoryTypeWidget->setCurrentIndex(idx);
+							int townIdx = getObjectByPos<const CGTownInstance>(*mapPointer, posFromJson(json["position"]));
+							if(townIdx >= 0)
+							{
+								auto idx = victorySelectWidget->findData(townIdx);
+								victorySelectWidget->setCurrentIndex(idx);
+							}
+							break;
+						}
+
+						case EventCondition::CONTROL: {
+							ui->victoryComboBox->setCurrentIndex(5);
+							assert(victoryTypeWidget);
+							if(json["objectType"].Integer() == Obj::TOWN)
+							{
+								int townIdx = getObjectByPos<const CGTownInstance>(*mapPointer, posFromJson(json["position"]));
+								if(townIdx >= 0)
+								{
+									auto idx = victoryTypeWidget->findData(townIdx);
+									victoryTypeWidget->setCurrentIndex(idx);
+								}
+							}
+							//TODO: support control other objects (dwellings, mines)
+							break;
+						}
+
+						case EventCondition::DESTROY: {
+							ui->victoryComboBox->setCurrentIndex(6);
+							assert(victoryTypeWidget);
+							if(json["objectType"].Integer() == Obj::HERO)
+							{
+								int heroIdx = getObjectByPos<const CGHeroInstance>(*mapPointer, posFromJson(json["position"]));
+								if(heroIdx >= 0)
+								{
+									auto idx = victoryTypeWidget->findData(heroIdx);
+									victoryTypeWidget->setCurrentIndex(idx);
+								}
+							}
+							//TODO: support control other objects (monsters)
+							break;
+						}
+
+						case EventCondition::TRANSPORT: {
+							ui->victoryComboBox->setCurrentIndex(7);
+							assert(victoryTypeWidget);
+							assert(victorySelectWidget);
+							victoryTypeWidget->setCurrentIndex(json["objectType"].Integer());
+							int townIdx = getObjectByPos<const CGTownInstance>(*mapPointer, posFromJson(json["position"]));
+							if(townIdx >= 0)
+							{
+								auto idx = victorySelectWidget->findData(townIdx);
+								victorySelectWidget->setCurrentIndex(idx);
+							}
+							break;
+						}
+
+						case EventCondition::IS_HUMAN: {
+							ui->onlyForHumansCheck->setChecked(true);
+							break;
+						}
+					};
+				}
+			}
+		}
+	}
+}
+
+void VictoryConditions::update(CMap & map)
+{
+	//victory messages
+	map.victoryMessage = MetaString::createFromRawString(ui->victoryMessageEdit->text().toStdString());
+
+	//victory conditions
+	EventCondition victoryCondition(EventCondition::STANDARD_WIN);
+
+	//Victory condition - defeat all
+	TriggeredEvent standardVictory;
+	standardVictory.effect.type = EventEffect::VICTORY;
+	standardVictory.effect.toOtherMessage.appendTextID("core.genrltxt.5");
+	standardVictory.identifier = "standardVictory";
+	standardVictory.description.clear(); // TODO: display in quest window
+	standardVictory.onFulfill.appendTextID("core.genrltxt.659");
+	standardVictory.trigger = EventExpression(victoryCondition);
+
+	//VICTORY
+	if(ui->victoryComboBox->currentIndex() == 0)
+	{
+		map.triggeredEvents.push_back(standardVictory);
+		map.victoryIconIndex = 11;
+		map.victoryMessage.appendTextID(VLC->generaltexth->victoryConditions[0]);
+	}
+	else
+	{
+		int vicCondition = ui->victoryComboBox->currentIndex() - 1;
+
+		TriggeredEvent specialVictory;
+		specialVictory.effect.type = EventEffect::VICTORY;
+		specialVictory.identifier = "specialVictory";
+		specialVictory.description.clear(); // TODO: display in quest window
+
+		map.victoryIconIndex = vicCondition;
+		map.victoryMessage.appendTextID(VLC->generaltexth->victoryConditions[size_t(vicCondition) + 1]);
+
+		switch(vicCondition)
+		{
+			case 0: {
+				EventCondition cond(EventCondition::HAVE_ARTIFACT);
+				assert(victoryTypeWidget);
+				cond.objectType = victoryTypeWidget->currentData().toInt();
+				specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.281");
+				specialVictory.onFulfill.appendTextID("core.genrltxt.280");
+				specialVictory.trigger = EventExpression(cond);
+				break;
+			}
+
+			case 1: {
+				EventCondition cond(EventCondition::HAVE_CREATURES);
+				assert(victoryTypeWidget);
+				cond.objectType = victoryTypeWidget->currentData().toInt();
+				cond.value = victoryValueWidget->text().toInt();
+				specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.277");
+				specialVictory.onFulfill.appendTextID("core.genrltxt.276");
+				specialVictory.trigger = EventExpression(cond);
+				break;
+			}
+
+			case 2: {
+				EventCondition cond(EventCondition::HAVE_RESOURCES);
+				assert(victoryTypeWidget);
+				cond.objectType = victoryTypeWidget->currentData().toInt();
+				cond.value = victoryValueWidget->text().toInt();
+				specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.279");
+				specialVictory.onFulfill.appendTextID("core.genrltxt.278");
+				specialVictory.trigger = EventExpression(cond);
+				break;
+			}
+
+			case 3: {
+				EventCondition cond(EventCondition::HAVE_BUILDING);
+				assert(victoryTypeWidget);
+				cond.objectType = victoryTypeWidget->currentData().toInt();
+				int townIdx = victorySelectWidget->currentData().toInt();
+				if(townIdx > -1)
+					cond.position = map.objects[townIdx]->pos;
+				specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.283");
+				specialVictory.onFulfill.appendTextID("core.genrltxt.282");
+				specialVictory.trigger = EventExpression(cond);
+				break;
+			}
+
+			case 4: {
+				EventCondition cond(EventCondition::CONTROL);
+				assert(victoryTypeWidget);
+				cond.objectType = Obj::TOWN;
+				int townIdx = victoryTypeWidget->currentData().toInt();
+				cond.position = map.objects[townIdx]->pos;
+				specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.250");
+				specialVictory.onFulfill.appendTextID("core.genrltxt.249");
+				specialVictory.trigger = EventExpression(cond);
+				break;
+			}
+
+			case 5: {
+				EventCondition cond(EventCondition::DESTROY);
+				assert(victoryTypeWidget);
+				cond.objectType = Obj::HERO;
+				int heroIdx = victoryTypeWidget->currentData().toInt();
+				cond.position = map.objects[heroIdx]->pos;
+				specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.253");
+				specialVictory.onFulfill.appendTextID("core.genrltxt.252");
+				specialVictory.trigger = EventExpression(cond);
+				break;
+			}
+
+			case 6: {
+				EventCondition cond(EventCondition::TRANSPORT);
+				assert(victoryTypeWidget);
+				cond.objectType = victoryTypeWidget->currentData().toInt();
+				int townIdx = victorySelectWidget->currentData().toInt();
+				if(townIdx > -1)
+					cond.position = map.objects[townIdx]->pos;
+				specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.293");
+				specialVictory.onFulfill.appendTextID("core.genrltxt.292");
+				specialVictory.trigger = EventExpression(cond);
+				break;
+			}
+
+		}
+
+		// if condition is human-only turn it into following construction: AllOf(human, condition)
+		if(ui->onlyForHumansCheck->isChecked())
+		{
+			EventExpression::OperatorAll oper;
+			EventCondition notAI(EventCondition::IS_HUMAN);
+			notAI.value = 1;
+			oper.expressions.push_back(notAI);
+			oper.expressions.push_back(specialVictory.trigger.get());
+			specialVictory.trigger = EventExpression(oper);
+		}
+
+		// if normal victory allowed - add one more quest
+		if(ui->standardVictoryCheck->isChecked())
+		{
+			map.victoryMessage.appendRawString(" / ");
+			map.victoryMessage.appendTextID(VLC->generaltexth->victoryConditions[0]);
+			map.triggeredEvents.push_back(standardVictory);
+		}
+		map.triggeredEvents.push_back(specialVictory);
+	}
+}
+
+VictoryConditions::~VictoryConditions()
+{
+	delete ui;
+}
+
+void VictoryConditions::on_victoryComboBox_currentIndexChanged(int index)
+{
+	delete victoryTypeWidget;
+	delete victoryValueWidget;
+	delete victorySelectWidget;
+	victoryTypeWidget = nullptr;
+	victoryValueWidget = nullptr;
+	victorySelectWidget = nullptr;
+
+	if(index == 0)
+	{
+		ui->standardVictoryCheck->setChecked(true);
+		ui->standardVictoryCheck->setEnabled(false);
+		ui->onlyForHumansCheck->setChecked(false);
+		ui->onlyForHumansCheck->setEnabled(false);
+		return;
+	}
+	ui->onlyForHumansCheck->setEnabled(true);
+	ui->standardVictoryCheck->setEnabled(true);
+
+	int vicCondition = index - 1;
+	switch(vicCondition)
+	{
+		case 0: { //EventCondition::HAVE_ARTIFACT
+			victoryTypeWidget = new QComboBox;
+			ui->victoryParamsLayout->addWidget(victoryTypeWidget);
+			for(int i = 0; i < mapPointer->allowedArtifact.size(); ++i)
+				victoryTypeWidget->addItem(QString::fromStdString(VLC->arth->objects[i]->getNameTranslated()), QVariant::fromValue(i));
+			break;
+		}
+
+		case 1: { //EventCondition::HAVE_CREATURES
+			victoryTypeWidget = new QComboBox;
+			ui->victoryParamsLayout->addWidget(victoryTypeWidget);
+			for(int i = 0; i < VLC->creh->objects.size(); ++i)
+				victoryTypeWidget->addItem(QString::fromStdString(VLC->creh->objects[i]->getNamePluralTranslated()), QVariant::fromValue(i));
+
+			victoryValueWidget = new QLineEdit;
+			ui->victoryParamsLayout->addWidget(victoryValueWidget);
+			victoryValueWidget->setText("1");
+			break;
+		}
+
+		case 2: { //EventCondition::HAVE_RESOURCES
+			victoryTypeWidget = new QComboBox;
+			ui->victoryParamsLayout->addWidget(victoryTypeWidget);
+			{
+				for(int resType = 0; resType < GameConstants::RESOURCE_QUANTITY; ++resType)
+				{
+					auto resName = QString::fromStdString(GameConstants::RESOURCE_NAMES[resType]);
+					victoryTypeWidget->addItem(resName, QVariant::fromValue(resType));
+				}
+			}
+
+			victoryValueWidget = new QLineEdit;
+			ui->victoryParamsLayout->addWidget(victoryValueWidget);
+			victoryValueWidget->setText("1");
+			break;
+		}
+
+		case 3: { //EventCondition::HAVE_BUILDING
+			victoryTypeWidget = new QComboBox;
+			ui->victoryParamsLayout->addWidget(victoryTypeWidget);
+			auto * ctown = VLC->townh->randomTown;
+			for(int bId : ctown->getAllBuildings())
+				victoryTypeWidget->addItem(QString::fromStdString(defaultBuildingIdConversion(BuildingID(bId))), QVariant::fromValue(bId));
+
+			victorySelectWidget = new QComboBox;
+			ui->victoryParamsLayout->addWidget(victorySelectWidget);
+			victorySelectWidget->addItem("Any town", QVariant::fromValue(-1));
+			for(int i : getObjectIndexes<const CGTownInstance>(*mapPointer))
+				victorySelectWidget->addItem(getTownName(*mapPointer, i).c_str(), QVariant::fromValue(i));
+			break;
+		}
+
+		case 4: { //EventCondition::CONTROL (Obj::TOWN)
+			victoryTypeWidget = new QComboBox;
+			ui->victoryParamsLayout->addWidget(victoryTypeWidget);
+			for(int i : getObjectIndexes<const CGTownInstance>(*mapPointer))
+				victoryTypeWidget->addItem(tr(getTownName(*mapPointer, i).c_str()), QVariant::fromValue(i));
+			break;
+		}
+
+		case 5: { //EventCondition::DESTROY (Obj::HERO)
+			victoryTypeWidget = new QComboBox;
+			ui->victoryParamsLayout->addWidget(victoryTypeWidget);
+			for(int i : getObjectIndexes<const CGHeroInstance>(*mapPointer))
+				victoryTypeWidget->addItem(tr(getHeroName(*mapPointer, i).c_str()), QVariant::fromValue(i));
+			break;
+		}
+
+		case 6: { //EventCondition::TRANSPORT (Obj::ARTEFACT)
+			victoryTypeWidget = new QComboBox;
+			ui->victoryParamsLayout->addWidget(victoryTypeWidget);
+			for(int i = 0; i < mapPointer->allowedArtifact.size(); ++i)
+				victoryTypeWidget->addItem(QString::fromStdString(VLC->arth->objects[i]->getNameTranslated()), QVariant::fromValue(i));
+
+			victorySelectWidget = new QComboBox;
+			ui->victoryParamsLayout->addWidget(victorySelectWidget);
+			for(int i : getObjectIndexes<const CGTownInstance>(*mapPointer))
+				victorySelectWidget->addItem(tr(getTownName(*mapPointer, i).c_str()), QVariant::fromValue(i));
+			break;
+		}
+
+
+		//TODO: support this vectory type
+		// in order to do that, need to implement finding creature by position
+		// selecting from map would be the best user experience
+		/*case 7: { //EventCondition::DESTROY (Obj::MONSTER)
+			victoryTypeWidget = new QComboBox;
+			ui->loseParamsLayout->addWidget(victoryTypeWidget);
+			for(int i : getObjectIndexes<const CGCreature>(*mapPointer))
+				victoryTypeWidget->addItem(tr(getMonsterName(i).c_str()), QVariant::fromValue(i));
+			break;
+		}*/
+
+
+	}
+}
+

+ 33 - 0
mapeditor/mapsettings/victoryconditions.h

@@ -0,0 +1,33 @@
+#ifndef VICTORYCONDITIONS_H
+#define VICTORYCONDITIONS_H
+
+#include "abstractsettings.h"
+
+namespace Ui {
+class VictoryConditions;
+}
+
+class VictoryConditions : public AbstractSettings
+{
+	Q_OBJECT
+
+public:
+	explicit VictoryConditions(QWidget *parent = nullptr);
+	~VictoryConditions();
+
+	void initialize(const CMap & map) override;
+	void update(CMap & map) override;
+
+private slots:
+	void on_victoryComboBox_currentIndexChanged(int index);
+
+private:
+	Ui::VictoryConditions *ui;
+	const CMap * mapPointer = nullptr;
+
+	QComboBox * victoryTypeWidget = nullptr;
+	QComboBox * victorySelectWidget = nullptr;
+	QLineEdit * victoryValueWidget = nullptr;
+};
+
+#endif // VICTORYCONDITIONS_H

+ 79 - 0
mapeditor/mapsettings/victoryconditions.ui

@@ -0,0 +1,79 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>VictoryConditions</class>
+ <widget class="QWidget" name="VictoryConditions">
+  <property name="geometry">
+   <rect>
+    <x>0</x>
+    <y>0</y>
+    <width>622</width>
+    <height>503</height>
+   </rect>
+  </property>
+  <property name="windowTitle">
+   <string>Form</string>
+  </property>
+  <layout class="QVBoxLayout" name="verticalLayout">
+   <item>
+    <layout class="QHBoxLayout" name="horizontalLayout_2">
+     <property name="rightMargin">
+      <number>0</number>
+     </property>
+     <property name="bottomMargin">
+      <number>0</number>
+     </property>
+     <item>
+      <widget class="QLabel" name="label_4">
+       <property name="text">
+        <string>Victory message</string>
+       </property>
+      </widget>
+     </item>
+     <item>
+      <widget class="QLineEdit" name="victoryMessageEdit"/>
+     </item>
+    </layout>
+   </item>
+   <item>
+    <widget class="QComboBox" name="victoryComboBox"/>
+   </item>
+   <item>
+    <widget class="QCheckBox" name="onlyForHumansCheck">
+     <property name="text">
+      <string>Only for human players</string>
+     </property>
+    </widget>
+   </item>
+   <item>
+    <widget class="QCheckBox" name="standardVictoryCheck">
+     <property name="text">
+      <string>Allow standard victory</string>
+     </property>
+    </widget>
+   </item>
+   <item>
+    <widget class="QGroupBox" name="victoryParams">
+     <property name="sizePolicy">
+      <sizepolicy hsizetype="Preferred" vsizetype="Expanding">
+       <horstretch>0</horstretch>
+       <verstretch>0</verstretch>
+      </sizepolicy>
+     </property>
+     <property name="title">
+      <string>Parameters</string>
+     </property>
+     <layout class="QVBoxLayout" name="verticalLayout_10">
+      <property name="topMargin">
+       <number>12</number>
+      </property>
+      <item>
+       <layout class="QVBoxLayout" name="victoryParamsLayout"/>
+      </item>
+     </layout>
+    </widget>
+   </item>
+  </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>

+ 26 - 0
mapeditor/timedevent.cpp

@@ -0,0 +1,26 @@
+#include "timedevent.h"
+#include "ui_timedevent.h"
+
+TimedEvent::TimedEvent(QWidget *parent) :
+	QDialog(parent),
+	ui(new Ui::TimedEvent)
+{
+	ui->setupUi(this);
+}
+
+TimedEvent::~TimedEvent()
+{
+	delete ui;
+}
+
+void TimedEvent::on_eventResources_clicked()
+{
+
+}
+
+
+void TimedEvent::on_TimedEvent_finished(int result)
+{
+
+}
+

+ 27 - 0
mapeditor/timedevent.h

@@ -0,0 +1,27 @@
+#ifndef TIMEDEVENT_H
+#define TIMEDEVENT_H
+
+#include <QDialog>
+
+namespace Ui {
+class TimedEvent;
+}
+
+class TimedEvent : public QDialog
+{
+	Q_OBJECT
+
+public:
+	explicit TimedEvent(QWidget *parent = nullptr);
+	~TimedEvent();
+
+private slots:
+	void on_eventResources_clicked();
+
+	void on_TimedEvent_finished(int result);
+
+private:
+	Ui::TimedEvent *ui;
+};
+
+#endif // TIMEDEVENT_H

+ 134 - 0
mapeditor/timedevent.ui

@@ -0,0 +1,134 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>TimedEvent</class>
+ <widget class="QDialog" name="TimedEvent">
+  <property name="windowModality">
+   <enum>Qt::NonModal</enum>
+  </property>
+  <property name="geometry">
+   <rect>
+    <x>0</x>
+    <y>0</y>
+    <width>620</width>
+    <height>371</height>
+   </rect>
+  </property>
+  <property name="windowTitle">
+   <string>Timed event</string>
+  </property>
+  <property name="modal">
+   <bool>true</bool>
+  </property>
+  <layout class="QHBoxLayout" name="horizontalLayout">
+   <item>
+    <layout class="QVBoxLayout" name="verticalLayout_12">
+     <item>
+      <widget class="QLineEdit" name="lineEdit">
+       <property name="placeholderText">
+        <string>Event name</string>
+       </property>
+      </widget>
+     </item>
+     <item>
+      <widget class="QPlainTextEdit" name="eventMessageText">
+       <property name="placeholderText">
+        <string>Type event message text</string>
+       </property>
+      </widget>
+     </item>
+     <item>
+      <layout class="QHBoxLayout" name="horizontalLayout_8">
+       <property name="topMargin">
+        <number>0</number>
+       </property>
+       <item>
+        <widget class="QCheckBox" name="eventAffectsHuman">
+         <property name="text">
+          <string>affects human</string>
+         </property>
+        </widget>
+       </item>
+       <item>
+        <widget class="QCheckBox" name="eventAffectsCpu">
+         <property name="text">
+          <string>affects AI</string>
+         </property>
+        </widget>
+       </item>
+      </layout>
+     </item>
+     <item>
+      <layout class="QHBoxLayout" name="horizontalLayout_9">
+       <property name="topMargin">
+        <number>0</number>
+       </property>
+       <item>
+        <layout class="QVBoxLayout" name="verticalLayout_14">
+         <item>
+          <widget class="QLabel" name="label_8">
+           <property name="text">
+            <string>Day of first occurance</string>
+           </property>
+          </widget>
+         </item>
+         <item>
+          <widget class="QSpinBox" name="eventFirstOccurance"/>
+         </item>
+        </layout>
+       </item>
+       <item>
+        <layout class="QVBoxLayout" name="verticalLayout_13">
+         <property name="topMargin">
+          <number>0</number>
+         </property>
+         <item>
+          <widget class="QLabel" name="label_9">
+           <property name="text">
+            <string>Repeat after (0 = no repeat)</string>
+           </property>
+          </widget>
+         </item>
+         <item>
+          <widget class="QSpinBox" name="eventRepeatAfter"/>
+         </item>
+        </layout>
+       </item>
+      </layout>
+     </item>
+    </layout>
+   </item>
+   <item>
+    <layout class="QVBoxLayout" name="verticalLayout_18">
+     <property name="leftMargin">
+      <number>0</number>
+     </property>
+     <item>
+      <widget class="QListWidget" name="listWidget">
+       <property name="sizePolicy">
+        <sizepolicy hsizetype="Preferred" vsizetype="Expanding">
+         <horstretch>0</horstretch>
+         <verstretch>0</verstretch>
+        </sizepolicy>
+       </property>
+       <property name="maximumSize">
+        <size>
+         <width>90</width>
+         <height>16777215</height>
+        </size>
+       </property>
+      </widget>
+     </item>
+     <item>
+      <widget class="QPushButton" name="eventResources">
+       <property name="text">
+        <string>Resources</string>
+       </property>
+      </widget>
+     </item>
+    </layout>
+   </item>
+  </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>